view src/gtkstock.c @ 11485:16b0da1f376f

[gaim-migrate @ 13727] Fix the /nick weirdness bug I introduced. Also, patch 1283539, from Peter Lawler (two changes) 1. When in a chat where Gaim can tell which users are buddies (i.e. non-Jabber chats), only the names of buddies are bolded. I'm not sure if I'll like this, but I'm committing it so we can all try it out. 2. "remove bold, underline, and italics when we're ignoring formatting, as well" committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Fri, 09 Sep 2005 20:14:32 +0000
parents 2c3fb4a0f785
children 0914f135760a
line wrap: on
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/**
 * @file gtkstock.c GTK+ Stock resources
 * @ingroup gtkui
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#include "internal.h"
#include "gtkgaim.h"

#include "gtkstock.h"

static struct StockIcon
{
	const char *name;
	const char *dir;
	const char *filename;

} const stock_icons[] =
{
	{ GAIM_STOCK_ABOUT,           "buttons", "about_menu.png"           },
	{ GAIM_STOCK_ACCOUNTS,        "buttons", "accounts.png"             },
#if GTK_CHECK_VERSION(2,6,0)
	{ GAIM_STOCK_ALIAS,           NULL,      GTK_STOCK_EDIT             },
#else
	{ GAIM_STOCK_ALIAS,           "buttons", "edit.png"                 },
#endif
	{ GAIM_STOCK_BGCOLOR,         "buttons", "change-bgcolor-small.png" },
	{ GAIM_STOCK_BLOCK,           NULL,      GTK_STOCK_STOP             },
	{ GAIM_STOCK_CHAT,            NULL,      GTK_STOCK_JUMP_TO          },
	{ GAIM_STOCK_CLEAR,           NULL,      GTK_STOCK_CLEAR            },
	{ GAIM_STOCK_DOWNLOAD,        NULL,      GTK_STOCK_GO_DOWN          },
	{ GAIM_STOCK_DIALOG_AUTH,     "dialogs", "gaim_auth.png"            },
	{ GAIM_STOCK_DIALOG_COOL,     "dialogs", "gaim_cool.png"            },
	{ GAIM_STOCK_DIALOG_ERROR,    "dialogs", "gaim_error.png"           },
	{ GAIM_STOCK_DIALOG_INFO,     "dialogs", "gaim_info.png"            },
	{ GAIM_STOCK_DIALOG_QUESTION, "dialogs", "gaim_question.png"        },
	{ GAIM_STOCK_DIALOG_WARNING,  "dialogs", "gaim_warning.png"         },
	{ GAIM_STOCK_FGCOLOR,         "buttons", "change-fgcolor-small.png" },
#if GTK_CHECK_VERSION(2,6,0)
	{ GAIM_STOCK_EDIT,            NULL,      GTK_STOCK_EDIT             },
#else
	{ GAIM_STOCK_EDIT,            "buttons", "edit.png"                 },
#endif
	{ GAIM_STOCK_FILE_CANCELED,   NULL,      GTK_STOCK_CANCEL           },
	{ GAIM_STOCK_FILE_DONE,       NULL,      GTK_STOCK_APPLY            },
	{ GAIM_STOCK_FILE_TRANSFER,   NULL,      GTK_STOCK_REVERT_TO_SAVED  },
	{ GAIM_STOCK_ICON_AWAY,       "icons",   "away.png"                 },
	{ GAIM_STOCK_ICON_AWAY_MSG,   "icons",   "msgpend.png"              },
	{ GAIM_STOCK_ICON_CONNECT,    "icons",   "connect.png"              },
	{ GAIM_STOCK_ICON_OFFLINE,    "icons",   "offline.png"              },
	{ GAIM_STOCK_ICON_ONLINE,     "icons",   "online.png"               },
	{ GAIM_STOCK_ICON_ONLINE_MSG, "icons",   "msgunread.png"            },
	{ GAIM_STOCK_IGNORE,          NULL,      GTK_STOCK_DIALOG_ERROR     },
