view src/request.c @ 11719:109ee3bfeac5

[gaim-migrate @ 14010] SF Patch #1333770 from corfe83 "Many times in gaim we use the function g_slist_remove(list,node->data) to remove an element from a GSList. If we already have the pointer to the node we want to delete, it is faster to send it the pointer to the node to delete rather than the data of the node (we can do this by calling g_slist_delete_link(list,node)). This change was made while looking at glib's documentation and the code in glib's gslist.c. This is because as the remove/delete function traverses each node in the list, it doesn't need to spend an extra memory access to retrieve the data for each element in the node it is traversing and then compare, it can simply compare the pointer. In my tests outside of gaim, this makes a big difference if the node you are deleting is at a high index in the list. However, even if you're deleting the first node, it about breaks even. So, I've found each case in gaim where we are calling g_slist_remove, and we already have the pointer to the appropriate node to delete (this is often the case when we're doing a for or while loop on a GSList). I've then replaced it with the appropriate call to g_slist_delete_link. I, however, didn't do this in situations where we are explicitly removing the first element in the list, because in those situations it is an unnecessary change. There should be no difference in behavior, but just in case I've tried running it with valgrind, which reports the same number of memory leaks after my patch as before my patch. Of course, I can't guarantee that my normal behavior on gaim is hitting all the functions I've changed, but in general testing it Works For Me (tm)." As with the last patch, this one may not have a practical performance impact (or maybe it does, I have no idea), but it's not worse for any case. Given two ways of doing things where one is always at least as fast and may be faster under some cases, I like to prefer that faster way. This doesn't make the code any uglier, so I'm applying. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sat, 22 Oct 2005 20:48:18 +0000
parents f0bc5f121684
children f3ae450fb947
line wrap: on
line source

/**
 * @file request.c Request API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "notify.h"
#include "request.h"
#include "debug.h"

static GaimRequestUiOps *request_ui_ops = NULL;
static GList *handles = NULL;

typedef struct
{
	GaimRequestType type;
	void *handle;
	void *ui_handle;

} GaimRequestInfo;


GaimRequestFields *
gaim_request_fields_new(void)
{
	GaimRequestFields *fields;

	fields = g_new0(GaimRequestFields, 1);

	fields->fields = g_hash_table_new_full(g_str_hash, g_str_equal,
										   g_free, NULL);

	return fields;
}

void
gaim_request_fields_destroy(GaimRequestFields *fields)
{
	GList *l;
	GaimRequestFieldGroup *group;

	g_return_if_fail(fields != NULL);

	for (l = fields->groups; l != NULL; l = l->next)
	{
		group = l->data;

		gaim_request_field_group_destroy(group);
	}

	if (fields->groups != NULL)
		g_list_free(fields->groups);

	if (fields->required_fields != NULL)
		g_list_free(fields->required_fields);

	g_hash_table_destroy(fields->fields);

	g_free(fields);
}

void
gaim_request_fields_add_group(GaimRequestFields *fields,
							  GaimRequestFieldGroup *group)
{
	GList *l;
	GaimRequestField *field;

	g_return_if_fail(fields != NULL);
	g_return_if_fail(group  != NULL);

	fields->groups = g_list_append(fields->groups, group);

	group->fields_list = fields;

	for (l = gaim_request_field_group_get_fields(group);
		 l != NULL;
		 l = l->next) {

		field = l->data;

		g_hash_table_insert(fields->fields,
							g_strdup(gaim_request_field_get_id(field)), field);
	}
}

GList *
gaim_request_fields_get_groups(const GaimRequestFields *fields)
{
	g_return_val_if_fail(fields != NULL, NULL);

	return fields->groups;
}

gboolean
gaim_request_fields_exists(const GaimRequestFields *fields, const char *id)
{
	g_return_val_if_fail(fields != NULL, FALSE);
	g_return_val_if_fail(id     != NULL, FALSE);

	return (g_hash_table_lookup(fields->fields, id) != NULL);
}

const GList *
gaim_request_fields_get_required(const GaimRequestFields *fields)
{
	g_return_val_if_fail(fields != NULL, NULL);

