view doc/sound-signals.dox @ 14837:118fd0dc5b6e

[gaim-migrate @ 17606] Add a "handle" parameter to gaim_proxy_connect(). It seemed like people thought this was a good idea. You can still cancel each gaim_proxy_connect() individually, if needed. I passed in NULL for the handle in most places. It might be better to pass in the gc in more places, but these changes do no harm, and they should help some Yahoo! things, and I wanted to get the API change in. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 28 Oct 2006 20:04:03 +0000
parents b0582839cd6c
children 8cf53d7a0887
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/** @page sound-signals Sound Signals

 @signals
  @signal playing-sound-event
 @endsignals

 <hr>

 @signaldef playing-sound-event
  @signalproto
gboolean (*playing_sound_event)(GaimSoundEventID event, GaimAccount *account);
  @endsignalproto
  @signaldesc
   Emitted when gaim is going to play a sound event. This can be used to cancel playing sound by returning TRUE.
  @param event   The event this sound represents.
  @param account The account the sound is being played for.
  @return @c TRUE if the sound should not be played, or @c FALSE otherwise.
 @endsignaldef

 */
// vim: syntax=c tw=75 et