view PROGRAMMING_NOTES @ 9077:13e809489beb

[gaim-migrate @ 9853] nosnilmot found that there continued to be bugs in our linkification on yahoo (and probably msn). He wrote: "Tim, Something's still not quite right, this is on Yahoo - insert link -> http://www.google.com/ -> send (the signals-test plugin is quite useful here!) - nested links now instead of duplicate links: (07:12:48) signals test: writing-im-msg (nosnilmot26, nosnilmot26, <a href="http://www.google.com/"><A HREF="http://www.google.com/">http://www.google.com/</A></a>) Anyway, that problem is NOT in imhtml, so I managed to do something about it - gaim_markup_linkify was never actually detecting the "<A" tag because it was an else-if on checking for "<". The patch attached fixes that so gaim_markup_linkify will not try to linkify stuff that's already inside a link Regards, Stu." committer: Tailor Script <tailor@pidgin.im>
author Tim Ringenbach <marv@pidgin.im>
date Wed, 26 May 2004 23:24:44 +0000
parents 10b5ac17fdd6
children da88e2cd5c53
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Notes on keeping GAIM OS independant
------------------------------------

General
-------
- Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths

- Use g_getenv, g_snprintf, g_vsnprintf

- Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME")

- Make sure when including win32dep.h that it is the last header to
  be included.

- Open binary files when reading or writing with 'b' mode.

  e.g: fopen("somefile", "wb");

  Not doing so will open files in windows using defaut translation mode. 
  i.e. newline -> <CR><LF>

Paths
-----

- DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions.
  Doing the following will therefore break the windows build:

  printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png");

  it should be:

  printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png");

- When writing out paths to .gaimrc, use wgaim_escape_dirsep. This is necessary
  because the Windows dir separator '\' is being used to escape characters, when
  paths are read in from the .gaimrc file.

PLUGINS & PROTOS
----------------

- G_MODULE_EXPORT all functions which are to be accessed from outside the
  scope of its "dll" or "so". (E.G. gaim_plugin_init)

- G_MODULE_IMPORT all global variables which are located outside your
  dynamic library. (E.G. connections)

  (Not doing this will cause "Memory Access Violations" in Win32)