view README.plugins @ 1006:0a4d0ed65e17

[gaim-migrate @ 1016] wow, configurable sounds. this should be neat. too bad the UI isn't done yet. but at least you can have them configured. oh yeah, this means we don't need gaim.soundlist anymore, since i removed the option to go through gnome for sounds. (there were only two advantages to having them go through gnome, and making them configurable was the primary one). anyway, i also changed some of the installation script stuff so that now everything (including the panel) should go through the $(whateverdir) makefile variables, so it should be easier to make packages in chrooted environments committer: Tailor Script <tailor@pidgin.im>
author Eric Warmenhoven <eric@warmenhoven.org>
date Thu, 19 Oct 2000 10:42:46 +0000
parents 0eb9e6928d7e
children a761951579b9
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Note:

The plugins that come with GAIM are for educational purposes only.
We have released them hoping to give you guys enough information to
go on.  We'll continue developing them in our free time but we ask you
to do the same.  If you have any suggestions for them, let us know.

If you do not wish to enable the plugin support within GAIM, run the
./configure script with the --disable-plugins option and recompile your
source code.  This will prevent the ability to load plugins.

'make install' puts the plugins in $PREFIX/lib/gaim (PREFIX being what you
specified when you ./configure'd - it defaults to /usr/local). Gaim looks
for the plugins in $HOME/.gaim/plugins/ by default, but they do not have
to be there to use them. Also, plugins have a .so extension by default,
though they do not have to.

Enjoy and Happy Hacking!

Rob Flynn