view libgaim/dbus-useful.c @ 14960:0c80979077cf

[gaim-migrate @ 17738] * Patch from Christopher "cuberoot" to fix the repeated, CPU-intensive call loop on url_fetch_recv_cb() which was discussed on gaim-devl with the subject "Yahoo (and maybe others): gaim_util_fetch_url_request() at 100% CPU until complete with repeated EAGAIN". He writes: "When read() returns 0, that means eof... period. Don't check errno, don't collect $200. The loop was caused by eof condition when errno had previously been EAGAIN/EWOULDBLOCK. The CPU-bound loop stopped when errno happened to be overwritten. I also believe trying to use some/part of an HTTP request on ETIMEDOUT to be a mistake so I removed it. Funny enough the read(2) manpage doesn't document ETIMEDOUT as a possible errno, but it is. (see tcp_timer.c and tcp_subr.c in src/sys/netinet)." This closes Adium Trac ticket #5685. * Added some passing-NULL-to-printf() safety which has been sitting around in this file locally for a while, waiting for a worthwhile commit to accompany. committer: Tailor Script <tailor@pidgin.im>
author Evan Schoenberg <evan.s@dreskin.net>
date Sat, 11 Nov 2006 20:29:35 +0000
parents 60b1bc8dbf37
children
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#include <string.h>
#include <glib.h>

#include "dbus-useful.h"
#include "conversation.h"
#include "util.h"


GaimAccount *
gaim_accounts_find_ext(const char *name, const char *protocol_id,
		       gboolean (*account_test)(const GaimAccount *account))
{
	GaimAccount *result = NULL;
	GList *l;
	char *who;

	if (name)
		who = g_strdup(gaim_normalize(NULL, name));
	else
		who = NULL;

	for (l = gaim_accounts_get_all(); l != NULL; l = l->next) {
		GaimAccount *account = (GaimAccount *)l->data;

		if (who && strcmp(gaim_normalize(NULL, gaim_account_get_username(account)), who))
			continue;

		if (protocol_id && strcmp(account->protocol_id, protocol_id))
			continue;

		if (account_test && !account_test(account))
			continue;

		result = account;
		break;
	}

	g_free(who);

	return result;
}

GaimAccount *gaim_accounts_find_any(const char *name, const char *protocol)
{
	return gaim_accounts_find_ext(name, protocol, NULL);
}

GaimAccount *gaim_accounts_find_connected(const char *name, const char *protocol)
{
	return gaim_accounts_find_ext(name, protocol, gaim_account_is_connected);
}