Mercurial > pidgin.yaz
view plugins/simple.c @ 12476:18b16e801e6f
[gaim-migrate @ 14787]
SF Patch #1379107 from evands
'Properly notify the UI when a buddy icon changes
gaim_buddy_set_icon() currently does nothing if the incoming
GaimBuddyIcon* is the same as buddy->icon.
This is wrong, however, because gaim_buddy_icon_new() will recycle an
existing GaimBuddyIcon* object for the buddy, replacing its data with the
new buddy icon data, if possible. The recycling means that just because
(icon == buddy->icon) we can't assume nothing has changed.
This patch makes the "buddy-icon-changed" signal be sent and the
gaim_blist_update_buddy_icon() function be called appropriately when the
buddy icon changes.
Call stack that gets us here from prpl code, for those keeping score at
home:
gaim_buddy_icons_set_for_user() -> gaim_buddy_icon_new() ->
gaim_buddy_icon_set_data() -> gaim_buddy_icon_update() ->
gaim_buddy_set_icon()'
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Tue, 13 Dec 2005 08:10:28 +0000 |
parents | bb0d7b719af2 |
children | 428f86e1fd27 |
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#include "internal.h" #include "debug.h" #include "plugin.h" #include "version.h" static gboolean plugin_load(GaimPlugin *plugin) { gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin loaded.\n"); return TRUE; } static gboolean plugin_unload(GaimPlugin *plugin) { gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin unloaded.\n"); return TRUE; } static GaimPluginInfo info = { GAIM_PLUGIN_MAGIC, GAIM_MAJOR_VERSION, GAIM_MINOR_VERSION, GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ NULL, /**< id */ N_("Simple Plugin"), /**< name */ VERSION, /**< version */ /** summary */ N_("Tests to see that most things are working."), /** description */ N_("Tests to see that most things are working."), "Eric Warmenhoven <eric@warmenhoven.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ plugin_unload, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL, /**< extra_info */ NULL, NULL }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(simple, init_plugin, info)