Mercurial > pidgin.yaz
view PROGRAMMING_NOTES @ 9077:13e809489beb
[gaim-migrate @ 9853]
nosnilmot found that there continued to be bugs in our linkification on
yahoo (and probably msn). He wrote:
"Tim,
Something's still not quite right, this is on Yahoo - insert link ->
http://www.google.com/ -> send (the signals-test plugin is quite useful
here!) - nested links now instead of duplicate links:
(07:12:48) signals test: writing-im-msg (nosnilmot26, nosnilmot26, <a href="http://www.google.com/"><A HREF="http://www.google.com/">http://www.google.com/</A></a>)
Anyway, that problem is NOT in imhtml, so I managed to do something
about it - gaim_markup_linkify was never actually detecting the "<A" tag
because it was an else-if on checking for "<".
The patch attached fixes that so gaim_markup_linkify will not try to
linkify stuff that's already inside a link
Regards,
Stu."
committer: Tailor Script <tailor@pidgin.im>
author | Tim Ringenbach <marv@pidgin.im> |
---|---|
date | Wed, 26 May 2004 23:24:44 +0000 |
parents | 10b5ac17fdd6 |
children | da88e2cd5c53 |
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Notes on keeping GAIM OS independant ------------------------------------ General ------- - Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths - Use g_getenv, g_snprintf, g_vsnprintf - Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME") - Make sure when including win32dep.h that it is the last header to be included. - Open binary files when reading or writing with 'b' mode. e.g: fopen("somefile", "wb"); Not doing so will open files in windows using defaut translation mode. i.e. newline -> <CR><LF> Paths ----- - DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions. Doing the following will therefore break the windows build: printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png"); it should be: printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png"); - When writing out paths to .gaimrc, use wgaim_escape_dirsep. This is necessary because the Windows dir separator '\' is being used to escape characters, when paths are read in from the .gaimrc file. PLUGINS & PROTOS ---------------- - G_MODULE_EXPORT all functions which are to be accessed from outside the scope of its "dll" or "so". (E.G. gaim_plugin_init) - G_MODULE_IMPORT all global variables which are located outside your dynamic library. (E.G. connections) (Not doing this will cause "Memory Access Violations" in Win32)