	return fields->required_fields;
}

gboolean
gaim_request_fields_is_field_required(const GaimRequestFields *fields,
									  const char *id)
{
	GaimRequestField *field;

	g_return_val_if_fail(fields != NULL, FALSE);
	g_return_val_if_fail(id     != NULL, FALSE);

	if ((field = gaim_request_fields_get_field(fields, id)) == NULL)
		return FALSE;

	return gaim_request_field_is_required(field);
}

gboolean
gaim_request_fields_all_required_filled(const GaimRequestFields *fields)
{
	GList *l;

	g_return_val_if_fail(fields != NULL, FALSE);

	for (l = fields->required_fields; l != NULL; l = l->next)
	{
		GaimRequestField *field = (GaimRequestField *)l->data;

		switch (gaim_request_field_get_type(field))
		{
			case GAIM_REQUEST_FIELD_STRING:
				if (gaim_request_field_string_get_value(field) == NULL)
					return FALSE;

				break;

			default:
				break;
		}
	}

	return TRUE;
}

GaimRequestField *
gaim_request_fields_get_field(const GaimRequestFields *fields, const char *id)
{
	GaimRequestField *field;

	g_return_val_if_fail(fields != NULL, NULL);
	g_return_val_if_fail(id     != NULL, NULL);

	field = g_hash_table_lookup(fields->fields, id);

	g_return_val_if_fail(field != NULL, NULL);

	return field;
}

const char *
gaim_request_fields_get_string(const GaimRequestFields *fields, const char *id)
{
	GaimRequestField *field;

	g_return_val_if_fail(fields != NULL, NULL);
	g_return_val_if_fail(id     != NULL, NULL);

	if ((field = gaim_request_fields_get_field(fields, id)) == NULL)
		return NULL;

	return gaim_request_field_string_get_value(field);
}

int
gaim_request_fields_get_integer(const GaimRequestFields *fields,
								const char *id)
{
	GaimRequestField *field;

	g_return_val_if_fail(fields != NULL, 0);
	g_return_val_if_fail(id     != NULL, 0);

	if ((field = gaim_request_fields_get_field(fields, id)) == NULL)
		return 0;

	return gaim_request_field_int_get_value(field);
}

gboolean
gaim_request_fields_get_bool(const GaimRequestFields *fields, const char *id)
{
	GaimRequestField *field;

	g_return_val_if_fail(fields != NULL, FALSE);
	g_return_val_if_fail(id     != NULL, FALSE);

	if ((field = gaim_request_fields_get_field(fields, id)) == NULL)
		return FALSE;

	return gaim_request_field_bool_get_value(field);
}

int
gaim_request_fields_get_choice(const GaimRequestFields *fields, const char *id)
{
	GaimRequestField *field;

	g_return_val_if_fail(fields != NULL, -1);
	g_return_val_if_fail(id     != NULL, -1);

	if ((field = gaim_request_fields_get_field(fields, id)) == NULL)
		return -1;

	return gaim_request_field_choice_get_value(field);
}

GaimAccount *
gaim_request_fields_get_account(const GaimRequestFields *fields,
								const char *id)
{
	GaimRequestField *field;

	g_return_val_if_fail(fields != NULL, NULL);
	g_return_val_if_fail(id     != NULL, NULL);

	if ((field = gaim_request_fields_get_field(fields, id)) == NULL)
		return NULL;

	return gaim_request_field_account_get_value(field);
}

GaimRequestFieldGroup *
gaim_request_field_group_new(const char *title)
{
	GaimRequestFieldGroup *group;

	group = g_new0(GaimRequestFieldGroup, 1);

	if (title != NULL)
		group->title = g_strdup(title);

	return group;
}

void
gaim_request_field_group_destroy(GaimRequestFieldGroup *group)
{
	GaimRequestField *field;
	GList *l;

	g_return_if_fail(group != NULL);

	if (group->title != NULL)
		g_free(group->title);

	for (l = group->fields; l != NULL; l = l->next) {
		field = l->data;

		gaim_request_field_destroy(field);
	}

	g_list_free(group->fields);

