view src/dbus-server.c @ 11719:109ee3bfeac5

[gaim-migrate @ 14010] SF Patch #1333770 from corfe83 "Many times in gaim we use the function g_slist_remove(list,node->data) to remove an element from a GSList. If we already have the pointer to the node we want to delete, it is faster to send it the pointer to the node to delete rather than the data of the node (we can do this by calling g_slist_delete_link(list,node)). This change was made while looking at glib's documentation and the code in glib's gslist.c. This is because as the remove/delete function traverses each node in the list, it doesn't need to spend an extra memory access to retrieve the data for each element in the node it is traversing and then compare, it can simply compare the pointer. In my tests outside of gaim, this makes a big difference if the node you are deleting is at a high index in the list. However, even if you're deleting the first node, it about breaks even. So, I've found each case in gaim where we are calling g_slist_remove, and we already have the pointer to the appropriate node to delete (this is often the case when we're doing a for or while loop on a GSList). I've then replaced it with the appropriate call to g_slist_delete_link. I, however, didn't do this in situations where we are explicitly removing the first element in the list, because in those situations it is an unnecessary change. There should be no difference in behavior, but just in case I've tried running it with valgrind, which reports the same number of memory leaks after my patch as before my patch. Of course, I can't guarantee that my normal behavior on gaim is hitting all the functions I've changed, but in general testing it Works For Me (tm)." As with the last patch, this one may not have a practical performance impact (or maybe it does, I have no idea), but it's not worse for any case. Given two ways of doing things where one is always at least as fast and may be faster under some cases, I like to prefer that faster way. This doesn't make the code any uglier, so I'm applying. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sat, 22 Oct 2005 20:48:18 +0000
parents 57fccea36e36
children c9312177821a
line wrap: on
line source

/*
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

#define DBUS_API_SUBJECT_TO_CHANGE

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "account.h"
#include "blist.h"
#include "conversation.h"
#include "dbus-gaim.h"
#include "dbus-server.h"
#include "dbus-useful.h"
#include "dbus-bindings.h"
#include "debug.h"
#include "core.h"
#include "value.h"


/**************************************************************************/
/** @name Gaim DBUS pointer registration mechanism                        */
/**************************************************************************/

/* 
   Here we include the list of #GAIM_DBUS_DEFINE_TYPE statements for
   all structs defined in gaim.  This file has been generated by the
   #dbus-analize-types.py script.
*/

#include "dbus-types.c"

/* The following three hashtables map are used to translate between
   pointers (nodes) and the corresponding handles (ids).  */

static GHashTable *map_node_id; 
static GHashTable *map_id_node; 
static GHashTable *map_id_type; 


/* This function initializes the pointer-id traslation system.  It
   creates the three above hashtables and defines parents of some types.
 */
void gaim_dbus_init_ids(void) {
    map_id_node = g_hash_table_new (g_direct_hash, g_direct_equal);
    map_id_type = g_hash_table_new (g_direct_hash, g_direct_equal);
    map_node_id = g_hash_table_new (g_direct_hash, g_direct_equal);

    GAIM_DBUS_TYPE(GaimBuddy)->parent   = GAIM_DBUS_TYPE(GaimBlistNode);
    GAIM_DBUS_TYPE(GaimContact)->parent = GAIM_DBUS_TYPE(GaimBlistNode);
    GAIM_DBUS_TYPE(GaimChat)->parent    = GAIM_DBUS_TYPE(GaimBlistNode);
    GAIM_DBUS_TYPE(GaimGroup)->parent   = GAIM_DBUS_TYPE(GaimBlistNode);
}

void gaim_dbus_register_pointer(gpointer node, GaimDBusType *type) 
{
    static gint last_id = 0;

    g_return_if_fail(map_node_id);
    g_return_if_fail(g_hash_table_lookup(map_node_id, node) == NULL);
	
