view src/internal.h @ 11719:109ee3bfeac5

[gaim-migrate @ 14010] SF Patch #1333770 from corfe83 "Many times in gaim we use the function g_slist_remove(list,node->data) to remove an element from a GSList. If we already have the pointer to the node we want to delete, it is faster to send it the pointer to the node to delete rather than the data of the node (we can do this by calling g_slist_delete_link(list,node)). This change was made while looking at glib's documentation and the code in glib's gslist.c. This is because as the remove/delete function traverses each node in the list, it doesn't need to spend an extra memory access to retrieve the data for each element in the node it is traversing and then compare, it can simply compare the pointer. In my tests outside of gaim, this makes a big difference if the node you are deleting is at a high index in the list. However, even if you're deleting the first node, it about breaks even. So, I've found each case in gaim where we are calling g_slist_remove, and we already have the pointer to the appropriate node to delete (this is often the case when we're doing a for or while loop on a GSList). I've then replaced it with the appropriate call to g_slist_delete_link. I, however, didn't do this in situations where we are explicitly removing the first element in the list, because in those situations it is an unnecessary change. There should be no difference in behavior, but just in case I've tried running it with valgrind, which reports the same number of memory leaks after my patch as before my patch. Of course, I can't guarantee that my normal behavior on gaim is hitting all the functions I've changed, but in general testing it Works For Me (tm)." As with the last patch, this one may not have a practical performance impact (or maybe it does, I have no idea), but it's not worse for any case. Given two ways of doing things where one is always at least as fast and may be faster under some cases, I like to prefer that faster way. This doesn't make the code any uglier, so I'm applying. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sat, 22 Oct 2005 20:48:18 +0000
parents 8004885fabbe
children e1e5462b7d81
line wrap: on
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/**
 * @file internal.h Internal definitions and includes
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_INTERNAL_H_
#define _GAIM_INTERNAL_H_

#ifdef HAVE_CONFIG_H
# include <config.h>
#endif

/*
 * If we're using NLS, make sure gettext works.  If not, then define
 * dummy macros in place of the normal gettext macros.
 *
 * Also, the perl XS config.h file sometimes defines _  So we need to
 * make sure _ isn't already defined before trying to define it.
 *
 * The Singular/Plural/Number ngettext dummy definition below was
 * taken from an email to the texinfo mailing list by Manuel Guerrero.
 * Thank you Manuel, and thank you Alex's good friend Google.
 */
#ifdef ENABLE_NLS
#  include <locale.h>
#  include <libintl.h>
#  define _(x) gettext(x)
#  ifdef gettext_noop
#    define N_(String) gettext_noop (String)
#  else
#    define N_(String) (String)
#  endif
#else
#  include <locale.h>
#  define N_(String) (String)
#  ifndef _
#    define _(x) (x)
#  endif
#  define ngettext(Singular, Plural, Number) ((Number == 1) ? (Singular) : (Plural))
#endif

#ifdef HAVE_ENDIAN_H
# include <endian.h>
#endif

#define MSG_LEN 2048
/* The above should normally be the same as BUF_LEN,
 * but just so we're explicitly asking for the max message
 * length. */
#define BUF_LEN MSG_LEN
#define BUF_LONG BUF_LEN * 2

#include <sys/stat.h>
#include <sys/time.h>
#include <sys/types.h>
#ifndef _WIN32
#include <sys/wait.h>
#endif
#include <ctype.h>
#include <errno.h>
#include <fcntl.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>

#ifdef HAVE_ICONV
#include <iconv.h>
#endif

#ifdef HAVE_LANGINFO_CODESET
#include <langinfo.h>
#endif

#ifdef GAIM_PLUGINS
# include <gmodule.h>
# ifndef _WIN32
#  include <dlfcn.h>
# endif
#endif

#ifndef _WIN32
# include <netinet/in.h>
# include <sys/socket.h>
# include <arpa/inet.h>
# include <sys/un.h>
# include <sys/utsname.h>
# include <netdb.h>
# include <signal.h>
# include <unistd.h>
#endif

#ifndef MAXPATHLEN
# define MAXPATHLEN 1024
#endif

#ifndef HOST_NAME_MAX
# define HOST_NAME_MAX 255
#endif

#define PATHSIZE 1024

#include <glib.h>
#if GLIB_CHECK_VERSION(2,6,0)
#	include <glib/gstdio.h>
#endif

#ifdef _WIN32
#include "win32dep.h"
#endif

#if !GLIB_CHECK_VERSION(2,6,0)
#	define g_freopen freopen
#	define g_fopen fopen
#	define g_rmdir rmdir
#	define g_remove remove
#	define g_unlink unlink
#	define g_lstat lstat
#	define g_stat stat
#	define g_mkdir mkdir
#	define g_rename rename
#	define g_open open
#endif


/* ugly ugly ugly */
/* This is a workaround for the fact that G_GINT64_MODIFIER and G_GSIZE_FORMAT
 * are only defined in Glib >= 2.4 */
#ifndef G_GINT64_MODIFIER
#	if GLIB_SIZEOF_LONG == 8
#		define G_GINT64_MODIFIER "l"
#	else
#		define G_GINT64_MODIFIER "ll"
#	endif
#endif

#ifndef G_GSIZE_FORMAT
#	if GLIB_SIZEOF_LONG == 8
#		define G_GSIZE_FORMAT "lu"
#	else
#		define G_GSIZE_FORMAT "u"
#	endif
#endif

#define GAIM_WEBSITE "http://gaim.sourceforge.net/"

#ifndef _WIN32
/* Everything needs to include this, because
 * everything gets the autoconf macros */
#include "prefix.h"
#endif /* _WIN32 */

#endif /* _GAIM_INTERNAL_H_ */