	g_free(group);
}

void
gaim_request_field_group_add_field(GaimRequestFieldGroup *group,
								   GaimRequestField *field)
{
	g_return_if_fail(group != NULL);
	g_return_if_fail(field != NULL);

	group->fields = g_list_append(group->fields, field);

	if (group->fields_list != NULL)
	{
		g_hash_table_insert(group->fields_list->fields,
							g_strdup(gaim_request_field_get_id(field)), field);
	}

	field->group = group;

	if (gaim_request_field_is_required(field))
	{
		group->fields_list->required_fields =
			g_list_append(group->fields_list->required_fields, field);
	}
}

const char *
gaim_request_field_group_get_title(const GaimRequestFieldGroup *group)
{
	g_return_val_if_fail(group != NULL, NULL);

	return group->title;
}

GList *
gaim_request_field_group_get_fields(const GaimRequestFieldGroup *group)
{
	g_return_val_if_fail(group != NULL, NULL);

	return group->fields;
}

GaimRequestField *
gaim_request_field_new(const char *id, const char *text,
					   GaimRequestFieldType type)
{
	GaimRequestField *field;

	g_return_val_if_fail(id   != NULL, NULL);
	g_return_val_if_fail(type != GAIM_REQUEST_FIELD_NONE, NULL);

	field = g_new0(GaimRequestField, 1);

	field->id   = g_strdup(id);
	field->type = type;

	gaim_request_field_set_label(field, text);
	gaim_request_field_set_visible(field, TRUE);

	return field;
}

void
gaim_request_field_destroy(GaimRequestField *field)
{
	g_return_if_fail(field != NULL);

	if (field->id != NULL)
		g_free(field->id);

	if (field->label != NULL)
		g_free(field->label);

	if (field->type_hint != NULL)
		g_free(field->type_hint);

	if (field->type == GAIM_REQUEST_FIELD_STRING)
	{
		if (field->u.string.default_value != NULL)
			g_free(field->u.string.default_value);

		if (field->u.string.value != NULL)
			g_free(field->u.string.value);
	}
	else if (field->type == GAIM_REQUEST_FIELD_CHOICE)
	{
		if (field->u.choice.labels != NULL)
		{
			g_list_foreach(field->u.choice.labels, (GFunc)g_free, NULL);
			g_list_free(field->u.choice.labels);
		}
	}
	else if (field->type == GAIM_REQUEST_FIELD_LIST)
	{
		if (field->u.list.items != NULL)
		{
			g_list_foreach(field->u.list.items, (GFunc)g_free, NULL);
			g_list_free(field->u.list.items);
		}

		if (field->u.list.selected != NULL)
		{
			g_list_foreach(field->u.list.selected, (GFunc)g_free, NULL);
			g_list_free(field->u.list.selected);
		}

		g_hash_table_destroy(field->u.list.item_data);
		g_hash_table_destroy(field->u.list.selected_table);
	}

	g_free(field);
}

void
gaim_request_field_set_label(GaimRequestField *field, const char *label)
{
	g_return_if_fail(field != NULL);

	if (field->label != NULL)
		g_free(field->label);

	field->label = (label == NULL ? NULL : g_strdup(label));
}

void
gaim_request_field_set_visible(GaimRequestField *field, gboolean visible)
{
	g_return_if_fail(field != NULL);

	field->visible = visible;
}

void
gaim_request_field_set_type_hint(GaimRequestField *field,
								 const char *type_hint)
{
	g_return_if_fail(field != NULL);

	if (field->type_hint != NULL)
		g_free(field->type_hint);

	field->type_hint = (type_hint == NULL ? NULL : g_strdup(type_hint));
}

void
gaim_request_field_set_required(GaimRequestField *field, gboolean required)
{
	g_return_if_fail(field != NULL);

	if (field->required == required)
		return;

	field->required = required;

	if (field->group != NULL)
	{
		if (required)
		{
			field->group->fields_list->required_fields =
				g_list_append(field->group->fields_list->required_fields,
							  field);
		}
		else
		{
			field->group->fields_list->required_fields =
				g_list_remove(field->group->fields_list->required_fields,
							  field);
		}
	}
}

