Mercurial > pidgin.yaz
view PLUGIN_HOWTO @ 20391:0b0ecee55091
The second msn.tgz from SF Patch #1621854 from Ka-Hing Cheung.
"new version, fixes some crashes because group_id is char * but in some
places it's set to an int (!). skadotnet, I don't understand why you need
`if (!strcmp(type, "MFN")) {` in so many places, so I didn't include most
of them. I also have different versions of some of your fixes because I
already fixed them.
Group manipulations may still not work, at least it's not crashing :-)"
committer: Richard Laager <rlaager@wiktel.com>
author | Ka-Hing Cheung <khc@hxbc.us> |
---|---|
date | Sun, 15 Apr 2007 02:43:47 +0000 |
parents | 7acebc9d043f |
children | cc3c50816cc9 |
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For information on writing a plugin for Gaim, go http://gaim.sourceforge.net/api/ and see the HOWTOs in the "Related Pages" section. You can also generate this documentation locally by installing doxygen and graphviz dot, then running "make docs" in the Gaim source tree. The documentation will be in the docs/html directory. This next paragraph is old and possibly out of date: Compilation of the plugins is fairly straight-forward; there is a Makefile in this directory that has a rule for making the .so file from a .c file. No modification of the Makefile should be necessary, unless if you simply want to type 'make' to have it made; otherwise, 'make filename.so' will take filename.c and make the .so plugin from it. If you need to link in with extra libraries, you can set the environment variable PLUGIN_LIBS to be the libraries you want to link with. It should be possible to compile plugins outside of the Gaim source tree, which is a much cleaner solution.