view src/win32/resource.h @ 10789:0caa9827edf5

[gaim-migrate @ 12431] " The following log snippets should explain it: " --rlaager (20:24:00) rlaager: Regarding the signal handling conversation the other day... I've written a patch to stop calling signal handlers and return as soon as we find one signal handler that returns TRUE to indicate that it's handled the signal. Is this the right approach? (20:24:22) Ethan Blanton (Paco-Paco): the trouble is that it's documented to behave exactly the way it does (20:24:31) Ethan Blanton (Paco-Paco): so changing it is notbackwards compatible (20:24:31) rlaager: I'm talking for HEAD. (20:24:41) Ethan Blanton (Paco-Paco): oh, I think that's a good approach, yes (20:24:53) rlaager: The way I've described is how I *expected* it to work, having not read the documentation. (20:25:09) Ethan Blanton (Paco-Paco): I'm convinced (20:27:04) Stu Tomlinson (nosnilmot): rlaager: this, I assume, breaks the generic-ness of signals, by assuming that any that return values return booleans? (20:27:26) Ethan Blanton (Paco-Paco): please break it (20:27:33) Ethan Blanton (Paco-Paco): we already have out-parameters (20:27:42) rlaager: nosnilmot: from what I can see, the return type is handled as a (void *)... so I'm checking that ret_value != NULL (20:27:57) rlaager: nosnilmot: that's the correct way to do it, right? ... (20:29:01) Ethan Blanton (Paco-Paco): allowing a meaningful return value is an over-engineering (20:30:07) rlaager: even after this patch, you should be able to return meaningful return values (20:30:15) rlaager: it'll just short-circuit on the first handler that does committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Thu, 07 Apr 2005 14:55:02 +0000
parents 976c7b186789
children
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#define GAIM_ICON                       104
#define GAIM_OFFLINE_ICON               105
#define GAIM_AWAY_ICON                  106
#define GAIM_TRAY_ICON                  107
#define GAIM_OFFLINE_TRAY_ICON          108
#define GAIM_AWAY_TRAY_ICON             109
#define GAIM_PEND_TRAY_ICON             110
#define GAIM_AWAYPEND_TRAY_ICON         111
#define GAIM_BLANK_TRAY_ICON            112
#define GAIM_TRAY_ICON_4BIT             113
#define GAIM_OFFLINE_TRAY_ICON_4BIT     114
#define GAIM_AWAY_TRAY_ICON_4BIT        115
#define GAIM_PEND_TRAY_ICON_4BIT        116
#define GAIM_AWAYPEND_TRAY_ICON_4BIT    117