view libgaim/protocols/yahoo/yahoo_friend.h @ 14837:118fd0dc5b6e

[gaim-migrate @ 17606] Add a "handle" parameter to gaim_proxy_connect(). It seemed like people thought this was a good idea. You can still cancel each gaim_proxy_connect() individually, if needed. I passed in NULL for the handle in most places. It might be better to pass in the gc in more places, but these changes do no harm, and they should help some Yahoo! things, and I wanted to get the API change in. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 28 Oct 2006 20:04:03 +0000
parents d559d6dcb970
children
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/**
 * @file yahoo_friend.h The Yahoo! protocol plugin YahooFriend object
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#ifndef _YAHOO_FRIEND_H_
#define _YAHOO_FRIEND_H_

#include "yahoo.h"
#include "yahoo_packet.h"

typedef enum {
	YAHOO_PRESENCE_DEFAULT = 0,
	YAHOO_PRESENCE_ONLINE,
	YAHOO_PRESENCE_PERM_OFFLINE
} YahooPresenceVisibility;

/* these are called friends instead of buddies mainly so I can use variables
 * named f and not confuse them with variables named b
 */
typedef struct _YahooFriend {
	enum yahoo_status status;
	char *msg;
	char *game;
	int idle;
	int away;
	gboolean sms;
	char *ip;
	gboolean bicon_sent_request;
	YahooPresenceVisibility presence;
	int protocol; /* 1=LCS, 2=MSN*/
} YahooFriend;

YahooFriend *yahoo_friend_find(GaimConnection *gc, const char *name);
YahooFriend *yahoo_friend_find_or_new(GaimConnection *gc, const char *name);

void yahoo_friend_set_ip(YahooFriend *f, const char *ip);
const char *yahoo_friend_get_ip(YahooFriend *f);

void yahoo_friend_set_game(YahooFriend *f, const char *game);
const char *yahoo_friend_get_game(YahooFriend *f);

void yahoo_friend_set_status_message(YahooFriend *f, char *msg);
const char *yahoo_friend_get_status_message(YahooFriend *f);

void yahoo_friend_set_buddy_icon_need_request(YahooFriend *f, gboolean needs);
gboolean yahoo_friend_get_buddy_icon_need_request(YahooFriend *f);

void yahoo_friend_free(gpointer p);

void yahoo_process_presence(GaimConnection *gc, struct yahoo_packet *pkt);
void yahoo_friend_update_presence(GaimConnection *gc, const char *name,
		YahooPresenceVisibility presence);

#endif /* _YAHOO_FRIEND_H_ */