    last_id++;
    g_hash_table_insert(map_node_id, node, GINT_TO_POINTER(last_id));
    g_hash_table_insert(map_id_node, GINT_TO_POINTER(last_id), node);
    g_hash_table_insert(map_id_type, GINT_TO_POINTER(last_id), type);
}

void gaim_dbus_unregister_pointer(gpointer node) {
    gpointer id = g_hash_table_lookup(map_node_id, node);
	
    g_hash_table_remove(map_node_id, node);
    g_hash_table_remove(map_id_node, GINT_TO_POINTER(id));
    g_hash_table_remove(map_id_type, GINT_TO_POINTER(id));
}

gint gaim_dbus_pointer_to_id(gpointer node) {
    gint id = GPOINTER_TO_INT(g_hash_table_lookup(map_node_id, node));
    g_return_val_if_fail(id || node == NULL, 0);
    return id;
}
	
gpointer gaim_dbus_id_to_pointer(gint id,  GaimDBusType *type) {
    GaimDBusType *objtype = 
	(GaimDBusType*) g_hash_table_lookup(map_id_type, 
						  GINT_TO_POINTER(id));
							    
    while (objtype != type && objtype != NULL)
	objtype = objtype->parent;

    if (objtype == type)
	return g_hash_table_lookup(map_id_node, GINT_TO_POINTER(id));
    else
	return NULL;
}

gint  gaim_dbus_pointer_to_id_error(gpointer ptr, DBusError *error) 
{
    gint id = gaim_dbus_pointer_to_id(ptr);

    if (ptr != NULL && id == 0)
	dbus_set_error(error, "org.gaim.ObjectNotFound",
		       "The return object is not mapped (this is a Gaim error)");

    return id;
}

gpointer gaim_dbus_id_to_pointer_error(gint id, GaimDBusType *type,
				       const char *typename, DBusError *error) 
{
    gpointer ptr = gaim_dbus_id_to_pointer(id, type);

    if (ptr == NULL && id != 0) 
	dbus_set_error(error, "org.gaim.InvalidHandle",
		       "%s object with ID = %i not found", typename, id);	
    
    return ptr;
}


/**************************************************************************/
/** @name Modified versions of some DBus functions                        */
/**************************************************************************/

dbus_bool_t
gaim_dbus_message_get_args (DBusMessage     *message,
			    DBusError       *error,
			    int              first_arg_type,
			    ...)
{
  dbus_bool_t retval;
  va_list var_args;

  va_start (var_args, first_arg_type);
  retval = gaim_dbus_message_get_args_valist (message, error, first_arg_type, var_args);
  va_end (var_args);

  return retval;
}

dbus_bool_t
gaim_dbus_message_get_args_valist (DBusMessage     *message,
				   DBusError       *error,
				   int              first_arg_type,
				   va_list          var_args)
{
  DBusMessageIter iter;

  dbus_message_iter_init (message, &iter);
  return gaim_dbus_message_iter_get_args_valist (&iter, error, first_arg_type, var_args);
}

dbus_bool_t
gaim_dbus_message_iter_get_args(DBusMessageIter *iter,
				DBusError       *error,
				int              first_arg_type,
				...)
{
  dbus_bool_t retval;
  va_list var_args;

  va_start (var_args, first_arg_type);
  retval = gaim_dbus_message_iter_get_args_valist(iter, error, first_arg_type, var_args);
  va_end (var_args);

  return retval;
}

#define TYPE_IS_CONTAINER(typecode)             \
    ((typecode) == DBUS_TYPE_STRUCT ||          \
     (typecode) == DBUS_TYPE_DICT_ENTRY ||      \
     (typecode) == DBUS_TYPE_VARIANT ||         \
     (typecode) == DBUS_TYPE_ARRAY)


dbus_bool_t
gaim_dbus_message_iter_get_args_valist (DBusMessageIter *iter,
					DBusError       *error,
					int              first_arg_type,
					va_list          var_args)
{
    int spec_type, msg_type, i;

    spec_type = first_arg_type;
    
    for(i=0; spec_type != DBUS_TYPE_INVALID; i++) {
	msg_type = dbus_message_iter_get_arg_type (iter);

