Mercurial > pidgin.yaz
view README.plugins @ 1006:0a4d0ed65e17
[gaim-migrate @ 1016]
wow, configurable sounds. this should be neat. too bad the UI isn't done yet. but at least you can have them configured. oh yeah, this means we don't need gaim.soundlist anymore, since i removed the option to go through gnome for sounds. (there were only two advantages to having them go through gnome, and making them configurable was the primary one). anyway, i also changed some of the installation script stuff so that now everything (including the panel) should go through the $(whateverdir) makefile variables, so it should be easier to make packages in chrooted environments
committer: Tailor Script <tailor@pidgin.im>
author | Eric Warmenhoven <eric@warmenhoven.org> |
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date | Thu, 19 Oct 2000 10:42:46 +0000 |
parents | 0eb9e6928d7e |
children | a761951579b9 |
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Note: The plugins that come with GAIM are for educational purposes only. We have released them hoping to give you guys enough information to go on. We'll continue developing them in our free time but we ask you to do the same. If you have any suggestions for them, let us know. If you do not wish to enable the plugin support within GAIM, run the ./configure script with the --disable-plugins option and recompile your source code. This will prevent the ability to load plugins. 'make install' puts the plugins in $PREFIX/lib/gaim (PREFIX being what you specified when you ./configure'd - it defaults to /usr/local). Gaim looks for the plugins in $HOME/.gaim/plugins/ by default, but they do not have to be there to use them. Also, plugins have a .so extension by default, though they do not have to. Enjoy and Happy Hacking! Rob Flynn