GaimRequestFieldType
gaim_request_field_get_type(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, GAIM_REQUEST_FIELD_NONE);

	return field->type;
}

const char *
gaim_request_field_get_id(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);

	return field->id;
}

const char *
gaim_request_field_get_label(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);

	return field->label;
}

gboolean
gaim_request_field_is_visible(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, FALSE);

	return field->visible;
}

const char *
gaim_request_field_get_type_hint(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);

	return field->type_hint;
}

gboolean
gaim_request_field_is_required(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, FALSE);

	return field->required;
}

GaimRequestField *
gaim_request_field_string_new(const char *id, const char *text,
							  const char *default_value, gboolean multiline)
{
	GaimRequestField *field;

	g_return_val_if_fail(id   != NULL, NULL);
	g_return_val_if_fail(text != NULL, NULL);

	field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_STRING);

	field->u.string.multiline = multiline;
	field->u.string.editable  = TRUE;

	gaim_request_field_string_set_default_value(field, default_value);
	gaim_request_field_string_set_value(field, default_value);

	return field;
}

void
gaim_request_field_string_set_default_value(GaimRequestField *field,
											const char *default_value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_STRING);

	if (field->u.string.default_value != NULL)
		g_free(field->u.string.default_value);

	field->u.string.default_value = (default_value == NULL
									  ? NULL : g_strdup(default_value));
}

void
gaim_request_field_string_set_value(GaimRequestField *field, const char *value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_STRING);

	if (field->u.string.value != NULL)
		g_free(field->u.string.value);

	field->u.string.value = (value == NULL ? NULL : g_strdup(value));
}

void
gaim_request_field_string_set_masked(GaimRequestField *field, gboolean masked)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_STRING);

	field->u.string.masked = masked;
}

void
gaim_request_field_string_set_editable(GaimRequestField *field,
									   gboolean editable)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_STRING);

	field->u.string.editable = editable;
}

const char *
gaim_request_field_string_get_default_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, NULL);

	return field->u.string.default_value;
}

const char *
gaim_request_field_string_get_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, NULL);

	return field->u.string.value;
}

gboolean
gaim_request_field_string_is_multiline(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, FALSE);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, FALSE);

	return field->u.string.multiline;
}

gboolean
gaim_request_field_string_is_masked(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, FALSE);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, FALSE);

	return field->u.string.masked;
}

gboolean
gaim_request_field_string_is_editable(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, FALSE);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_STRING, FALSE);

	return field->u.string.editable;
}

GaimRequestField *
gaim_request_field_int_new(const char *id, const char *text,
						   int default_value)
{
	GaimRequestField *field;

	g_return_val_if_fail(id   != NULL, NULL);
	g_return_val_if_fail(text != NULL, NULL);

	field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_INTEGER);

	gaim_request_field_int_set_default_value(field, default_value);
	gaim_request_field_int_set_value(field, default_value);

	return field;
}

void
gaim_request_field_int_set_default_value(GaimRequestField *field,
										 int default_value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_INTEGER);

	field->u.integer.default_value = default_value;
}

void
gaim_request_field_int_set_value(GaimRequestField *field, int value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_INTEGER);

	field->u.integer.value = value;
}

int
gaim_request_field_int_get_default_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, 0);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_INTEGER, 0);

	return field->u.integer.default_value;
}

int
gaim_request_field_int_get_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, 0);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_INTEGER, 0);

	return field->u.integer.value;
}

GaimRequestField *
gaim_request_field_bool_new(const char *id, const char *text,
							gboolean default_value)
{
	GaimRequestField *field;

	g_return_val_if_fail(id   != NULL, NULL);
	g_return_val_if_fail(text != NULL, NULL);

	field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_BOOLEAN);

	gaim_request_field_bool_set_default_value(field, default_value);
	gaim_request_field_bool_set_value(field, default_value);

	return field;
}

void
gaim_request_field_bool_set_default_value(GaimRequestField *field,
										  gboolean default_value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_BOOLEAN);

	field->u.boolean.default_value = default_value;
}

void
gaim_request_field_bool_set_value(GaimRequestField *field, gboolean value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_BOOLEAN);

