Mercurial > pidgin.yaz
view pixmaps/Makefile.mingw @ 13090:0aa231ebbfd5
[gaim-migrate @ 15452]
Changes to some pixbuf stuff.
I added a 'gaim_gtk_create_gaim_icon_with_status()' function to util.c,
and changed 'gaim_gtk_create_prpl_icon_with_status()' to accept a scale
factor because almost everywhere this function was used we would scale
the pixbuf to a smaller size as soon as we got it. So there's a bit less
code duplication.
Also, I think I added some g_object_unref()'s in one or two places where
it was missing.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Wed, 01 Feb 2006 22:38:34 +0000 |
parents | bc494c4a3991 |
children |
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# # Makefile.mingw # # Description: Makefile for win32 (mingw) version of Gaim pixmaps # datadir = ../win32-install-dir include ./Makefile.am install: if test '$(SUBDIRS)'; then \ list='$(SUBDIRS)'; for subdir in $$list; do \ $(MAKE) -C $$subdir -f Makefile.mingw install; \ done; \ fi; if test '$(gaimbuttonpix_DATA)'; then \ mkdir -p $(gaimbuttonpixdir); \ cp $(gaimbuttonpix_DATA) $(gaimbuttonpixdir); \ fi; if test '$(gaimdialogpix_DATA)'; then \ mkdir -p $(gaimdialogpixdir); \ cp $(gaimdialogpix_DATA) $(gaimdialogpixdir); \ fi; if test '$(gaimiconpix_DATA)'; then \ mkdir -p $(gaimiconpixdir); \ cp $(gaimiconpix_DATA) $(gaimiconpixdir); \ fi; if test '$(gaimdistpix_DATA)'; then \ mkdir -p $(gaimdistpixdir); \ cp $(gaimdistpix_DATA) $(gaimdistpixdir); \ fi; if test '$(distpixmap_DATA)'; then \ mkdir -p $(distpixmapdir); \ cp $(distpixmap_DATA) $(distpixmapdir); \ fi;