Mercurial > pidgin.yaz
view libpurple/plugins/perl/common/AccountOpts.xs @ 15377:0e17470b47c2
Update win32 build for libpurple and pidgin renames. This compiles, but is far from complete.
author | Daniel Atallah <daniel.atallah@gmail.com> |
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date | Sun, 21 Jan 2007 21:55:07 +0000 |
parents | 5fe8042783c1 |
children | 2f8274ce570a |
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#include "module.h" MODULE = Gaim::Account::Option PACKAGE = Gaim::Account::Option PREFIX = gaim_account_option_ PROTOTYPES: ENABLE void gaim_account_option_destroy(option) Gaim::Account::Option option const char * gaim_account_option_get_default_string(option) Gaim::Account::Option option void gaim_account_option_add_list_item(option, key, value) Gaim::Account::Option option const char * key const char * value void gaim_account_option_set_default_string(option, value); Gaim::Account::Option option const char * value void gaim_account_option_set_default_int(option, value); Gaim::Account::Option option int value void gaim_account_option_set_default_bool(option, value); Gaim::Account::Option option gboolean value Gaim::Account::Option gaim_account_option_list_new(class, text, pref_name, values) const char * text const char * pref_name SV * values PREINIT: GList *t_GL; int i, t_len; CODE: t_GL = NULL; t_len = av_len((AV *)SvRV(values)); for (i = 0; i < t_len; i++) { STRLEN t_sl; t_GL = g_list_append(t_GL, SvPV(*av_fetch((AV *)SvRV(values), i, 0), t_sl)); } RETVAL = gaim_account_option_list_new(text, pref_name, t_GL); OUTPUT: RETVAL Gaim::Account::Option gaim_account_option_string_new(class, text, pref_name, default_value) const char * text const char * pref_name const char * default_value C_ARGS: text, pref_name, default_value Gaim::Account::Option gaim_account_option_int_new(class, text, pref_name, default_value) const char * text const char * pref_name gboolean default_value C_ARGS: text, pref_name, default_value Gaim::Account::Option gaim_account_option_bool_new(class, text, pref_name, default_value) const char * text const char * pref_name gboolean default_value C_ARGS: text, pref_name, default_value Gaim::Account::Option gaim_account_option_new(class, type, text, pref_name) Gaim::PrefType type const char * text const char * pref_name C_ARGS: type, text, pref_name void gaim_account_option_get_list(option) Gaim::Account::Option option PREINIT: const GList *l; PPCODE: for (l = gaim_account_option_get_list(option); l != NULL; l = l->next) { /* XXX These are actually GaimKeyValuePairs but we don't have a * type for that and even if we did I don't think there's * anything perl could do with them, so I'm just going to * leave this as a Gaim::ListEntry for now. */ XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::ListEntry"))); } Gaim::PrefType gaim_account_option_get_type(option) Gaim::Account::Option option gboolean gaim_account_option_get_masked(option) Gaim::Account::Option option int gaim_account_option_get_default_int(option) Gaim::Account::Option option; gboolean gaim_account_option_get_default_bool(option) Gaim::Account::Option option; const char * gaim_account_option_get_setting(option) Gaim::Account::Option option const char * gaim_account_option_get_text(option) Gaim::Account::Option option void gaim_account_option_set_list(option, values) Gaim::Account::Option option SV * values PREINIT: GList *t_GL; int i, t_len; PPCODE: t_GL = NULL; t_len = av_len((AV *)SvRV(values)); for (i = 0; i < t_len; i++) { STRLEN t_sl; t_GL = g_list_append(t_GL, SvPV(*av_fetch((AV *)SvRV(values), i, 0), t_sl)); } gaim_account_option_set_list(option, t_GL); void gaim_account_option_set_masked(option, masked) Gaim::Account::Option option gboolean masked MODULE = Gaim::Account::Option PACKAGE = Gaim::Account::UserSplit PREFIX = gaim_account_user_split_ PROTOTYPES: ENABLE Gaim::Account::UserSplit gaim_account_user_split_new(class, text, default_value, sep) const char * text const char * default_value char sep C_ARGS: text, default_value, sep char gaim_account_user_split_get_separator(split) Gaim::Account::UserSplit split const char * gaim_account_user_split_get_text(split) Gaim::Account::UserSplit split void gaim_account_user_split_destroy(split) Gaim::Account::UserSplit split