	field->u.boolean.value = value;
}

gboolean
gaim_request_field_bool_get_default_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, FALSE);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_BOOLEAN, FALSE);

	return field->u.boolean.default_value;
}

gboolean
gaim_request_field_bool_get_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, FALSE);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_BOOLEAN, FALSE);

	return field->u.boolean.value;
}

GaimRequestField *
gaim_request_field_choice_new(const char *id, const char *text,
							  int default_value)
{
	GaimRequestField *field;

	g_return_val_if_fail(id   != NULL, NULL);
	g_return_val_if_fail(text != NULL, NULL);

	field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_CHOICE);

	gaim_request_field_choice_set_default_value(field, default_value);
	gaim_request_field_choice_set_value(field, default_value);

	return field;
}

void
gaim_request_field_choice_add(GaimRequestField *field, const char *label)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(label != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE);

	field->u.choice.labels = g_list_append(field->u.choice.labels,
											g_strdup(label));
}

void
gaim_request_field_choice_set_default_value(GaimRequestField *field,
											int default_value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE);

	field->u.choice.default_value = default_value;
}

void
gaim_request_field_choice_set_value(GaimRequestField *field,
											int value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE);

	field->u.choice.value = value;
}

int
gaim_request_field_choice_get_default_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, -1);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE, -1);

	return field->u.choice.default_value;
}

int
gaim_request_field_choice_get_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, -1);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE, -1);

	return field->u.choice.value;
}

GList *
gaim_request_field_choice_get_labels(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_CHOICE, NULL);

	return field->u.choice.labels;
}

GaimRequestField *
gaim_request_field_list_new(const char *id, const char *text)
{
	GaimRequestField *field;

	g_return_val_if_fail(id   != NULL, NULL);

	field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_LIST);

	field->u.list.item_data = g_hash_table_new_full(g_str_hash, g_str_equal,
													g_free, NULL);

	field->u.list.selected_table =
		g_hash_table_new_full(g_str_hash, g_str_equal, g_free, NULL);

	return field;
}

void
gaim_request_field_list_set_multi_select(GaimRequestField *field,
										 gboolean multi_select)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_LIST);

	field->u.list.multiple_selection = multi_select;
}

gboolean
gaim_request_field_list_get_multi_select(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, FALSE);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_LIST, FALSE);

	return field->u.list.multiple_selection;
}

void *
gaim_request_field_list_get_data(const GaimRequestField *field,
								 const char *text)
{
	g_return_val_if_fail(field != NULL, NULL);
	g_return_val_if_fail(text  != NULL, NULL);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_LIST, NULL);

	return g_hash_table_lookup(field->u.list.item_data, text);
}

void
gaim_request_field_list_add(GaimRequestField *field, const char *item,
							void *data)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(item  != NULL);
	g_return_if_fail(data  != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_LIST);

	field->u.list.items = g_list_append(field->u.list.items, g_strdup(item));

	g_hash_table_insert(field->u.list.item_data, g_strdup(item), data);
}

void
gaim_request_field_list_add_selected(GaimRequestField *field, const char *item)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(item  != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_LIST);

	if (!gaim_request_field_list_get_multi_select(field) &&
		field->u.list.selected != NULL)
	{
		gaim_debug_warning("request",
						   "More than one item added to non-multi-select "
						   "field %s\n",
						   gaim_request_field_get_id(field));
		return;
	}

	field->u.list.selected = g_list_append(field->u.list.selected,
										   g_strdup(item));

	g_hash_table_insert(field->u.list.selected_table, g_strdup(item), NULL);
}

void
gaim_request_field_list_clear_selected(GaimRequestField *field)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_LIST);

	if (field->u.list.selected != NULL)
	{
		g_list_foreach(field->u.list.selected, (GFunc)g_free, NULL);
		g_list_free(field->u.list.selected);
		field->u.list.selected = NULL;
	}

	g_hash_table_destroy(field->u.list.selected_table);

	field->u.list.selected_table =
		g_hash_table_new_full(g_str_hash, g_str_equal, g_free, NULL);
}

void
gaim_request_field_list_set_selected(GaimRequestField *field, GList *items)
{
	GList *l;

