view sounds/Makefile.am @ 12476:18b16e801e6f

[gaim-migrate @ 14787] SF Patch #1379107 from evands 'Properly notify the UI when a buddy icon changes gaim_buddy_set_icon() currently does nothing if the incoming GaimBuddyIcon* is the same as buddy->icon. This is wrong, however, because gaim_buddy_icon_new() will recycle an existing GaimBuddyIcon* object for the buddy, replacing its data with the new buddy icon data, if possible. The recycling means that just because (icon == buddy->icon) we can't assume nothing has changed. This patch makes the "buddy-icon-changed" signal be sent and the gaim_blist_update_buddy_icon() function be called appropriately when the buddy icon changes. Call stack that gets us here from prpl code, for those keeping score at home: gaim_buddy_icons_set_for_user() -> gaim_buddy_icon_new() -> gaim_buddy_icon_set_data() -> gaim_buddy_icon_update() -> gaim_buddy_set_icon()' committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Tue, 13 Dec 2005 08:10:28 +0000
parents 5dd9c1df6459
children
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EXTRA_DIST = \
		alert.wav \
		login.wav \
		logout.wav \
		receive.wav \
		send.wav

soundsdir =	$(datadir)/sounds/gaim
sounds_DATA =	$(EXTRA_DIST)