Mercurial > pidgin.yaz
view Makefile.mingw @ 8672:142108e89399
[gaim-migrate @ 9424]
"This patch contains two fixes. The first is rather trivial, just removes
the declaration of extra pointer used for deleting a message and
deletes the message directly.
The second is the real bug that needed fixing.
Short Explanation:
The old code only fixed the message that was being displayed, and
still sent the original unchecked message to the receiving party. All I
did was add a handler to the load_plugin function to make it fix the
message being sent as well.
Longer Explanation:
In my cursory look through the gaim code (warning, <15 minutes) it
appears the message pointer send to all the various *-im-msg and
*-chat-msg handlers is a copy of the original string each time. This
means if you fix the string at one stage (displaying), you have to fix it
again at the next (sending). This seems rather inefficient, but hey, it's
your client, maybe it was a design feature.
Anyway, the spellchk plugin was only fixing the displayed
message, and not the message being sent. So I thought my messages
were being fixed while those receiving them new I was screwing up. I
added substitute_somethingorother handler for the sending-im-msg
callback in the load_plugin function.
Other comments:
I didn't look to deeply into it since it's so late, but the
"displaying-chat-msg" and "sending-chat-msg" callbacks appear to
be broken. The spellchk.c currently has a handler registered for the
first callback, but the message displayed on my screen still contains
the original typos. If I try to register a handler for the second callback
listed, Gaim crashes when sending the message to a chat window. As
I said, I didn't look into why it was crashing, I just removed my
attempt to handle it and built this patch." --Matt Brenneke
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Fri, 16 Apr 2004 14:39:34 +0000 |
parents | f26e7dc1805e |
children | 9ee2542d1104 |
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# Makefile.mingw # # Author: hermanator12002@yahoo.com # Date 9/11/02 # Description: Top Makefile for win32 (mingw) port of Gaim # GAIM_SRC = ./src GAIM_PROTOS = $(GAIM_SRC)/protocols GAIM_PLUGINS = ./plugins GAIM_PIXMAPS = ./pixmaps GAIM_SOUNDS = ./sounds GAIM_INSTALL_DIR = ./win32-install-dir GTKSPELL_TOP = ../win32-dev/gtkspell-2.0.4/gtkspell IDLETRACK_TOP = $(GAIM_SRC)/win32/IdleTracker GTKRC_TOP = ../win32-dev/gtkrc OSCAR = $(GAIM_PROTOS)/oscar YAHOO = $(GAIM_PROTOS)/yahoo MSN = $(GAIM_PROTOS)/msn TOC = $(GAIM_PROTOS)/toc IRC = $(GAIM_PROTOS)/irc JABBER = $(GAIM_PROTOS)/jabber NAPSTER = $(GAIM_PROTOS)/napster TREPIA = $(GAIM_PROTOS)/trepia GG = $(GAIM_PROTOS)/gg PO = ./po VERSION := $(shell cat ./VERSION) NEEDED_DLLS = $(GTKSPELL_TOP)/libgtkspell.dll \ $(IDLETRACK_TOP)/idletrack.dll SOUNDS = $(GAIM_SOUNDS)/leave.wav \ $(GAIM_SOUNDS)/redalert.wav \ $(GAIM_SOUNDS)/receive.wav \ $(GAIM_SOUNDS)/send.wav \ $(GAIM_SOUNDS)/arrive.wav ## ## Don't forget to change STATIC_PROTO_INIT, in config.h.mingw if you ## change the status of a protocol (static/plugin) ## OSCAR_TYPE = PLUGIN YAHOO_TYPE = PLUGIN MSN_TYPE = PLUGIN TOC_TYPE = PLUGIN IRC_TYPE = PLUGIN JABBER_TYPE = PLUGIN NAPSTER_TYPE = PLUGIN GG_TYPE = PLUGIN TREPIA_TYPE = PLUGIN all: cp config.h.mingw config.h $(MAKE) TYPE='$(OSCAR_TYPE)' -C $(OSCAR) -f Makefile.mingw $(MAKE) TYPE='$(YAHOO_TYPE)' -C $(YAHOO) -f Makefile.mingw $(MAKE) TYPE='$(MSN_TYPE)' -C $(MSN) -f Makefile.mingw $(MAKE) TYPE='$(IRC_TYPE)' -C $(IRC) -f Makefile.mingw $(MAKE) TYPE='$(JABBER_TYPE)' -C $(JABBER) -f Makefile.mingw $(MAKE) TYPE='$(GG_TYPE)' -C $(GG) -f Makefile.mingw $(MAKE) -C $(GAIM_SRC) -f Makefile.mingw $(MAKE) -C $(GAIM_PLUGINS) -f Makefile.mingw install: all mkdir -p $(GAIM_INSTALL_DIR)/plugins mkdir -p $(GAIM_INSTALL_DIR)/sounds/gaim $(MAKE) -C $(GAIM_PIXMAPS) -f Makefile.mingw install $(MAKE) -C $(PO) -f Makefile.mingw install $(MAKE) -C $(GAIM_SRC) -f Makefile.mingw install $(MAKE) -C $(GAIM_PLUGINS) -f Makefile.mingw install $(MAKE) TYPE='$(OSCAR_TYPE)' -C $(OSCAR) -f Makefile.mingw install $(MAKE) TYPE='$(YAHOO_TYPE)' -C $(YAHOO) -f Makefile.mingw install $(MAKE) TYPE='$(MSN_TYPE)' -C $(MSN) -f Makefile.mingw install $(MAKE) TYPE='$(IRC_TYPE)' -C $(IRC) -f Makefile.mingw install $(MAKE) TYPE='$(JABBER_TYPE)' -C $(JABBER) -f Makefile.mingw install $(MAKE) TYPE='$(GG_TYPE)' -C $(GG) -f Makefile.mingw install cp $(NEEDED_DLLS) $(GAIM_INSTALL_DIR) cp $(SOUNDS) $(GAIM_INSTALL_DIR)/sounds/gaim installer: makensis.exe /DGAIM_VERSION="$(VERSION)" /DWITH_GTK gaim-installer.nsi installer_nogtk: makensis.exe /DGAIM_VERSION="$(VERSION)" gaim-installer.nsi installer_debug: makensis.exe /DGAIM_VERSION="$(VERSION)" /DDEBUG gaim-installer.nsi installers: installer installer_nogtk clean: $(MAKE) -C $(PO) -f Makefile.mingw clean $(MAKE) -C $(OSCAR) -f Makefile.mingw clean $(MAKE) -C $(YAHOO) -f Makefile.mingw clean $(MAKE) -C $(MSN) -f Makefile.mingw clean $(MAKE) -C $(IRC) -f Makefile.mingw clean $(MAKE) -C $(JABBER) -f Makefile.mingw clean $(MAKE) -C $(GG) -f Makefile.mingw clean $(MAKE) -C $(GAIM_SRC) -f Makefile.mingw clean $(MAKE) -C $(GAIM_PLUGINS) -f Makefile.mingw clean rm -rf config.h $(GAIM_INSTALL_DIR) rm -rf gaim*.exe