view libgaim/plugins/ssl/ssl-nss.c @ 14837:118fd0dc5b6e

[gaim-migrate @ 17606] Add a "handle" parameter to gaim_proxy_connect(). It seemed like people thought this was a good idea. You can still cancel each gaim_proxy_connect() individually, if needed. I passed in NULL for the handle in most places. It might be better to pass in the gc in more places, but these changes do no harm, and they should help some Yahoo! things, and I wanted to get the API change in. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 28 Oct 2006 20:04:03 +0000
parents 60b1bc8dbf37
children
line wrap: on
line source

/**
 * @file ssl-nss.c Mozilla NSS SSL plugin.
 *
 * gaim
 *
 * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "internal.h"
#include "debug.h"
#include "plugin.h"
#include "sslconn.h"
#include "version.h"

#define SSL_NSS_PLUGIN_ID "ssl-nss"

#ifdef HAVE_NSS

#undef HAVE_LONG_LONG /* Make Mozilla less angry. If angry, Mozilla SMASH! */

#include <nspr.h>
#include <private/pprio.h>
#include <nss.h>
#include <pk11func.h>
#include <prio.h>
#include <secerr.h>
#include <secmod.h>
#include <ssl.h>
#include <sslerr.h>
#include <sslproto.h>

typedef struct
{
	PRFileDesc *fd;
	PRFileDesc *in;
	guint handshake_handler;

} GaimSslNssData;

#define GAIM_SSL_NSS_DATA(gsc) ((GaimSslNssData *)gsc->private_data)

static const PRIOMethods *_nss_methods = NULL;
static PRDescIdentity _identity;

/* Thank you, Evolution */
static void
set_errno(int code)
{
	/* FIXME: this should handle more. */
	switch (code) {
	case PR_INVALID_ARGUMENT_ERROR:
		errno = EINVAL;
		break;
	case PR_PENDING_INTERRUPT_ERROR:
		errno = EINTR;
		break;
	case PR_IO_PENDING_ERROR:
		errno = EAGAIN;
		break;
	case PR_WOULD_BLOCK_ERROR:
		errno = EAGAIN;
		/*errno = EWOULDBLOCK; */
		break;
	case PR_IN_PROGRESS_ERROR:
		errno = EINPROGRESS;
		break;
	case PR_ALREADY_INITIATED_ERROR:
		errno = EALREADY;
		break;
	case PR_NETWORK_UNREACHABLE_ERROR:
		errno = EHOSTUNREACH;
		break;
	case PR_CONNECT_REFUSED_ERROR:
		errno = ECONNREFUSED;
		break;
	case PR_CONNECT_TIMEOUT_ERROR:
	case PR_IO_TIMEOUT_ERROR:
		errno = ETIMEDOUT;
		break;
	case PR_NOT_CONNECTED_ERROR:
		errno = ENOTCONN;
		break;
	case PR_CONNECT_RESET_ERROR:
		errno = ECONNRESET;
		break;
	case PR_IO_ERROR:
	default:
		errno = EIO;
		break;
	}
}

static void
ssl_nss_init_nss(void)
{
	char *lib;
	PR_Init(PR_SYSTEM_THREAD, PR_PRIORITY_NORMAL, 1);
	NSS_NoDB_Init(NULL);

	/* TODO: Fix this so autoconf does the work trying to find this lib. */
#ifndef _WIN32
	lib = g_strdup(BR_LIBDIR("/libnssckbi.so"));
#else
	lib = g_strdup("nssckbi.dll");
#endif
	SECMOD_AddNewModule("Builtins", lib, 0, 0);
	g_free(lib);
	NSS_SetDomesticPolicy();

	_identity = PR_GetUniqueIdentity("Gaim");
	_nss_methods = PR_GetDefaultIOMethods();
}

static SECStatus
ssl_auth_cert(void *arg, PRFileDesc *socket, PRBool checksig,
			  PRBool is_server)
{
	return SECSuccess;

#if 0
	CERTCertificate *cert;
	void *pinArg;
	SECStatus status;

	cert = SSL_PeerCertificate(socket);
	pinArg = SSL_RevealPinArg(socket);

	status = CERT_VerifyCertNow((CERTCertDBHandle *)arg, cert, checksig,
								certUsageSSLClient, pinArg);

	if (status != SECSuccess) {
		gaim_debug_error("nss", "CERT_VerifyCertNow failed\n");
		CERT_DestroyCertificate(cert);
		return status;
	}

