Mercurial > pidgin.yaz
view src/win32/IdleTracker/Makefile.mingw @ 11552:11d30825c1bb
[gaim-migrate @ 13812]
Source Forge patch 1273590 from Casey Harkins to move all sound playing events into gtksound.[ch] as well as a few other clean ups to make sure that all sounds are being played by the ui.
committer: Tailor Script <tailor@pidgin.im>
author | Gary Kramlich <grim@reaperworld.com> |
---|---|
date | Sat, 17 Sep 2005 03:00:12 +0000 |
parents | bb7723f0b4b9 |
children |
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# # Makefile.mingw # # Description: Makefile for idletrack # # # PATHS # GAIM_TOP := ../../.. GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir ## ## VARIABLE DEFINITIONS ## TARGET = idletrack # Compiler Options CFLAGS = DEFINES = ## ## INCLUDE MAKEFILES ## include $(GAIM_TOP)/src/win32/global.mak ## ## INCLUDE PATHS ## INCLUDE_PATHS += LIB_PATHS = ## ## SOURCES, OBJECTS ## C_SRC = idletrack.c OBJECTS = $(C_SRC:%.c=%.o) ## ## LIBRARIES ## LIBS = ## ## RULES ## # How to make a C file %.o: %.c $(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@ -c $< ## ## TARGET DEFINITIONS ## .PHONY: all clean all: $(TARGET).dll install: ## ## BUILD DLL ## $(TARGET).dll: $(OBJECTS) $(CC) -shared $(OBJECTS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(TARGET).lib -o $(TARGET).dll ## ## CLEAN RULES ## clean: rm -rf *.o rm -rf $(TARGET).dll rm -rf $(TARGET).lib rm -rf $(TARGET).def