Mercurial > pidgin.yaz
view src/protocols/msn/slplink.h @ 10457:0c020a10d5da
[gaim-migrate @ 11725]
Richard Laager writes:
This patch fixes a bug with the CSS handling in gtkimhtml
involving whitespace handling. Basically, it would accept things
like: "color: #FFFFFF" but not "color:#FFFFFF" or "color:
#FFFFFF" (more than one space). Really only the case without
spaces is of concern to me. However, I followed the coding
techniques of the rest of that section of code so it will end up
accepting multiple spaces as beneficial side effect.
When questioned as to why he needed this, he responded:
I wrote a plug-in to parse XML message histories from the official
MSN client. The styles saved in that file had no whitespace.
Initially I wrote a workaround in the plug-in, but I wanted to fix
the problem at the source.
committer: Tailor Script <tailor@pidgin.im>
author | Tim Ringenbach <marv@pidgin.im> |
---|---|
date | Thu, 30 Dec 2004 19:50:49 +0000 |
parents | 2e01c503aa4f |
children | f52ab405f1ab |
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/** * @file slplink.h MSNSLP Link support * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _MSN_SLPLINK_H_ #define _MSN_SLPLINK_H_ typedef struct _MsnSlpLink MsnSlpLink; #include "session.h" #include "directconn.h" #include "slpcall.h" #include "slpmsg.h" #include "switchboard.h" #include "ft.h" struct _MsnSlpLink { MsnSession *session; MsnSwitchBoard *swboard; char *local_user; char *remote_user; int slp_seq_id; MsnDirectConn *directconn; GList *slp_calls; GList *slp_sessions; GList *slp_msgs; GQueue *slp_msg_queue; }; MsnSlpLink *msn_slplink_new(MsnSession *session, const char *username); void msn_slplink_destroy(MsnSlpLink *slplink); MsnSlpLink *msn_session_find_slplink(MsnSession *session, const char *who); MsnSlpLink *msn_session_get_slplink(MsnSession *session, const char *username); MsnSlpSession *msn_slplink_find_slp_session(MsnSlpLink *slplink, long session_id); MsnSlpCall *msn_slplink_find_slp_call(MsnSlpLink *slplink, const char *id); MsnSlpCall *msn_slplink_find_slp_call_with_session_id(MsnSlpLink *slplink, long id); void msn_slplink_send_msg(MsnSlpLink *slplink, MsnMessage *msg); void msn_slplink_release_slpmsg(MsnSlpLink *slplink, MsnSlpMessage *slpmsg); void msn_slplink_queue_slpmsg(MsnSlpLink *slplink, MsnSlpMessage *slpmsg); void msn_slplink_send_slpmsg(MsnSlpLink *slplink, MsnSlpMessage *slpmsg); void msn_slplink_unleash(MsnSlpLink *slplink); void msn_slplink_send_ack(MsnSlpLink *slplink, MsnMessage *msg); void msn_slplink_process_msg(MsnSlpLink *slplink, MsnMessage *msg); MsnSlpMessage *msn_slplink_message_find(MsnSlpLink *slplink, long session_id, long id); void msn_slplink_append_slp_msg(MsnSlpLink *slplink, MsnSlpMessage *slpmsg); void msn_slplink_remove_slp_msg(MsnSlpLink *slplink, MsnSlpMessage *slpmsg); void msn_slplink_request_ft(MsnSlpLink *slplink, GaimXfer *xfer); void msn_slplink_request_object(MsnSlpLink *slplink, const char *info, MsnSlpCb cb, MsnSlpEndCb end_cb, const MsnObject *obj); MsnSlpCall *msn_slp_process_msg(MsnSlpLink *slplink, MsnSlpMessage *slpmsg); #endif /* _MSN_SLPLINK_H_ */