Mercurial > pidgin.yaz
view src/gaim-client-example.c @ 12434:1811afd29b57
[gaim-migrate @ 14741]
OSCAR, at least, is guilty of setting status messages on statuses
which do not accept a message with some regularity. I'm betting other
protocols have similar errors. This causes such errors to be logged
as an error to the debug window, so that they can be tracked down and
fixed.
In general, we seem to be abusing g_return_if_fail -- it's intended
to be an *assertion*, not a shortcut for normal return conditions.
I think it complains (or can complain) to the debug window itself ...
maybe we need to make it louder.
committer: Tailor Script <tailor@pidgin.im>
author | Ethan Blanton <elb@pidgin.im> |
---|---|
date | Fri, 09 Dec 2005 05:07:10 +0000 |
parents | c9312177821a |
children | 8bda65b88e49 |
line wrap: on
line source
#define DBUS_API_SUBJECT_TO_CHANGE #include <stdio.h> #include <stdlib.h> #include "gaim-client.h" /* This example demonstrates how to use libgaim-client to communicate with gaim. The names and signatures of functions provided by libgaim-client are the same as those in gaim. However, all structures (such as GaimAccount) are opaque, that is, you can only use pointer to them. In fact, these pointers DO NOT actually point to anything, they are just integer identifiers of assigned to these structures by gaim. So NEVER try to dereference these pointers. Integer ids as disguised as pointers to provide type checking and prevent mistakes such as passing an id of GaimAccount when an id of GaimBuddy is expected. According to glib manual, this technique is portable. */ int main (int argc, char **argv) { GList *alist, *node; gaim_init(); alist = gaim_accounts_get_all(); for (node = alist; node; node = node->next) { GaimAccount *account = (GaimAccount*) node->data; char *name = gaim_account_get_username(account); g_print("Name: %s\n", name); g_free(name); } g_list_free(alist); return 0; }