view doc/sound-signals.dox @ 15556:0c61cd8e5898

merge of '0cdb5a41899b72694b4b3e0d18af5185cec3dc30' and '3ed56e9c270c468fd082f614356c1bdb7f420f56'
author Sean Egan <seanegan@gmail.com>
date Sun, 04 Feb 2007 21:14:41 +0000
parents b0582839cd6c
children 8cf53d7a0887
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/** @page sound-signals Sound Signals

 @signals
  @signal playing-sound-event
 @endsignals

 <hr>

 @signaldef playing-sound-event
  @signalproto
gboolean (*playing_sound_event)(GaimSoundEventID event, GaimAccount *account);
  @endsignalproto
  @signaldesc
   Emitted when gaim is going to play a sound event. This can be used to cancel playing sound by returning TRUE.
  @param event   The event this sound represents.
  @param account The account the sound is being played for.
  @return @c TRUE if the sound should not be played, or @c FALSE otherwise.
 @endsignaldef

 */
// vim: syntax=c tw=75 et