Mercurial > pidgin.yaz
view src/win_gaim.c @ 4834:0ed37c803503
[gaim-migrate @ 5159]
Bjoern Voigt writes:
"I resolved the conflicts and added a new patch in the attachment.
Besides this updates
| I have updated the German translation and fixed some i18n bugs. Most
| interesting is, that the new Gaim main menu now can be translated. As
| a quick fix I added a new item_factory_translate_func function to
| buddy.c. Now there are 2 static item_factory_translate_func functions
| in buddy.c and gtkconv.c. If you are interested, I can clean this next
| time (only one global function in gaim.h and utils.c).
| The other i18n fixed mark some strings as translatable, for instance
| in the "Get Buddy Info" message boxes.
I included an i18n fix for src/util.c:for sec_to_text (seconds to
text)."
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Wed, 19 Mar 2003 23:07:52 +0000 |
parents | 70b892694e0b |
children | 5aeba37b303c |
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/* * win_aim.c * * Author: Herman Bloggs <hermanator12002@yahoo.com> * Date: June, 2002 * Description: Entry point for win32 gaim, and various win32 dependant * routines. */ #include <windows.h> #include <stdlib.h> /* * GLOBALS */ __declspec(dllimport) HINSTANCE gaimexe_hInstance; /* * LOCALS */ /* * PROTOTYPES */ extern int gaim_main( int, char** ); #ifdef __GNUC__ # ifndef _stdcall # define _stdcall __attribute__((stdcall)) # endif #endif int _stdcall WinMain (struct HINSTANCE__ *hInstance, struct HINSTANCE__ *hPrevInstance, char *lpszCmdLine, int nCmdShow) { gaimexe_hInstance = hInstance; return gaim_main (__argc, __argv); }