view src/win_gaim.c @ 4834:0ed37c803503

[gaim-migrate @ 5159] Bjoern Voigt writes: "I resolved the conflicts and added a new patch in the attachment. Besides this updates | I have updated the German translation and fixed some i18n bugs. Most | interesting is, that the new Gaim main menu now can be translated. As | a quick fix I added a new item_factory_translate_func function to | buddy.c. Now there are 2 static item_factory_translate_func functions | in buddy.c and gtkconv.c. If you are interested, I can clean this next | time (only one global function in gaim.h and utils.c). | The other i18n fixed mark some strings as translatable, for instance | in the "Get Buddy Info" message boxes. I included an i18n fix for src/util.c:for sec_to_text (seconds to text)." committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Wed, 19 Mar 2003 23:07:52 +0000
parents 70b892694e0b
children 5aeba37b303c
line wrap: on
line source

/*
 *  win_aim.c
 *
 *  Author: Herman Bloggs <hermanator12002@yahoo.com>
 *  Date: June, 2002
 *  Description: Entry point for win32 gaim, and various win32 dependant
 *  routines.
 */
#include <windows.h>
#include <stdlib.h>

/*
 *  GLOBALS
 */
__declspec(dllimport) HINSTANCE gaimexe_hInstance;

/*
 *  LOCALS
 */

/*
 *  PROTOTYPES
 */
extern int gaim_main( int, char** );


#ifdef __GNUC__
#  ifndef _stdcall
#    define _stdcall  __attribute__((stdcall))
#  endif
#endif

int _stdcall
WinMain (struct HINSTANCE__ *hInstance, 
	 struct HINSTANCE__ *hPrevInstance,
	 char               *lpszCmdLine,
	 int                 nCmdShow)
{
	gaimexe_hInstance = hInstance;
	return gaim_main (__argc, __argv);
}