	CERT_DestroyCertificate(cert);
	return SECSuccess;
#endif
}

static SECStatus
ssl_bad_cert(void *arg, PRFileDesc *socket)
{
	SECStatus status = SECFailure;
	PRErrorCode err;

	if (arg == NULL)
		return status;

	*(PRErrorCode *)arg = err = PORT_GetError();

	switch (err)
	{
		case SEC_ERROR_INVALID_AVA:
		case SEC_ERROR_INVALID_TIME:
		case SEC_ERROR_BAD_SIGNATURE:
		case SEC_ERROR_EXPIRED_CERTIFICATE:
		case SEC_ERROR_UNKNOWN_ISSUER:
		case SEC_ERROR_UNTRUSTED_CERT:
		case SEC_ERROR_CERT_VALID:
		case SEC_ERROR_EXPIRED_ISSUER_CERTIFICATE:
		case SEC_ERROR_CRL_EXPIRED:
		case SEC_ERROR_CRL_BAD_SIGNATURE:
		case SEC_ERROR_EXTENSION_VALUE_INVALID:
		case SEC_ERROR_CA_CERT_INVALID:
		case SEC_ERROR_CERT_USAGES_INVALID:
		case SEC_ERROR_UNKNOWN_CRITICAL_EXTENSION:
			status = SECSuccess;
			break;

		default:
			status = SECFailure;
			break;
	}

	gaim_debug_error("nss", "Bad certificate: %d\n", err);

	return status;
}

static gboolean
ssl_nss_init(void)
{
   return TRUE;
}

static void
ssl_nss_uninit(void)
{
	PR_Cleanup();

	_nss_methods = NULL;
}

static void
ssl_nss_handshake_cb(gpointer data, int fd, GaimInputCondition cond)
{
	GaimSslConnection *gsc = (GaimSslConnection *)data;
	GaimSslNssData *nss_data = gsc->private_data;

	/* I don't think this the best way to do this...
	 * It seems to work because it'll eventually use the cached value
	 */
	if(SSL_ForceHandshake(nss_data->in) != SECSuccess) {
		set_errno(PR_GetError());
		if (errno == EAGAIN || errno == EWOULDBLOCK)
			return;

		gaim_debug_error("nss", "Handshake failed %d\n", PR_GetError());

		if (gsc->error_cb != NULL)
			gsc->error_cb(gsc, GAIM_SSL_HANDSHAKE_FAILED, gsc->connect_cb_data);

		gaim_ssl_close(gsc);

		return;
	}

	gaim_input_remove(nss_data->handshake_handler);
	nss_data->handshake_handler = 0;

	gsc->connect_cb(gsc->connect_cb_data, gsc, cond);
}

static void
ssl_nss_connect(GaimSslConnection *gsc)
{
	GaimSslNssData *nss_data = g_new0(GaimSslNssData, 1);
	PRSocketOptionData socket_opt;

	gsc->private_data = nss_data;

	nss_data->fd = PR_ImportTCPSocket(gsc->fd);

	if (nss_data->fd == NULL)
	{
		gaim_debug_error("nss", "nss_data->fd == NULL!\n");

		if (gsc->error_cb != NULL)
			gsc->error_cb(gsc, GAIM_SSL_CONNECT_FAILED, gsc->connect_cb_data);

		gaim_ssl_close((GaimSslConnection *)gsc);

		return;
	}

	socket_opt.option = PR_SockOpt_Nonblocking;
	socket_opt.value.non_blocking = PR_TRUE;

	if (PR_SetSocketOption(nss_data->fd, &socket_opt) != PR_SUCCESS)
		gaim_debug_warning("nss", "unable to set socket into non-blocking mode: %d\n", PR_GetError());

	nss_data->in = SSL_ImportFD(NULL, nss_data->fd);

	if (nss_data->in == NULL)
	{
		gaim_debug_error("nss", "nss_data->in == NUL!\n");

		if (gsc->error_cb != NULL)
			gsc->error_cb(gsc, GAIM_SSL_CONNECT_FAILED, gsc->connect_cb_data);

		gaim_ssl_close((GaimSslConnection *)gsc);

		return;
	}

	SSL_OptionSet(nss_data->in, SSL_SECURITY,            PR_TRUE);
	SSL_OptionSet(nss_data->in, SSL_HANDSHAKE_AS_CLIENT, PR_TRUE);

