view doc/sound-signals.dox @ 15269:132db06150ca

[gaim-migrate @ 18058] * Nathan and I decided that there's no reason for having the if (value != old_value) checks in the setters; it's a convention which makes sense in my 'native' Objective-C but is silly here. * Fixed a return in g_return_val_if_fail(): gaim_notify_user_info_entry_get_type() returns a GaimNotifyUserInfoEntryType, not a pointer. committer: Tailor Script <tailor@pidgin.im>
author Evan Schoenberg <evan.s@dreskin.net>
date Tue, 26 Dec 2006 19:22:03 +0000
parents b0582839cd6c
children 8cf53d7a0887
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/** @page sound-signals Sound Signals

 @signals
  @signal playing-sound-event
 @endsignals

 <hr>

 @signaldef playing-sound-event
  @signalproto
gboolean (*playing_sound_event)(GaimSoundEventID event, GaimAccount *account);
  @endsignalproto
  @signaldesc
   Emitted when gaim is going to play a sound event. This can be used to cancel playing sound by returning TRUE.
  @param event   The event this sound represents.
  @param account The account the sound is being played for.
  @return @c TRUE if the sound should not be played, or @c FALSE otherwise.
 @endsignaldef

 */
// vim: syntax=c tw=75 et