	g_return_if_fail(field != NULL);
	g_return_if_fail(items != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_LIST);

	gaim_request_field_list_clear_selected(field);

	if (!gaim_request_field_list_get_multi_select(field) &&
		g_list_length(items) > 1)
	{
		gaim_debug_warning("request",
						   "More than one item added to non-multi-select "
						   "field %s\n",
						   gaim_request_field_get_id(field));
		return;
	}

	field->u.list.selected = items;

	for (l = field->u.list.selected; l != NULL; l = l->next)
	{
		g_hash_table_insert(field->u.list.selected_table,
							g_strdup((char *)l->data), NULL);
	}
}

gboolean
gaim_request_field_list_is_selected(const GaimRequestField *field,
									const char *item)
{
	g_return_val_if_fail(field != NULL, FALSE);
	g_return_val_if_fail(item  != NULL, FALSE);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_LIST, FALSE);

	return g_hash_table_lookup_extended(field->u.list.selected_table,
										item, NULL, NULL);
}

const GList *
gaim_request_field_list_get_selected(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_LIST, NULL);

	return field->u.list.selected;
}

const GList *
gaim_request_field_list_get_items(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_LIST, NULL);

	return field->u.list.items;
}

GaimRequestField *
gaim_request_field_label_new(const char *id, const char *text)
{
	GaimRequestField *field;

	g_return_val_if_fail(id   != NULL, NULL);
	g_return_val_if_fail(text != NULL, NULL);

	field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_LABEL);

	return field;
}

GaimRequestField *
gaim_request_field_image_new(const char *id, const char *text, const char *buf, gsize size)
{
	GaimRequestField *field;

	g_return_val_if_fail(id   != NULL, NULL);
	g_return_val_if_fail(text != NULL, NULL);
	g_return_val_if_fail(buf  != NULL, NULL);
	g_return_val_if_fail(size > 0, NULL);

	field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_IMAGE);

	field->u.image.buffer  = g_memdup(buf, size);
	field->u.image.size    = size;
	field->u.image.scale_x = 1;
	field->u.image.scale_y = 1;

	return field;
}

void
gaim_request_field_image_set_scale(GaimRequestField *field, unsigned int x, unsigned int y)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_IMAGE);

	field->u.image.scale_x = x;
	field->u.image.scale_y = y;
}

const char *
gaim_request_field_image_get_buffer(GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_IMAGE, NULL);

	return field->u.image.buffer;
}

gsize
gaim_request_field_image_get_size(GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, 0);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_IMAGE, 0);

	return field->u.image.size;
}

unsigned int
gaim_request_field_image_get_scale_x(GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, 0);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_IMAGE, 0);

	return field->u.image.scale_x;
}

unsigned int
gaim_request_field_image_get_scale_y(GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, 0);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_IMAGE, 0);

	return field->u.image.scale_y;
}

GaimRequestField *
gaim_request_field_account_new(const char *id, const char *text,
							   GaimAccount *account)
{
	GaimRequestField *field;

	g_return_val_if_fail(id   != NULL, NULL);
	g_return_val_if_fail(text != NULL, NULL);

	field = gaim_request_field_new(id, text, GAIM_REQUEST_FIELD_ACCOUNT);

	if (account == NULL && gaim_connections_get_all() != NULL)
	{
		account = gaim_connection_get_account(
			(GaimConnection *)gaim_connections_get_all()->data);
	}

	gaim_request_field_account_set_default_value(field, account);
	gaim_request_field_account_set_value(field, account);

	return field;
}

void
gaim_request_field_account_set_default_value(GaimRequestField *field,
											 GaimAccount *default_value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT);

	field->u.account.default_account = default_value;
}

void
gaim_request_field_account_set_value(GaimRequestField *field,
									 GaimAccount *value)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT);

	field->u.account.account = value;
}

void
gaim_request_field_account_set_show_all(GaimRequestField *field,
										gboolean show_all)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT);

	if (field->u.account.show_all == show_all)
		return;

	field->u.account.show_all = show_all;

	if (!show_all)
	{
		if (gaim_account_is_connected(field->u.account.default_account))
		{
			gaim_request_field_account_set_default_value(field,
				(GaimAccount *)gaim_connections_get_all()->data);
		}

