Mercurial > pidgin.yaz
view src/dbus-service.xml @ 11118:134d0001983d
[gaim-migrate @ 13174]
Some new xsubs for the perl interpreter and a work around to get it all working again.
committer: Tailor Script <tailor@pidgin.im>
author | John H. Kelm <johnkelm@gmail.com> |
---|---|
date | Mon, 18 Jul 2005 13:37:38 +0000 |
parents | 2eca9ed49469 |
children | 1c5398ccbeb0 |
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<?xml version="1.0" encoding="UTF-8" ?> <node name="/org/gaim/GaimObject"> <interface name="org.gaim.GaimInterface"> <method name="Ping"> </method> <method name="Quit"> </method> <method name="ConnectAll"> </method> <method name="GetBuddyList"> <arg type="ai" name="buddy_ids" direction="out" /> </method> <method name="GetBuddyProperty"> <arg type="i" name="buddy_id" /> <arg type="s" name="property_name" /> <arg type="v" name="value" direction="out"/> </method> <method name="GetAccountProperty"> <arg type="i" name="account_id" /> <arg type="s" name="property_name" /> <arg type="v" name="value" direction="out"/> </method> <method name="GetGroupProperty"> <arg type="i" name="group_id" /> <arg type="s" name="property_name" /> <arg type="v" name="value" direction="out"/> </method> <method name="GetContactProperty"> <arg type="i" name="contact_id" /> <arg type="s" name="property_name" /> <arg type="v" name="value" direction="out"/> </method> <method name="GetChatProperty"> <arg type="i" name="chat_id" /> <arg type="s" name="property_name" /> <arg type="v" name="value" direction="out"/> </method> <method name="StartIMConversation"> <arg type="i" name="buddy_id" /> </method> <method name="FindAccount"> <arg type="s" name="account_name" /> <arg type="s" name="protocol_name" /> <arg type="i" name="account_id" direction="out"/> </method> <method name="FindBuddy"> <arg type="i" name="account_id" /> <arg type="s" name="buddy_name" /> <arg type="i" name="buddy_id" direction="out"/> </method> </interface> <interface name="org.freedesktop.DBus.Properties"> <!-- We implement properties ourselves rather than relying on GObject property access. This is because currently in gaim we have one GObject that represents many dbus objects such as buddies, accounts, etc. Not for long! --> <!-- <method name="Get"> > --> <!-- <arg type="s" name="interface_name" /> --> <!-- <arg type="s" name="property_name" /> --> <!-- <arg type="v" name="value" direction="out" /> --> <!-- </method> --> </interface> </node>