view pidgin/plugins/crazychat/camdata.c @ 22661:0e3d09819fbf

Don't try to enable our server-stored buddylist if we receive an error from an ssi snac. We've been doing this since 2003, and I'm really not sure why. I think my original thought was that if we failed to retrieve our buddy list we could at least communicate with people. But with the current code we'll try to refetch our buddylist in 30 seconds, so I think it's better to just wait it out. Plus, I think you might actually be able to IM people without your buddylist... they just won't see you online.
author Mark Doliner <mark@kingant.net>
date Wed, 16 Apr 2008 07:25:47 +0000
parents 5fe8042783c1
children a8cc50c2279f
line wrap: on
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/*
 *  camdata.c
 *  basecame
 *
 *  Created by CS194 on Mon Apr 26 2004.
 *  Copyright (c) 2004 __MyCompanyName__. All rights reserved.
 *
 */

#include "camdata.h"
//#include "AppBlit_Component.h"
#include "QTUtilities.h"
#include "Utilities.h"


#define	BailNULL(n)  if (!n) goto bail;
#define	BailError(n) if (n) goto bail;
#define	BailNil(n) if (!n) goto bail;
#define BailErr(x) {if (x != noErr) goto bail;}
#define bitdepth 32

mungDataPtr myMungData = NULL;
long		mWorlds[20];
UInt32		mRedCount[256], mGreenCound[256], mBlueCount[256];

static void DecompressSequencePreflight(GWorldPtr srcGWorld, 
                                        ImageSequence *imageSeq,
                                        GWorldPtr destGWorld,
                                        Rect *srcRect);
//static void DrawRGBHistogram(mungDataRecord *theMungData);
//static void CreateEffectDescription(mungDataRecord *theMungData);
//static void CreateEffectDecompSequence(mungDataRecord *theMungData);
//static void AddGWorldDataSourceToEffectDecompSeq(mungDataRecord *theMungData);
//static void MakeEffectTimeBaseForEffect(mungDataRecord *theMungData);
//static void DrawUsingEffect(mungDataRecord *theMungData);


OSErr InitializeMungData(Rect bounds)
{
	OSErr err = noErr;
    
	if(myMungData) 
    {
        DisposeMungData();
	}
    
	myMungData = (mungDataPtr)NewPtrClear(sizeof(mungDataRecord));
	if (myMungData == nil) 
    {
        err = MemError();
        goto bail;
    }

	myMungData->effect = 0; // always
    

	BailErr(QTNewGWorld(&(myMungData->gw),bitdepth,&bounds,0,0,0));
	LockPixels(GetGWorldPixMap(myMungData->gw));
    
    SetMungDataColorDefaults();



	myMungData->selectedIndex = 0;
	myMungData->overlay = NULL;

	SetCurrentClamp(-1);

            
	
	myMungData->bounds = bounds;

	SetRect(&bounds, 0, 0, 256*2+4, 128*3 + 20);
	BailErr(QTNewGWorld(&(myMungData->histoWorld),bitdepth,&bounds,0,0,0));
	LockPixels(GetGWorldPixMap(myMungData->histoWorld));

bail:
	return err;
}

OSErr DisposeMungData(void)
{  // check this out
    OSErr err = noErr;
    
    if(myMungData) 
    {
        //if(myMungData->drawSeq) 
        //{
        //    CDSequenceEnd(myMungData->drawSeq);
        //}
        
        if(myMungData->gw) 
        {
            DisposeGWorld(myMungData->gw); 
            myMungData->gw = nil;
        }
        
        if(myMungData->overlay) 
        {
            DisposeGWorld(myMungData->overlay); 
            myMungData->overlay = nil;
        }
        
        if(myMungData->histoWorld) 
        {
            DisposeGWorld(myMungData->histoWorld); 
            myMungData->histoWorld = nil;
        }
    
        if (myMungData->effectTimeBase)
        {
            DisposeTimeBase(myMungData->effectTimeBase);
        }
        if (myMungData->effectParams)
        {
            QTDisposeAtomContainer(myMungData->effectParams);
        }
        if (myMungData->effectDesc)
        {
            DisposeHandle((Handle)myMungData->effectDesc);
        }

        DisposePtr((Ptr)myMungData);
        myMungData = nil;
    }
    return err;
}

static void DecompressSequencePreflight(GWorldPtr srcGWorld, 
                                        ImageSequence *imageSeq,
                                        GWorldPtr destGWorld,
                                        Rect *srcRect)
// might not need this one
										
{
    ImageDescriptionHandle imageDesc = nil;
    
    BailErr(MakeImageDescriptionForPixMap (GetGWorldPixMap(srcGWorld), &imageDesc));
    
    // use our built-in decompressor to draw
   // (**imageDesc).cType = kCustomDecompressorType;
	
// *********** MIGHT BE MAKING A BIG MISTAKE ******************
    // pass a compressed sample so a codec can perform preflighting before the first DecompressSequenceFrameWhen call

    BailErr(DecompressSequenceBegin(imageSeq, 
                                    imageDesc, 
                                    destGWorld,
                                    0,
                                    srcRect, 
                                    nil,
                                    srcCopy,
                                    nil,
                                    0,
                                    codecNormalQuality,
                                    bestSpeedCodec));

bail:
    if (imageDesc)
    {
        DisposeHandle((Handle)imageDesc);
    }
}

ImageSequence GetMungDataDrawSeq()
{
	return myMungData->drawSeq;
}

void SetMungDataColorDefaults()
{
	if(myMungData) 
    {
        myMungData->redMin = 2;
        myMungData->redMax = 254;
        myMungData->greenMin = 2;
        myMungData->greenMax = 254;
        myMungData->blueMin = 2;
        myMungData->blueMax = 254;
    }
}

void GetMungDataBoundsRect(Rect *boundsRect)
// might not need this one
{
	MacSetRect (boundsRect, 
			myMungData->bounds.left, 
			myMungData->bounds.top, 
			myMungData->bounds.right, 
			myMungData->bounds.bottom
	);
}

void SetCurrentClamp(short index)     // :crazy:20040426 
{
    myMungData->selectedIndex = index;
}

GWorldPtr GetMungDataOffscreen()
{
    return (myMungData->gw);
}

void SetMungDataDrawSeq(ImageSequence theDrawSeq)
{
	myMungData->drawSeq = theDrawSeq;
}


CGrafPtr GetMungDataWindowPort()
{
	return GetWindowPort(myMungData->window);
}