		if (gaim_account_is_connected(field->u.account.account))
		{
			gaim_request_field_account_set_value(field,
				(GaimAccount *)gaim_connections_get_all()->data);
		}
	}
}

void
gaim_request_field_account_set_filter(GaimRequestField *field,
									  GaimFilterAccountFunc filter_func)
{
	g_return_if_fail(field != NULL);
	g_return_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT);

	field->u.account.filter_func = filter_func;
}

GaimAccount *
gaim_request_field_account_get_default_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT, NULL);

	return field->u.account.default_account;
}

GaimAccount *
gaim_request_field_account_get_value(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, NULL);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT, NULL);

	return field->u.account.account;
}

gboolean
gaim_request_field_account_get_show_all(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, FALSE);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT, FALSE);

	return field->u.account.show_all;
}

GaimFilterAccountFunc
gaim_request_field_account_get_filter(const GaimRequestField *field)
{
	g_return_val_if_fail(field != NULL, FALSE);
	g_return_val_if_fail(field->type == GAIM_REQUEST_FIELD_ACCOUNT, FALSE);

	return field->u.account.filter_func;
}

/* -- */

void *
gaim_request_input(void *handle, const char *title, const char *primary,
				   const char *secondary, const char *default_value,
				   gboolean multiline, gboolean masked, gchar *hint,
				   const char *ok_text, GCallback ok_cb,
				   const char *cancel_text, GCallback cancel_cb,
				   void *user_data)
{
	GaimRequestUiOps *ops;

	g_return_val_if_fail(ok_text != NULL, NULL);
	g_return_val_if_fail(ok_cb   != NULL, NULL);

	ops = gaim_request_get_ui_ops();

	if (ops != NULL && ops->request_input != NULL) {
		GaimRequestInfo *info;

		info            = g_new0(GaimRequestInfo, 1);
		info->type      = GAIM_REQUEST_INPUT;
		info->handle    = handle;
		info->ui_handle = ops->request_input(title, primary, secondary,
											 default_value,
											 multiline, masked, hint,
											 ok_text, ok_cb,
											 cancel_text, cancel_cb,
											 user_data);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void *
gaim_request_choice(void *handle, const char *title, const char *primary,
					const char *secondary, unsigned int default_value,
					const char *ok_text, GCallback ok_cb,
					const char *cancel_text, GCallback cancel_cb,
					void *user_data, ...)
{
	void *ui_handle;
	va_list args;

	g_return_val_if_fail(ok_text != NULL,  NULL);
	g_return_val_if_fail(ok_cb   != NULL,  NULL);

	va_start(args, user_data);
	ui_handle = gaim_request_choice_varg(handle, title, primary, secondary,
					     default_value, ok_text, ok_cb,
					     cancel_text, cancel_cb, user_data, args);
	va_end(args);

	return ui_handle;
}

void *
gaim_request_choice_varg(void *handle, const char *title,
			 const char *primary, const char *secondary,
			 unsigned int default_value,
			 const char *ok_text, GCallback ok_cb,
			 const char *cancel_text, GCallback cancel_cb,
			 void *user_data, va_list choices)
{
	GaimRequestUiOps *ops;

	g_return_val_if_fail(ok_text != NULL,  NULL);
	g_return_val_if_fail(ok_cb   != NULL,  NULL);

	ops = gaim_request_get_ui_ops();

	if (ops != NULL && ops->request_choice != NULL) {
		GaimRequestInfo *info;

		info            = g_new0(GaimRequestInfo, 1);
		info->type      = GAIM_REQUEST_CHOICE;
		info->handle    = handle;
		info->ui_handle = ops->request_choice(title, primary, secondary,
						      default_value,
						      ok_text, ok_cb,
						      cancel_text, cancel_cb,
						      user_data, choices);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void *
gaim_request_action(void *handle, const char *title, const char *primary,
					const char *secondary, unsigned int default_action,
					void *user_data, size_t action_count, ...)
{
	void *ui_handle;
	va_list args;

	g_return_val_if_fail(action_count > 0, NULL);