	if (msg_type != spec_type) {
	    dbus_set_error (error, DBUS_ERROR_INVALID_ARGS,
			    "Argument %d is specified to be of type \"%i\", but "
			    "is actually of type \"%i\"\n", i,
			    spec_type, msg_type);
          return FALSE;
	}

	if (!TYPE_IS_CONTAINER(spec_type)) {
	    gpointer ptr;
	    ptr = va_arg (var_args, gpointer);
	    dbus_message_iter_get_basic(iter, ptr);
	}
	else {
	    DBusMessageIter *sub;
	    sub = va_arg (var_args, DBusMessageIter*);
	    dbus_message_iter_recurse(iter, sub);
	    g_print("subiter %i:%i\n", (int) sub, * (int*) sub);
	    break;		/* for testing only! */
	}
	
	spec_type = va_arg (var_args, int);
	if (!dbus_message_iter_next(iter) && spec_type != DBUS_TYPE_INVALID) {
	    dbus_set_error (error, DBUS_ERROR_INVALID_ARGS,
			    "Message has only %d arguments, but more were expected", i);
	    return FALSE;
        }
    }
  return TRUE;
}



/**************************************************************************/
/** @name Useful functions                                                */
/**************************************************************************/

const char* empty_to_null(const char *str) {
    if (str == NULL || str[0] == 0)
	return NULL;
    else
	return str;
}

const char* null_to_empty(const char *s) {
	if (s)
		return s;
	else
		return "";
}

dbus_int32_t* gaim_dbusify_GList(GList *list, gboolean free_memory,
				 dbus_int32_t *len)
 {
	dbus_int32_t *array;
	int i;
	GList *elem;

	*len = g_list_length(list);
	array = g_new0(dbus_int32_t, g_list_length(list));
	for(i = 0, elem = list; elem != NULL; elem = elem->next, i++) 
		array[i] = gaim_dbus_pointer_to_id(elem->data);

	if (free_memory)
		g_list_free(list);

	return array;
}

dbus_int32_t* gaim_dbusify_GSList(GSList *list, gboolean free_memory,
				  dbus_int32_t *len) 
{
	dbus_int32_t *array;
	int i;
	GSList *elem;

	*len = g_slist_length(list);
	array = g_new0(dbus_int32_t, g_slist_length(list));
	for(i = 0, elem = list; elem != NULL; elem = elem->next, i++) 
		array[i] = gaim_dbus_pointer_to_id(elem->data);

	if (free_memory)
		g_slist_free(list);

	return array;
}

gpointer* gaim_GList_to_array(GList *list, gboolean free_memory,
			      dbus_int32_t *len)
{
	gpointer *array;
	int i;
	GList *elem;

	*len = g_list_length(list);
	array = g_new0(gpointer, g_list_length(list));
	for(i = 0, elem = list; elem != NULL; elem = elem->next, i++) 
		array[i] = elem->data;

	if (free_memory)
		g_list_free(list);

	return array;
}

gpointer* gaim_GSList_to_array(GSList *list, gboolean free_memory,
			      dbus_int32_t *len)
{
	gpointer *array;
	int i;
	GSList *elem;

	*len = g_slist_length(list);
	array = g_new0(gpointer, g_slist_length(list));
	for(i = 0, elem = list; elem != NULL; elem = elem->next, i++) 
		array[i] = elem->data;

	if (free_memory)
		g_slist_free(list);

	return array;
}

GHashTable *gaim_dbus_iter_hash_table(DBusMessageIter *iter, DBusError *error) {
    GHashTable *hash;

