Mercurial > pidgin.yaz
view doc/blist-signals.dox @ 14960:0c80979077cf
[gaim-migrate @ 17738]
* Patch from Christopher "cuberoot" to fix the repeated, CPU-intensive call loop on url_fetch_recv_cb() which was discussed on gaim-devl with the subject "Yahoo (and maybe others): gaim_util_fetch_url_request() at 100% CPU until complete with repeated EAGAIN". He writes:
"When read() returns 0, that means eof... period. Don't check errno, don't collect $200.
The loop was caused by eof condition when errno had previously been EAGAIN/EWOULDBLOCK. The CPU-bound loop stopped when errno happened to be overwritten.
I also believe trying to use some/part of an HTTP request on ETIMEDOUT to be a mistake so I removed it. Funny enough the read(2) manpage doesn't document ETIMEDOUT as a possible errno, but it is. (see tcp_timer.c and tcp_subr.c in src/sys/netinet)."
This closes Adium Trac ticket #5685.
* Added some passing-NULL-to-printf() safety which has been sitting around in this file locally for a while, waiting for a worthwhile commit to accompany.
committer: Tailor Script <tailor@pidgin.im>
author | Evan Schoenberg <evan.s@dreskin.net> |
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date | Sat, 11 Nov 2006 20:29:35 +0000 |
parents | 2c65a3749ce1 |
children | 8cf53d7a0887 |
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/** @page blist-signals Buddy List Signals @signals @signal buddy-status-changed @signal buddy-idle-changed @signal buddy-signed-on @signal buddy-signed-off @signal update-idle @signal blist-node-extended-menu @signal buddy-added @signal buddy-removed @signal buddy-icon-changed @signal blist-node-aliased @endsignals <hr> @signaldef buddy-status-changed @signalproto void (*buddy_away)(GaimBuddy *buddy, GaimStatus *old_status, GaimStatus *status); @endsignalproto @signaldesc Emitted when a buddy on your buddy list goes away. @param buddy The buddy whose status changed. @param old_status The status that the buddy just changed from. @param status The status that the buddy just changed to. @endsignaldef @signaldef buddy-idle-changed @signalproto void (*buddy_idle)(GaimBuddy *buddy, gboolean old_idle, gboolean idle); @endsignalproto @signaldesc Emitted when a buddy on your buddy list becomes idle. @param buddy The buddy whose idle status changed. @param old_idle Whether the buddy was idle. @param idle Whether the buddy is currently idle. @endsignaldef @signaldef buddy-signed-on @signalproto void (*buddy_signed_on)(GaimBuddy *buddy); @endsignalproto @signaldesc Emitted when a buddy on your buddy list signs on. @param buddy The buddy that signed on. @endsignaldef @signaldef buddy-signed-off @signalproto void (*buddy_signed_off)(GaimBuddy *buddy); @endsignalproto @signaldesc Emitted when a buddy on your buddy list signs off. @param buddy The buddy that signed off. @endsignaldef @signaldef update-idle @signalproto void (*update_idle)(); @endsignalproto @signaldesc Emitted when the buddy list is refreshed and the idle times are updated. @endsignaldef @signaldef blist-node-extended-menu @signalproto void (*blist_node_extended_menu)(GaimBlistNode *node, GList **menu) @endsignalproto @signaldesc Emitted when a buddlist menu is being constructed @a menu is a pointer to a GList of GaimBlistNodeAction's allowing a plugin to add menu items @endsignaldef @signaldef buddy-added @signalproto void (*buddy_added)(GaimBuddy *buddy) @endsignalproto @signaldesc Emitted when a new buddy is added to the buddy list. @endsignaldef @signaldef buddy-icon-changed @signalproto void (*buddy_icon_changed)(GaimBuddy *buddy) @endsignalproto @signaldesc Emitted when a buddy's icon is set. @endsignaldef @signaldef buddy-removed @signalproto void (*buddy_removed)(GaimBuddy *buddy) @endsignalproto @signaldesc Emitted when a buddy is removed from the buddy list. @endsignaldef @signaldef blist-node-aliased @signalproto void (*blist_node_aliased)(GaimBlistNode *node, const char *old_alias) @endsignalproto @signaldesc Emitted when a blist node (buddy, chat, or contact) is aliased. @endsignaldef */ // vim: syntax=c tw=75 et