	{ GAIM_STOCK_IM,              "buttons", "send-im.png"		    },
	{ GAIM_STOCK_IMAGE,           "buttons", "insert-image-small.png"   },
#if GTK_CHECK_VERSION(2,8,0)
	{ GAIM_STOCK_INFO,            NULL,      GTK_STOCK_INFO             },
#else
	{ GAIM_STOCK_INFO,            "icons",   "info.png"                 },
#endif
	{ GAIM_STOCK_INVITE,          NULL,      GTK_STOCK_JUMP_TO          },
	{ GAIM_STOCK_LINK,            "buttons", "insert-link-small.png"    },
	{ GAIM_STOCK_LOGO,            "gaim",    "logo.png"                 },
	{ GAIM_STOCK_MODIFY,          NULL,      GTK_STOCK_PREFERENCES      },
#if GTK_CHECK_VERSION(2,6,0)
	{ GAIM_STOCK_PAUSE,           NULL,      GTK_STOCK_MEDIA_PAUSE      },
#else
	{ GAIM_STOCK_PAUSE,           "buttons", "pause.png"                },
#endif
	{ GAIM_STOCK_OPEN_MAIL,       NULL,      GTK_STOCK_JUMP_TO          },
	{ GAIM_STOCK_SEND,            "buttons", "send-im.png"              },
	{ GAIM_STOCK_SIGN_ON,         NULL,      GTK_STOCK_EXECUTE          },
	{ GAIM_STOCK_SIGN_OFF,        NULL,      GTK_STOCK_CLOSE            },
	{ GAIM_STOCK_SMILEY,          "buttons", "insert-smiley-small.png"  },
	{ GAIM_STOCK_TEXT_BIGGER,     "buttons", "text_bigger.png"          },
	{ GAIM_STOCK_TEXT_NORMAL,     "buttons", "text_normal.png"          },
	{ GAIM_STOCK_TEXT_SMALLER,    "buttons", "text_smaller.png"         },
	{ GAIM_STOCK_TYPED,           "gaim",    "typed.png"                },
	{ GAIM_STOCK_TYPING,          "gaim",    "typing.png"               },
	{ GAIM_STOCK_STATUS_ONLINE,   "gaim",    "status-online.png"        },
	{ GAIM_STOCK_STATUS_OFFLINE,  "gaim",    "status-offline.png"       },
	{ GAIM_STOCK_STATUS_AWAY,     "gaim",    "status-away.png"          },
	{ GAIM_STOCK_STATUS_INVISIBLE,"gaim",    "status-invisible.png"     },
	{ GAIM_STOCK_STATUS_TYPING0,  "gaim",    "status-typing0.png"       },
	{ GAIM_STOCK_STATUS_TYPING1,  "gaim",    "status-typing1.png"       },
	{ GAIM_STOCK_STATUS_TYPING2,  "gaim",    "status-typing2.png"       },
	{ GAIM_STOCK_STATUS_TYPING3,  "gaim",    "status-typing3.png"       },
	{ GAIM_STOCK_STATUS_CONNECT0, "gaim",    "status-connect0.png"      },
	{ GAIM_STOCK_STATUS_CONNECT1, "gaim",    "status-connect1.png"      },
	{ GAIM_STOCK_STATUS_CONNECT2, "gaim",    "status-connect2.png"      },
	{ GAIM_STOCK_STATUS_CONNECT3, "gaim",    "status-connect3.png"      },
	{ GAIM_STOCK_UPLOAD,          NULL,      GTK_STOCK_GO_UP            },
	{ GAIM_STOCK_WARN,            NULL,      GTK_STOCK_DIALOG_WARNING   }
};

static const GtkStockItem stock_items[] =
{
	{ GAIM_STOCK_ALIAS,     N_("_Alias"),     0, 0, NULL },
	{ GAIM_STOCK_CHAT,      N_("_Join"),      0, 0, NULL },
	{ GAIM_STOCK_INVITE,    N_("_Invite"),    0, 0, NULL },
	{ GAIM_STOCK_MODIFY,    N_("_Modify"),    0, 0, NULL },
	{ GAIM_STOCK_OPEN_MAIL, N_("_Open Mail"), 0, 0, NULL },
	{ GAIM_STOCK_PAUSE,     N_("_Pause"),     0, 0, NULL },
	{ GAIM_STOCK_WARN,      N_("_Warn"),      0, 0, NULL }
};

static gchar *
find_file(const char *dir, const char *base)
{
	char *filename;