	SSL_AuthCertificateHook(nss_data->in,
							(SSLAuthCertificate)ssl_auth_cert,
							(void *)CERT_GetDefaultCertDB());
	SSL_BadCertHook(nss_data->in, (SSLBadCertHandler)ssl_bad_cert, NULL);

	if(gsc->host)
		SSL_SetURL(nss_data->in, gsc->host);

#if 0
	/* This seems like it'd the be the correct way to implement the
	nonblocking stuff, but it doesn't seem to work */
	SSL_HandshakeCallback(nss_data->in,
		(SSLHandshakeCallback) ssl_nss_handshake_cb, gsc);
#endif
	SSL_ResetHandshake(nss_data->in, PR_FALSE);

	nss_data->handshake_handler = gaim_input_add(gsc->fd,
		GAIM_INPUT_READ, ssl_nss_handshake_cb, gsc);

	ssl_nss_handshake_cb(gsc, gsc->fd, GAIM_INPUT_READ);
}

static void
ssl_nss_close(GaimSslConnection *gsc)
{
	GaimSslNssData *nss_data = GAIM_SSL_NSS_DATA(gsc);

	if(!nss_data)
		return;

	if (nss_data->in) PR_Close(nss_data->in);
	/* if (nss_data->fd) PR_Close(nss_data->fd); */

	if (nss_data->handshake_handler)
		gaim_input_remove(nss_data->handshake_handler);

	g_free(nss_data);
	gsc->private_data = NULL;
}

static size_t
ssl_nss_read(GaimSslConnection *gsc, void *data, size_t len)
{
	ssize_t ret;
	GaimSslNssData *nss_data = GAIM_SSL_NSS_DATA(gsc);

	ret = PR_Read(nss_data->in, data, len);

	if (ret == -1)
		set_errno(PR_GetError());

	return ret;
}

static size_t
ssl_nss_write(GaimSslConnection *gsc, const void *data, size_t len)
{
	ssize_t ret;
	GaimSslNssData *nss_data = GAIM_SSL_NSS_DATA(gsc);

	if(!nss_data)
		return 0;

	ret = PR_Write(nss_data->in, data, len);

	if (ret == -1)
		set_errno(PR_GetError());

	return ret;
}

static GaimSslOps ssl_ops =
{
	ssl_nss_init,
	ssl_nss_uninit,
	ssl_nss_connect,
	ssl_nss_close,
	ssl_nss_read,
	ssl_nss_write
};

#endif /* HAVE_NSS */


static gboolean
plugin_load(GaimPlugin *plugin)
{
#ifdef HAVE_NSS
	if (!gaim_ssl_get_ops()) {
		gaim_ssl_set_ops(&ssl_ops);
	}

	/* Init NSS now, so others can use it even if sslconn never does */
	ssl_nss_init_nss();

	return TRUE;
#else
	return FALSE;
#endif
}

static gboolean
plugin_unload(GaimPlugin *plugin)
{
#ifdef HAVE_NSS
	if (gaim_ssl_get_ops() == &ssl_ops) {
		gaim_ssl_set_ops(NULL);
	}
#endif

	return TRUE;
}

static GaimPluginInfo info =
{
	GAIM_PLUGIN_MAGIC,
	GAIM_MAJOR_VERSION,
	GAIM_MINOR_VERSION,
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	GAIM_PLUGIN_FLAG_INVISIBLE,                       /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	SSL_NSS_PLUGIN_ID,                             /**< id             */
	N_("NSS"),                                        /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("Provides SSL support through Mozilla NSS."),
	                                                  /**  description    */
	N_("Provides SSL support through Mozilla NSS."),
	"Christian Hammond <chipx86@gnupdate.org>",
	GAIM_WEBSITE,                                     /**< homepage       */

	plugin_load,                                      /**< load           */
	plugin_unload,                                    /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL,                                             /**< extra_info     */
	NULL,                                             /**< prefs_info     */
	NULL                                              /**< actions        */
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(ssl_nss, init_plugin, info)