    /* we do not need to destroy strings because they are part of the message */
    hash = g_hash_table_new(g_str_hash, g_str_equal); 

    do {
	char *key, *value;
	DBusMessageIter subiter;

	if (dbus_message_iter_get_arg_type(iter) != DBUS_TYPE_DICT_ENTRY) 
	    goto error;		/* With all due respect to Dijkstra,
				   this goto is for exception
				   handling, and it is ok because it
				   avoids duplication of the code
				   responsible for destroying the hash
				   table.  Exceptional instructions
				   for exceptional situations. */	    

	dbus_message_iter_recurse(iter, &subiter);
	if (!gaim_dbus_message_iter_get_args(&subiter, error, 
					     DBUS_TYPE_STRING, &key,
					     DBUS_TYPE_STRING, &value,
					     DBUS_TYPE_INVALID))
	    goto error;		/* same here */

	g_hash_table_insert(hash, key, value);
    } while (dbus_message_iter_next(iter));
    
    return hash;

 error:
    g_hash_table_destroy(hash);
    return NULL;
}

/**************************************************************/
/* DBus bindings ...                                          */
/**************************************************************/

static DBusConnection *gaim_dbus_connection;

DBusConnection *gaim_dbus_get_connection(void) {
    return gaim_dbus_connection;
}

#include "dbus-bindings.c"

void *gaim_dbus_get_handle(void) {
    static int handle;

    return &handle;
}

static gboolean
gaim_dbus_dispatch_cb(DBusConnection *connection,
		   DBusMessage *message,
		   void *user_data) 
{
    const char *name;
    GaimDBusBinding *bindings;
    int i;

    bindings = (GaimDBusBinding*) user_data;

    if (!dbus_message_has_path(message, DBUS_PATH_GAIM)) 
	return FALSE;

    name = dbus_message_get_member(message);

    if (name == NULL) 
	return FALSE;

    if (dbus_message_get_type(message) != DBUS_MESSAGE_TYPE_METHOD_CALL) 
	return FALSE;

    for(i=0; bindings[i].name; i++)
	if (!strcmp(name, bindings[i].name)) {
	    DBusMessage *reply;
	    DBusError error;

	    dbus_error_init(&error);
	    
	    reply = bindings[i].handler(message, &error);
    
	    if (reply == NULL && dbus_error_is_set(&error)) 
		reply = dbus_message_new_error (message,
						error.name,
						error.message);
	    
	    if (reply != NULL) {
		dbus_connection_send (connection, reply, NULL);
		dbus_message_unref(reply);
	    }
	    
	    return TRUE;		/* return reply! */
	}

    return FALSE;
}


static const char *gettext(const char **ptr) {
    const char *text = *ptr;
    *ptr += strlen(text) + 1;
    return text;
}

static void
gaim_dbus_introspect_cb(GList **bindings_list, void *bindings) {
    *bindings_list = g_list_prepend(*bindings_list, bindings);
}

static DBusMessage *gaim_dbus_introspect(DBusMessage *message) 
{
    DBusMessage *reply;
    GString *str;
    GList *bindings_list, *node;

    str = g_string_sized_new(0x1000); /* fixme: why this size? */

    g_string_append(str, "<!DOCTYPE node PUBLIC '-//freedesktop//DTD D-BUS Object Introspection 1.0//EN' 'http://www.freedesktop.org/standards/dbus/1.0/introspect.dtd'>\n");
    g_string_append_printf(str, "<node name='%s'>\n", DBUS_PATH_GAIM);
    g_string_append_printf(str, "<interface name='%s'>\n", DBUS_INTERFACE_GAIM);

    bindings_list = NULL;
    gaim_signal_emit(gaim_dbus_get_handle(), "dbus-introspect", &bindings_list); 

    for(node = bindings_list; node; node = node->next) {
	GaimDBusBinding *bindings;
	int i;

	bindings = (GaimDBusBinding*) node->data;
    
	for(i=0; bindings[i].name; i++) {
	    const char *text;

	    g_string_append_printf(str, "<method name='%s'>\n", bindings[i].name);
	
	    text = bindings[i].parameters;
	    while (*text) {		
		const char *name, *direction, *type;
		
		direction = gettext(&text);
		type = gettext(&text);
		name = gettext(&text);
		
		g_string_append_printf(str, 
				       "<arg name='%s' type='%s' direction='%s'/>\n",
				       name, type, direction);
	    }
	    g_string_append(str, "</method>\n");
	}
    }

    g_string_append(str, "</interface>\n</node>\n");

    reply = dbus_message_new_method_return (message);
    dbus_message_append_args(reply,  DBUS_TYPE_STRING, &(str->str),  
			     DBUS_TYPE_INVALID);
    g_string_free(str, TRUE);	
    g_list_free(bindings_list);

    return reply;

