view src/gtkmedia.c @ 12229:18f0dadb29cf

[gaim-migrate @ 14531] SF Patch #1366481 from Michael Carlson "The function gtk_smiley_tree_insert() in gtkimhtml.c is using up (on my system) the most CPU of all the functions in gaim whenever the preferences box is opened (tested by opening the preferences box 50 times and measuring with oprofile). The function is called some 297 times each time the prefs box is opened, and each time we call strlen() on a (usually 3 or 4) character string to see if the string is empty or not. I've eliminated the unnecessary call to strlen by checking the first element, and I've changed the while {} loop to a do {} while loop, because since we return if the string is empty at the beginning of the function, the same check on the first iteration of the loop is unnecessary. I believe it's faster for every case, even if only by a little bit." I don't know how necessary this is, but it doesn't hurt and it doesn't negatively impact the readability of the code. I also fixed an existing piece of code for which the compiler issued a warning. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sat, 26 Nov 2005 17:09:29 +0000
parents 90d7e0f342fa
children
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/**
 * @file gtkmedia.h Voice and Video UI
 * @ingroup gtkui
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#include "internal.h"

#ifdef HAVE_VV

#include "debug.h"
#include "gtkconv.h"
#include "gtkmedia.h"

typedef struct {
	GtkWidget *call_pane;
	GtkWidget *bbox;
} GaimGtkVoiceChat;


static void gaim_gtk_media_new_voice_chat(GaimVoiceChat *vc)
{
	GaimGtkVoiceChat *gvc = g_new0(GaimGtkVoiceChat, 1);
	gaim_voice_chat_set_ui_data(vc, gvc);

}

static void gaim_gtk_media_destroy(GaimVoiceChat *vc)
{
	GaimConversation *conv = gaim_conversation_new(GAIM_CONV_TYPE_IM, gaim_connection_get_account(gaim_voice_chat_get_connection(vc)),
						       gaim_voice_chat_get_name(vc));
	GaimGtkVoiceChat *gvc = (GaimGtkVoiceChat*)gaim_voice_chat_get_ui_data(vc);
	gaim_conversation_write(conv, NULL, _("Call ended."), GAIM_MESSAGE_SYSTEM, time(NULL));
	gtk_widget_destroy(gvc->call_pane);
	g_free(gvc);
}

static void gaim_gtk_media_state_change(GaimVoiceChat *vc, GaimMediaState state)
{
	GaimGtkVoiceChat *gvc = (GaimGtkVoiceChat*)gaim_voice_chat_get_ui_data(vc);
       	GaimConversation *conv = gaim_conversation_new(GAIM_CONV_TYPE_IM, gaim_connection_get_account(gaim_voice_chat_get_connection(vc)),
						       gaim_voice_chat_get_name(vc));
	GaimGtkConversation *gtkconv = GAIM_GTK_CONVERSATION(conv);
	GtkWidget *hbox, *bbox;
	GtkWidget *button;
	char *msg = NULL;
	
	switch (state) {
	case GAIM_MEDIA_STATE_CALLING:
		msg = g_strdup_printf(_("Calling %s"), gaim_voice_chat_get_name(vc));
		gaim_conversation_write(conv, NULL, msg, GAIM_MESSAGE_SYSTEM, time(NULL));
		g_free(msg);
		hbox = gtk_hbox_new(FALSE, 6);
		button = gtk_button_new_with_label(_("End Call"));
		g_signal_connect_swapped(G_OBJECT(button), "clicked", G_CALLBACK(gaim_voice_chat_terminate), vc);
		gvc->call_pane = hbox;
		gtk_box_pack_end(GTK_BOX(hbox), button, FALSE, 0, 0);
		gtk_box_pack_end(GTK_BOX(gtkconv->tab_cont), hbox, FALSE, 0, 0);
		gtk_widget_show_all(hbox);
		break;
	case GAIM_MEDIA_STATE_RECEIVING:
		msg = g_strdup_printf(_("Receiving call from %s"), gaim_voice_chat_get_name(vc));
		gaim_conversation_write(conv, NULL, msg, GAIM_MESSAGE_SYSTEM, time(NULL));
		g_free(msg);
		hbox = gtk_hbox_new(FALSE, 6);
		bbox = gvc->bbox = gtk_hbutton_box_new();
		gtk_button_box_set_layout(GTK_BUTTON_BOX(bbox), GTK_BUTTONBOX_END);
		gtk_box_set_spacing(GTK_BOX(bbox), 6);
		gtk_container_add(GTK_CONTAINER(hbox), bbox);
		button = gtk_button_new_with_label(_("Reject Call"));
		g_signal_connect_swapped(G_OBJECT(button), "clicked", G_CALLBACK(gaim_voice_chat_reject), vc);
		gvc->call_pane = hbox;
		gtk_box_pack_end(GTK_BOX(bbox), button, FALSE, 0, 0);
		gtk_box_pack_end(GTK_BOX(gtkconv->tab_cont), hbox, FALSE, 0, 0);
		
		button = gtk_button_new_with_label(_("Accept call"));
		g_signal_connect_swapped(G_OBJECT(button), "clicked", G_CALLBACK(gaim_voice_chat_accept), vc);
		gtk_box_pack_end(GTK_BOX(bbox), button, FALSE, 0, 0);
		
		gtk_widget_show_all(hbox);
		break;
	case GAIM_MEDIA_STATE_IN_PROGRESS:
		msg = g_strdup_printf(_("Connected to %s"), gaim_voice_chat_get_name(vc));
		gaim_conversation_write(conv, NULL, msg, GAIM_MESSAGE_SYSTEM, time(NULL));
		g_free(msg);
		if (gvc->bbox) {
			gtk_widget_destroy(gvc->bbox);
			gvc->bbox = NULL;
			button = gtk_button_new_with_label(_("End Call"));
			g_signal_connect_swapped(G_OBJECT(button), "clicked", G_CALLBACK(gaim_voice_chat_terminate), vc);
			gtk_box_pack_end(GTK_BOX(gvc->call_pane), button, FALSE, 0, 0);
			gtk_widget_show(button);
		}
		button = gtk_check_button_new_with_mnemonic(_("_Mute"));
		gtk_box_pack_start(GTK_BOX(gvc->call_pane), button, FALSE, 0, 0);
		gtk_widget_show(button);
		break;
	default:
		break;
	}
}


static GaimMediaUiOps ui_ops =
{
	gaim_gtk_media_new_voice_chat,
	gaim_gtk_media_destroy,
	gaim_gtk_media_state_change
};

void gaim_gtk_media_init(void)
{
	gaim_debug_info("gtkmedia","Initialising\n");
	gaim_media_set_ui_ops(&ui_ops);
}

#endif  /* HAVE_VV */