Mercurial > pidgin.yaz
view doc/gtkconv-signals.dox @ 12695:0bc110c7ab91
[gaim-migrate @ 15038]
Let's display outdated plugins in the plugins dialog, but grey them out. This way, the user can find out which plugins need to be updated. They will also be able to view the website address so they know where to get a new version.
Inspired by SF Feature Request #1395058 from Daniel Beardsmore (uilleann).
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Tue, 03 Jan 2006 12:03:02 +0000 |
parents | 366326fa9cb4 |
children | a1e241dd50b6 |
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/** @page gtkconv-signals GtkConv Signals @signals @signal conversation-dragging @signal displaying-im-msg @signal displayed-im-msg @signal displaying-chat-msg @signal displayed-chat-msg @signal conversation-switched @endsignals <hr> @signaldef conversation-dragging @signalproto void (*conversation_dragging)(GaimGtkWindow *source, GaimGtkWindow *destination); @endsignalproto @signaldesc Emitted when a conversation is being drag and dropped between windows. @param source The window where the conversation is. @param destination The window where the conversation will be moved to. @endsignaldef @signaldef displaying-im-msg @signalproto gboolean (*displaying_im_msg)(GaimAccount *account, GaimConversation *conv, char **message, GaimMessageFlags flags); @endsignalproto @signaldesc Emitted just before a message is displayed in an IM conversation. @a message is a pointer to a string, so the plugin can replace the message that will be displayed. This can also be used to cancel displaying a message by returning @c TRUE. @note Make sure to free @a *message before you replace it! @param account The account the message is being displayed on. @param conv The conversation the message is being displayed on. @param message A pointer to the message that will be displayed. @param flags The message flags. @return @c TRUE if the message should be canceled, or @c FALSE otherwise. @endsignaldef @signaldef displayed-im-msg @signalproto void (*displayed_im_msg)(GaimAccount *account, GaimConversation *conv, const char *message, GaimMessageFlags flags); @endsignalproto @signaldesc Emitted after a message is displayed in an IM conversation. @param account The account the message was displayed on. @param conv The conversation the message was displayed on. @param message The message that was displayed. @param flags The message flags. @endsignaldef @signaldef displaying-chat-msg @signalproto gboolean (*displaying_chat_msg)(GaimAccount *account, GaimConversation *conv, char **message, GaimMessageFlags flags); @endsignalproto @signaldesc Emitted just before a message is displayed in a chat. @a message is a pointer to a string, so the plugin can replace the message that will be displayed. This can also be used to cancel displaying a message by returning @c TRUE. @note Make sure to free @a *message before you replace it! @param account The account the message is being displayed on. @param conv The conversation the message is being displayed on. @param message A pointer to the message that will be displayed. @param flags The message flags. @return @c TRUE if the message should be canceled, or @c FALSE otherwise. @endsignaldef @signaldef displayed-chat-msg @signalproto void (*displayed_chat_msg)(GaimAccount *account, GaimConversation *conv, const char *message, GaimMessageFlags flags); @endsignalproto @signaldesc Emitted after a message is displayed in a chat conversation. @param account The account the message was displayed on. @param conv The conversation the message was displayed on. @param message The message that was displayed. @param flags The message flags. @endsignaldef @signaldef conversation-switched @signalproto void (*conversation_switched)(GaimConversation *conv); @endsignalproto @signaldesc Emitted when a window switched from one conversation to another. @param new_conv The now active conversation. @endsignaldef */ // vim: syntax=c tw=75 et