view src/win32/global.mak @ 10097:158950e7996d

[gaim-migrate @ 11119] I wrote this code with the assumption that iconv would fail if Gaim attempted to convert utf8 to an encoding that could not represent all the characters. This assumption is not true for all version of iconv (NetBSD 2.0, in this case). Pope not Calle of Flaxborough (notcalle) pointed this out and provided a fix. Thanks! committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Thu, 14 Oct 2004 03:44:42 +0000
parents 59ffe137176d
children cae2fb7e8594
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#
# global.mak
#
# This file should be included by all Makefile.mingw files for project
# wide definitions.
#

CC = gcc.exe

# Use -g flag when building debug version of Gaim (including plugins).
# Use -fnative-struct instead of -mms-bitfields when using mingw 1.1
# (gcc 2.95)
CFLAGS += -O2 -Wall -mno-cygwin -mms-bitfields

# If not specified, dlls are built with the default base address of 0x10000000.
# When loaded into a process address space a dll will be rebased if its base
# address colides with the base address of an existing dll.  To avoid rebasing 
# we do the following.  Rebasing can slow down the load time of dlls and it
# also renders debug info useless.
DLL_LD_FLAGS += -Wl,--enable-auto-image-base

VERSION := $(shell cat $(GAIM_TOP)/VERSION)

DEFINES += 	-DVERSION=\"$(VERSION)\" \
		-DHAVE_CONFIG_H