	if (base == NULL)
		return NULL;

	if (!strcmp(dir, "gaim"))
		filename = g_build_filename(DATADIR, "pixmaps", "gaim", base, NULL);
	else
	{
		filename = g_build_filename(DATADIR, "pixmaps", "gaim", dir,
									base, NULL);
	}

	if (!g_file_test(filename, G_FILE_TEST_EXISTS))
	{
		g_critical("Unable to load stock pixmap %s\n", base);

		g_free(filename);

		return NULL;
	}

	return filename;
}

static void
gaim_gtk_stock_versionize(GdkPixbuf **original, GtkWidget *widget) {
	GdkPixmap *pixmap;
	GtkStyle *style;
	PangoContext *context;
	PangoLayout *layout;
	gchar *markup;
	gint width, height;
	gint lwidth = 0, lheight = 0;

	style = gtk_widget_get_style(widget);

	gdk_pixbuf_render_pixmap_and_mask(*original, &pixmap, NULL, 255);
	width = gdk_pixbuf_get_width(*original);
	height = gdk_pixbuf_get_height(*original);
	g_object_unref(G_OBJECT(*original));

	context = gtk_widget_get_pango_context(widget);
	layout = pango_layout_new(context);

	markup = g_strdup_printf("<span foreground=\"#FFFFFF\" size=\"larger\">%s</span>", VERSION);
	pango_layout_set_font_description(layout, style->font_desc);
	pango_layout_set_markup(layout, markup, strlen(markup));
	g_free(markup);

	pango_layout_get_pixel_size(layout, &lwidth, &lheight);
	gdk_draw_layout(GDK_DRAWABLE(pixmap), style->bg_gc[GTK_STATE_NORMAL],
					width - (lwidth + 3), height - (lheight + 1), layout);
	g_object_unref(G_OBJECT(layout));

	*original = gdk_pixbuf_get_from_drawable(NULL, pixmap, NULL,
											 0, 0, 0, 0,
											 width, height);
	g_object_unref(G_OBJECT(pixmap));
}

void
gaim_gtk_stock_init(void)
{
	static gboolean stock_initted = FALSE;
	GtkIconFactory *icon_factory;
	int i;
	GtkWidget *win;

	if (stock_initted)
		return;

	stock_initted = TRUE;

	/* Setup the icon factory. */
	icon_factory = gtk_icon_factory_new();

	gtk_icon_factory_add_default(icon_factory);

	/* Er, yeah, a hack, but it works. :) */
	win = gtk_window_new(GTK_WINDOW_TOPLEVEL);
	gtk_widget_realize(win);

	for (i = 0; i < G_N_ELEMENTS(stock_icons); i++)
	{
		GdkPixbuf *pixbuf;
		GtkIconSet *iconset;
		gchar *filename;

		if (stock_icons[i].dir == NULL)
		{
			/* GTK+ Stock icon */
			iconset = gtk_style_lookup_icon_set(gtk_widget_get_style(win),
												stock_icons[i].filename);
		}
		else
		{
			filename = find_file(stock_icons[i].dir, stock_icons[i].filename);

			if (filename == NULL)
				continue;

			pixbuf = gdk_pixbuf_new_from_file(filename, NULL);

			g_free(filename);

			if (!strcmp(stock_icons[i].name, GAIM_STOCK_LOGO))
				gaim_gtk_stock_versionize(&pixbuf, win);

			iconset = gtk_icon_set_new_from_pixbuf(pixbuf);

			g_object_unref(G_OBJECT(pixbuf));
		}

		gtk_icon_factory_add(icon_factory, stock_icons[i].name, iconset);

		gtk_icon_set_unref(iconset);
	}

	gtk_widget_destroy(win);

	/* register custom icon sizes */
	gtk_icon_size_register(GAIM_ICON_SIZE_LOGO, 330, 90);
	gtk_icon_size_register(GAIM_ICON_SIZE_DIALOG_COOL, 40, 60);
	gtk_icon_size_register(GAIM_ICON_SIZE_STATUS, 30, 30);

	g_object_unref(G_OBJECT(icon_factory));

	/* Register the stock items. */
	gtk_stock_add_static(stock_items, G_N_ELEMENTS(stock_items));
}