view plugins/filectl.c @ 11784:141368559673

[gaim-migrate @ 14075] I don't like showing the "add an account!" dialog for new users that have 0 accounts. I think showing 3 windows when a new users starts Gaim is too many. It's distracting. It should hopefully be obvious that they need to click the "add" button to get started. If not, someone should modify the accounts list to show a helpful message, like "Click the add button to get started" committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Mon, 24 Oct 2005 02:43:19 +0000
parents 17142948653e
children 8d1cf3f847b1
line wrap: on
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/**
 * Send commands to Gaim via ~/.gaim/control
 *
 * Originally by Eric Warmenhoven <eric@warmenhoven.org>
 * Compile fixes/mini hacks Alex Bennee <alex@bennee.com>
 * and Brian Tarricone <bjt23@users.sourceforge.net>
 */

/* system includes */
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <string.h>
#include <ctype.h>

#include "account.h"
#include "config.h"
#include "core.h"
#include "conversation.h"
#include "debug.h"
#include "eventloop.h"
#include "internal.h"
#include "util.h"
#include "version.h"

#define FILECTL_PLUGIN_ID "core-filectl"
static int check;
static time_t mtime;

static void init_file();
static gboolean check_file();

/* parse char * as if were word array */
char *getarg(char *, int, int);

/* go through file and run any commands */
void
run_commands()
{
	struct stat finfo;
	char filename[256];
	char buffer[1024];
	char *command, *arg1, *arg2;
	FILE *file;

	sprintf(filename, "%s" G_DIR_SEPARATOR_S "control", gaim_user_dir());

	file = g_fopen(filename, "r+");
	while (fgets(buffer, sizeof(buffer), file)) {

		/* Read the next command */
		if (buffer[strlen(buffer) - 1] == '\n')
			buffer[strlen(buffer) - 1] = 0;
		gaim_debug_misc("filectl", "read: %s\n", buffer);
		command = getarg(buffer, 0, 0);

		if (!strncasecmp(command, "login", 6)) {
			GaimAccount *account;

			arg1 = getarg(buffer, 1, 0);
			arg2 = getarg(buffer, 2, 1);

			account = gaim_accounts_find(arg1, arg2);
			if (account != NULL) /* username found */
				gaim_account_connect(account);

			free(arg1);
			free(arg2);

		} else if (!strncasecmp(command, "logout", 7)) {
			GaimAccount *account;

			arg1 = getarg(buffer, 1, 1);
			arg2 = getarg(buffer, 2, 1);

			account = gaim_accounts_find(arg1, arg2);
			if (account != NULL)
			{
				gaim_account_disconnect(account);
			}
			else if (arg1 == NULL)
				gaim_connections_disconnect_all();

			free(arg1);
			free(arg2);

		} else if (!strncasecmp(command, "send", 4)) {
			GaimConversation *conv;

			arg1 = getarg(buffer, 1, 0);
			arg2 = getarg(buffer, 2, 1);

			conv = gaim_find_conversation(GAIM_CONV_TYPE_ANY, arg1);
			if (conv != NULL)
			{
				/*
				gaim_conversation_write(conv, arg2, WFLAG_SEND, NULL, time(NULL), -1);
				serv_send_im(conv->gc, arg1, arg2, 0);
				*/
			}

			free(arg1);
			free(arg2);

		} else if (!strncasecmp(command, "away", 4)) {
			arg1 = getarg(buffer, 1, 1);
			/* serv_set_away_all(arg1); */
			free(arg1);

		} else if (!strncasecmp(command, "hide", 4)) {
			gaim_blist_set_visible(FALSE);

		} else if (!strncasecmp(command, "unhide", 6)) {
			gaim_blist_set_visible(TRUE);

		} else if (!strncasecmp(command, "back", 4)) {
			/* do_im_back(); */

		} else if (!strncasecmp(command, "quit", 4)) {
			gaim_core_quit();

		}

		free(command);
	}

	fclose(file);

	if (g_stat(filename, &finfo) != 0)
		return;
	mtime = finfo.st_mtime;
}

/**
 * Check to see if the size of the file is > 0. if so, run commands.
 */
void
init_file()
{
	/* most of this was taken from Bash v2.04 by the FSF */
	struct stat finfo;
	char filename[256];

	sprintf(filename, "%s" G_DIR_SEPARATOR_S "control", gaim_user_dir());

	if ((g_stat(filename, &finfo) == 0) && (finfo.st_size > 0))
		run_commands();
}

/**
 * Check to see if we need to run commands from the file.
 */
gboolean
check_file()
{
	/* most of this was taken from Bash v2.04 by the FSF */
	struct stat finfo;
	char filename[256];

	sprintf(filename, "%s" G_DIR_SEPARATOR_S "control", gaim_user_dir());

	if ((g_stat(filename, &finfo) == 0) && (finfo.st_size > 0))
	{
		if (mtime != finfo.st_mtime) {
			gaim_debug_info("filectl", "control changed, checking\n");
			run_commands();
		}
	}

	return TRUE;
}

char *
getarg(char *line, int which, int remain)
{
	char *arr;
	char *val;
	int count = -1;
	int i;
	int state = 0;

	for (i = 0; i < strlen(line) && count < which; i++) {
		switch (state) {
		case 0: /* in whitespace, expecting word */
			if (isalnum(line[i])) {
				count++;
				state = 1;
			}
			break;
		case 1: /* inside word, waiting for whitespace */
			if (isspace(line[i])) {
				state = 0;
			}
			break;
		}
	}

	arr = strdup(&line[i - 1]);
	if (remain)
		return arr;

	for (i = 0; i < strlen(arr) && isalnum(arr[i]); i++);
	arr[i] = 0;
	val = strdup(arr);
	arr[i] = ' ';
	free(arr);
	return val;
}

/*
 *  EXPORTED FUNCTIONS
 */

static gboolean
plugin_load(GaimPlugin *plugin)
{
	init_file();
	check = gaim_timeout_add(5000, (GSourceFunc)check_file, NULL);

	return TRUE;
}

static gboolean
plugin_unload(GaimPlugin *plugin)
{
	gaim_timeout_remove(check);

	return TRUE;
}

static GaimPluginInfo info =
{
	GAIM_PLUGIN_MAGIC,
	GAIM_MAJOR_VERSION,
	GAIM_MINOR_VERSION,
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	FILECTL_PLUGIN_ID,                                /**< id             */
	N_("Gaim File Control"),                          /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("Allows you to control Gaim by entering commands in a file."),
	                                                  /**  description    */
	N_("Allows you to control Gaim by entering commands in a file."),
	"Eric Warmenhoven <eric@warmenhoven.org>",        /**< author         */
	GAIM_WEBSITE,                                          /**< homepage       */

	plugin_load,                                      /**< load           */
	plugin_unload,                                    /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL                                              /**< extra_info     */
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(filectl, init_plugin, info)