}

static DBusHandlerResult gaim_dbus_dispatch(DBusConnection *connection,
					    DBusMessage *message,
					    void *user_data)
{
    if (gaim_signal_emit_return_1(gaim_dbus_get_handle(), 
				  "dbus-method-called", 
				  connection, message))
	return DBUS_HANDLER_RESULT_HANDLED;

    if (dbus_message_get_type(message) == DBUS_MESSAGE_TYPE_METHOD_CALL &&
	dbus_message_has_path(message, DBUS_PATH_GAIM) &&
	dbus_message_has_interface(message, DBUS_INTERFACE_INTROSPECTABLE) &&
	dbus_message_has_member(message, "Introspect"))
    {
	DBusMessage *reply;
	reply = gaim_dbus_introspect(message);
	dbus_connection_send (connection, reply, NULL);
	dbus_message_unref(reply);
	return DBUS_HANDLER_RESULT_HANDLED;
    }
	
    return DBUS_HANDLER_RESULT_NOT_YET_HANDLED;
}

void gaim_dbus_register_bindings(void *handle, GaimDBusBinding *bindings) {
    gaim_signal_connect(gaim_dbus_get_handle(), "dbus-method-called",
			handle, 
			GAIM_CALLBACK(gaim_dbus_dispatch_cb),
			bindings);
    gaim_signal_connect(gaim_dbus_get_handle(), "dbus-introspect",
			handle, 
			GAIM_CALLBACK(gaim_dbus_introspect_cb),
			bindings);
}



gboolean gaim_dbus_dispatch_init(void) 
{
    static DBusObjectPathVTable vtable = {NULL, &gaim_dbus_dispatch};

    DBusError error;
    int result;
    
    dbus_error_init (&error);
    gaim_dbus_connection = dbus_bus_get (DBUS_BUS_STARTER, &error);    

    if (gaim_dbus_connection == NULL) {
	gaim_debug_error("dbus", "Failed to get connection\n");
	dbus_error_free(&error);
	return FALSE;
    }

    if (!dbus_connection_register_object_path (gaim_dbus_connection,
					       DBUS_PATH_GAIM, &vtable, NULL))
    {
	gaim_debug_error("dbus", "Failed to get name: %s\n", error.name);
        dbus_error_free(&error);
	return FALSE;
    }
	    

    result = dbus_bus_request_name (gaim_dbus_connection, DBUS_SERVICE_GAIM, 
				    0, &error);
    
    if (dbus_error_is_set (&error)) {
	dbus_connection_unref(gaim_dbus_connection);
	dbus_error_free(&error);
	gaim_debug_error("dbus", "Failed to get serv name: %s\n", error.name);
	return FALSE;
    }
	
    dbus_connection_setup_with_g_main(gaim_dbus_connection, NULL);

    gaim_debug_misc ("dbus", "okkk\n");

    gaim_signal_register(gaim_dbus_get_handle(), "dbus-method-called",
			 gaim_marshal_BOOLEAN__POINTER_POINTER,
			 gaim_value_new(GAIM_TYPE_BOOLEAN), 2,
			 gaim_value_new(GAIM_TYPE_POINTER),
			 gaim_value_new(GAIM_TYPE_POINTER));

    gaim_signal_register(gaim_dbus_get_handle(), "dbus-introspect",
			 gaim_marshal_VOID__POINTER, NULL, 1,
			 gaim_value_new_outgoing(GAIM_TYPE_POINTER));

