Mercurial > pidgin.yaz
view plugins/mono/MPlugin.cs @ 13090:0aa231ebbfd5
[gaim-migrate @ 15452]
Changes to some pixbuf stuff.
I added a 'gaim_gtk_create_gaim_icon_with_status()' function to util.c,
and changed 'gaim_gtk_create_prpl_icon_with_status()' to accept a scale
factor because almost everywhere this function was used we would scale
the pixbuf to a smaller size as soon as we got it. So there's a bit less
code duplication.
Also, I think I added some g_object_unref()'s in one or two places where
it was missing.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Wed, 01 Feb 2006 22:38:34 +0000 |
parents | 67fbd2ff4c4e |
children |
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using Gaim; public class MPlugin : GaimPlugin { public void HandleSig(object[] args) { Buddy buddy = (Buddy)args[0]; Status old_status = (Status)args[1]; Status status = (Status)args[2]; Debug.debug(Debug.INFO, "mplug", "buddy " + buddy.Name + " went from " + old_status.Id + " to " + status.Id + "\n"); } public override void Load() { Debug.debug(Debug.INFO, "mplug", "loading...\n"); /*Signal.connect(BuddyList.GetHandle(), this, "buddy-away", new Signal.Handler(HandleSig));*/ BuddyList.OnBuddyStatusChanged.connect(this, new Signal.Handler(HandleSig)); } public override void Unload() { Debug.debug(Debug.INFO, "mplug", "unloading...\n"); } public override void Destroy() { Debug.debug(Debug.INFO, "mplug", "destroying...\n"); } public override GaimPluginInfo Info() { return new GaimPluginInfo("C# Plugin", "0.1", "Test C# Plugin", "Longer Description", "Eoin Coffey", "urled"); } }