	va_start(args, action_count);
	ui_handle = gaim_request_action_varg(handle, title, primary, secondary,
										 default_action, user_data,
										 action_count, args);
	va_end(args);

	return ui_handle;
}

void *
gaim_request_action_varg(void *handle, const char *title,
						 const char *primary, const char *secondary,
						 unsigned int default_action, void *user_data,
						 size_t action_count, va_list actions)
{
	GaimRequestUiOps *ops;

	g_return_val_if_fail(action_count > 0, NULL);

	ops = gaim_request_get_ui_ops();

	if (ops != NULL && ops->request_action != NULL) {
		GaimRequestInfo *info;

		info            = g_new0(GaimRequestInfo, 1);
		info->type      = GAIM_REQUEST_ACTION;
		info->handle    = handle;
		info->ui_handle = ops->request_action(title, primary, secondary,
											  default_action, user_data,
											  action_count, actions);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void *
gaim_request_fields(void *handle, const char *title, const char *primary,
					const char *secondary, GaimRequestFields *fields,
					const char *ok_text, GCallback ok_cb,
					const char *cancel_text, GCallback cancel_cb,
					void *user_data)
{
	GaimRequestUiOps *ops;

	g_return_val_if_fail(fields  != NULL, NULL);
	g_return_val_if_fail(ok_text != NULL, NULL);
	g_return_val_if_fail(ok_cb   != NULL, NULL);

	ops = gaim_request_get_ui_ops();

	if (ops != NULL && ops->request_fields != NULL) {
		GaimRequestInfo *info;

		info            = g_new0(GaimRequestInfo, 1);
		info->type      = GAIM_REQUEST_FIELDS;
		info->handle    = handle;
		info->ui_handle = ops->request_fields(title, primary, secondary,
											  fields, ok_text, ok_cb,
											  cancel_text, cancel_cb,
											  user_data);

		handles = g_list_append(handles, info);

		return info->ui_handle;
	}

	return NULL;
}

void *
gaim_request_file(void *handle, const char *title, const char *filename,
				  gboolean savedialog,
				  GCallback ok_cb, GCallback cancel_cb, void *user_data)
{
	GaimRequestUiOps *ops;

	ops = gaim_request_get_ui_ops();

	if (ops != NULL && ops->request_file != NULL) {
		GaimRequestInfo *info;

		info            = g_new0(GaimRequestInfo, 1);
		info->type      = GAIM_REQUEST_FILE;
		info->handle    = handle;
		info->ui_handle = ops->request_file(title, filename, savedialog,
											ok_cb, cancel_cb, user_data);
		handles = g_list_append(handles, info);
		return info->ui_handle;
	}

	return NULL;
}

static void
gaim_request_close_info(GaimRequestInfo *info)
{
	GaimRequestUiOps *ops;

	ops = gaim_request_get_ui_ops();

	gaim_notify_close_with_handle(info->ui_handle);
	gaim_request_close_with_handle(info->ui_handle);

	if (ops != NULL && ops->close_request != NULL)
		ops->close_request(info->type, info->ui_handle);

	g_free(info);
}

void
gaim_request_close(GaimRequestType type, void *ui_handle)
{
	GList *l;

	g_return_if_fail(ui_handle != NULL);

	for (l = handles; l != NULL; l = l->next) {
		GaimRequestInfo *info = l->data;

		if (info->ui_handle == ui_handle) {
			handles = g_list_remove(handles, info);
			gaim_request_close_info(info);
			break;
		}
	}
}

void
gaim_request_close_with_handle(void *handle)
{
	GList *l, *l_next;

	g_return_if_fail(handle != NULL);

	for (l = handles; l != NULL; l = l_next) {
		GaimRequestInfo *info = l->data;

		l_next = l->next;

		if (info->handle == handle) {
			handles = g_list_remove(handles, info);
			gaim_request_close_info(info);
		}
	}
}

void
gaim_request_set_ui_ops(GaimRequestUiOps *ops)
{
	request_ui_ops = ops;
}

GaimRequestUiOps *
gaim_request_get_ui_ops(void)
{
	return request_ui_ops;
}