    GAIM_DBUS_REGISTER_BINDINGS(gaim_dbus_get_handle());

    return TRUE;
}



/**************************************************************************/
/** @name Signals                                                         */
/**************************************************************************/



static  char *gaim_dbus_convert_signal_name(const char *gaim_name) 
{
	int gaim_index, g_index;
	char *g_name = g_new(char, strlen(gaim_name)+1);
	gboolean capitalize_next = TRUE;

	for(gaim_index = g_index = 0; gaim_name[gaim_index]; gaim_index++)
		if (gaim_name[gaim_index] != '-' && gaim_name[gaim_index] != '_') {
			if (capitalize_next)
				g_name[g_index++] = g_ascii_toupper(gaim_name[gaim_index]);
			else
				g_name[g_index++] = gaim_name[gaim_index];
			capitalize_next = FALSE;
		} else
			capitalize_next = TRUE;
	g_name[g_index] = 0;
	
	return g_name;
}

#define my_arg(type) (ptr != NULL ? * ((type *)ptr) : va_arg(data, type))

static void gaim_dbus_message_append_gaim_values(DBusMessageIter *iter,
						 int number,
						 GaimValue **gaim_values, 
						 va_list data) 
{
    int i;

    for(i=0; i<number; i++) {
	const char *str;
	int id;
	gint xint;
	guint xuint;
	gboolean xboolean;
	gpointer ptr = NULL;
	if (gaim_value_is_outgoing(gaim_values[i])) {
	    ptr = my_arg(gpointer);
	    g_return_if_fail(ptr);
	}
	
	switch(gaim_values[i]->type) {
	case  GAIM_TYPE_INT:  
	    xint = my_arg(gint);
	    dbus_message_iter_append_basic(iter, DBUS_TYPE_INT32, &xint);
	    break;
	case  GAIM_TYPE_UINT:  
	    xuint = my_arg(guint);
	    dbus_message_iter_append_basic(iter, DBUS_TYPE_UINT32, &xuint);
	    break;
	case  GAIM_TYPE_BOOLEAN:  
	    xboolean = my_arg(gboolean);
	    dbus_message_iter_append_basic(iter, DBUS_TYPE_BOOLEAN, &xboolean);
	    break;
	case GAIM_TYPE_STRING: 
	    str = null_to_empty(my_arg(char*));
	    dbus_message_iter_append_basic(iter, DBUS_TYPE_STRING, &str);
	    break;
	case GAIM_TYPE_SUBTYPE: /* registered pointers only! */
	case GAIM_TYPE_POINTER:
	case GAIM_TYPE_OBJECT: 
	case GAIM_TYPE_BOXED:		
	    id = gaim_dbus_pointer_to_id(my_arg(gpointer));
	    dbus_message_iter_append_basic(iter, DBUS_TYPE_INT32, &id);
	    break;
	default:		/* no conversion implemented */
	    g_return_if_reached();
	}
    }
}

#undef my_arg

void gaim_dbus_signal_emit_gaim(char *name, int num_values, 
				GaimValue **values, va_list vargs)
{
    DBusMessage *signal;
    DBusMessageIter iter;
    char *newname;

    g_return_if_fail(gaim_dbus_connection);
    
    /* The test below is a hack that prevents our "dbus-method-called"
       signal from being propagated to dbus.  What we really need is a
       flag for each signal that states whether this signal is to be
       dbus-propagated or not. */
    if (!strcmp(name, "dbus-method-called"))
	return;

    newname =  gaim_dbus_convert_signal_name(name);
    signal = dbus_message_new_signal(DBUS_PATH_GAIM, DBUS_INTERFACE_GAIM, newname);
    dbus_message_iter_init_append(signal, &iter);

    gaim_dbus_message_append_gaim_values(&iter, num_values, values, vargs);

    dbus_connection_send(gaim_dbus_connection, signal, NULL);

    g_free(newname);
    dbus_message_unref(signal);
}






gboolean gaim_dbus_init(void) 
{
    gaim_dbus_init_ids();
    return gaim_dbus_dispatch_init() ;
}