view src/gaim-send @ 12434:1811afd29b57

[gaim-migrate @ 14741] OSCAR, at least, is guilty of setting status messages on statuses which do not accept a message with some regularity. I'm betting other protocols have similar errors. This causes such errors to be logged as an error to the debug window, so that they can be tracked down and fixed. In general, we seem to be abusing g_return_if_fail -- it's intended to be an *assertion*, not a shortcut for normal return conditions. I think it complains (or can complain) to the debug window itself ... maybe we need to make it louder. committer: Tailor Script <tailor@pidgin.im>
author Ethan Blanton <elb@pidgin.im>
date Fri, 09 Dec 2005 05:07:10 +0000
parents 64fadbf3810f
children ac5bc9a7b603
line wrap: on
line source

#!/bin/bash

METHOD_NAME=$1

if test -z "$METHOD_NAME" 
then
    cat <<EOF 
This program calls gaim API functions using DBus and prints the return value.
If you are not interested in the return value, use gaim-send-async.

Usage:

   $0 method-name type1:parameter1 type2:parameter2 ...

This shell script just invokes dbus-send, see man dbus-send for how 
to specify the parameters.  

Examples:

   $0 GaimAccountsFindConnected string: string:prpl-jabber
   $0 GaimAccountsGetAll
   $0 GaimCoreQuit

Use dbus-viewer to get the list of supported functions and their parameters.
EOF
    exit 1
fi

shift
dbus-send --dest=org.gaim.GaimService --print-reply --type=method_call /org/gaim/GaimObject org.gaim.GaimInterface.$METHOD_NAME "$@"

echo