Mercurial > pidgin.yaz
view src/protocols/qq/char_conv.c @ 14019:19a1812e6c46
[gaim-migrate @ 16615]
Fix a crash.
committer: Tailor Script <tailor@pidgin.im>
author | Sadrul Habib Chowdhury <imadil@gmail.com> |
---|---|
date | Wed, 02 Aug 2006 06:24:38 +0000 |
parents | 983fd420e86b |
children | ef8490f9e823 |
line wrap: on
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/** * The QQ2003C protocol plugin * * for gaim * * Copyright (C) 2004 Puzzlebird * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ // START OF FILE /*****************************************************************************/ #include "debug.h" // gaim_debug #include "internal.h" // strlen // #include <regex.h> #include "utils.h" // hex_dump_to_str #include "packet_parse.h" // read_packet #include "char_conv.h" #include "qq.h" // QQ_CHARSET_DEFAULT #define QQ_SMILEY_AMOUNT 96 #define UTF8 "UTF-8" #define QQ_CHARSET_ZH_CN "GBK" #define QQ_CHARSET_ENG "ISO-8859-1" #define QQ_NULL_MSG "(NULL)" // return this if conversion fail #define QQ_NULL_SMILEY "(SM)" // return this if smiley conversion fails // a debug function void _qq_show_packet(gchar * desc, gchar * buf, gint len); const gchar qq_smiley_map[QQ_SMILEY_AMOUNT] = { 0x41, 0x43, 0x42, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f, 0x73, 0x74, 0x75, 0x76, 0x77, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x78, 0x79, 0x7a, 0x7b, 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x59, 0x5a, 0x5c, 0x58, 0x57, 0x55, 0x7c, 0x7d, 0x7e, 0x7f, 0x9a, 0x9b, 0x60, 0x67, 0x9c, 0x9d, 0x9e, 0x5e, 0x9f, 0x89, 0x80, 0x81, 0x82, 0x62, 0x63, 0x64, 0x65, 0x66, 0x83, 0x68, 0x84, 0x85, 0x86, 0x87, 0x6b, 0x6e, 0x6f, 0x70, 0x88, 0xa0, 0x50, 0x51, 0x52, 0x53, 0x54, 0x56, 0x5b, 0x5d, 0x5f, 0x61, 0x69, 0x6a, 0x6c, 0x6d, 0x71, 0x72, }; // change from \\ to / by gfhuang, for gaim2beta2 // change the pixmaps/smiley/theme file as well const gchar *gaim_smiley_map[QQ_SMILEY_AMOUNT] = { "/jy", "/pz", "/se", "/fd", "/dy", "/ll", "/hx", "/bz", "/shui", "/dk ", "/gg", "/fn", "/tp", "/cy", "/wx", "/ng", "/kuk", "/feid", "/zk", "/tu", "/tx", "/ka", "/by", "/am", "/jie", "/kun", "/jk", "/lh", "/hanx", "/db", "/fendou", "/zhm", "/yiw", "/xu", "/yun", "/zhem", "/shuai", "/kl", "/qiao", "/zj", "/shan", "/fad", "/aiq", "/tiao", "/zhao", "/mm", "/zt", "/maom", "/xg", "/yb", "/qianc", "/dp", "/bei", "/dg", "/shd", "/zhd", "/dao", "/zq", "/yy", "/bb", "/gf", "/fan", "/yw", "/mg", "/dx", "/wen", "/xin", "/xs", "/hy", "/lw", "/dh", "/sj", "/yj", "/ds", "/ty", "/yl", "/qiang", "/ruo", "/ws", "/shl", "/dd", "/mn", "/hl", "/mamao", "/qz", "/fw", "/oh", "/bj", "/qsh", "/xig", "/xy", "/duoy", "/xr", "/xixing", "/nv", "/nan" }; /*****************************************************************************/ // these functions parses font-attr static gchar _get_size(gchar font_attr) { return font_attr & 0x1f; } static gboolean _check_bold(gchar font_attr) { return (font_attr & 0x20) ? TRUE : FALSE; } static gboolean _check_italic(gchar font_attr) { return (font_attr & 0x40) ? TRUE : FALSE; } static gboolean _check_underline(gchar font_attr) { return (font_attr & 0x80) ? TRUE : FALSE; } /*****************************************************************************/ // convert a string from from_charset to to_charset, using g_convert static gchar *_my_convert(const gchar * str, gssize len, const gchar * to_charset, const gchar * from_charset) { GError *error = NULL; gchar *ret; gsize byte_read, byte_write; g_return_val_if_fail(str != NULL && to_charset != NULL && from_charset != NULL, g_strdup(QQ_NULL_MSG)); ret = g_convert(str, len, to_charset, from_charset, &byte_read, &byte_write, &error); if (error == NULL) return ret; // conversion is OK else { // conversion error gaim_debug(GAIM_DEBUG_ERROR, "QQ", "%s\n", error->message); gaim_debug(GAIM_DEBUG_WARNING, "QQ", "Dump failed text\n%s", hex_dump_to_str(str, (len == -1) ? strlen(str) : len)); g_error_free(error); return g_strdup(QQ_NULL_MSG); } // if error } // _my_convert /*****************************************************************************/ // take the input as a pascal string and return a converted c-string in UTF-8 // returns the number of bytes read, return -1 if fatal error // the converted UTF-8 will be save in ret, gint convert_as_pascal_string(guint8 * data, gchar ** ret, const gchar * from_charset) { guint8 len; g_return_val_if_fail(data != NULL && from_charset != NULL, -1); len = data[0]; *ret = _my_convert(data + 1, (gssize) len, UTF8, from_charset); return len + 1; } // convert_as_pascal_string /*****************************************************************************/ // convert QQ formatted msg to GAIM formatted msg (and UTF-8) gchar *qq_encode_to_gaim(guint8 * data, gint len, const gchar * msg) { GString *encoded; guint8 font_attr, font_size, color[3], bar, *cursor; gboolean is_bold, is_italic, is_underline; guint16 charset_code; gchar *font_name, *color_code, *msg_utf8, *ret; cursor = data; _qq_show_packet("QQ_MESG recv for font style", data, len); read_packet_b(data, &cursor, len, &font_attr); read_packet_data(data, &cursor, len, color, 3); // red,green,blue color_code = g_strdup_printf("#%02x%02x%02x", color[0], color[1], color[2]); read_packet_b(data, &cursor, len, &bar); // skip, not sure of its use read_packet_w(data, &cursor, len, &charset_code); font_name = g_strndup(cursor, data + len - cursor); font_size = _get_size(font_attr); is_bold = _check_bold(font_attr); is_italic = _check_italic(font_attr); is_underline = _check_underline(font_attr); // although there is charset returned from QQ msg, it is can not be used // for example, if a user send a Chinese message from English windows // the charset_code in QQ msg is 0x0000, not 0x8602 // therefore, it is better to use uniform conversion. // by default, we use GBK, which includes all character of SC, TC, and EN msg_utf8 = qq_to_utf8(msg, QQ_CHARSET_DEFAULT); encoded = g_string_new(""); // Henry: The range QQ sends rounds from 8 to 22, where a font size // of 10 is equal to 3 in html font tag g_string_append_printf(encoded, "<font color=\"%s\"><font face=\"%s\"><font size=\"%d\">", color_code, font_name, font_size / 3); gaim_debug(GAIM_DEBUG_INFO, "QQ_MESG", "recv <font color=\"%s\"><font face=\"%s\"><font size=\"%d\">\n", color_code, font_name, font_size / 3); g_string_append(encoded, msg_utf8); if (is_bold) { g_string_prepend(encoded, "<b>"); g_string_append(encoded, "</b>"); } if (is_italic) { g_string_prepend(encoded, "<i>"); g_string_append(encoded, "</i>"); } if (is_underline) { g_string_prepend(encoded, "<u>"); g_string_append(encoded, "</u>"); } g_string_append(encoded, "</font></font></font>"); ret = encoded->str; g_free(msg_utf8); g_free(font_name); g_free(color_code); g_string_free(encoded, FALSE); return ret; } // qq_encode_to_gaim /*****************************************************************************/ // two convenient methods, using _my_convert gchar *utf8_to_qq(const gchar * str, const gchar * to_charset) { return _my_convert(str, -1, to_charset, UTF8); } // utf8_to_qq gchar *qq_to_utf8(const gchar * str, const gchar * from_charset) { return _my_convert(str, -1, UTF8, from_charset); } // qq_to_utf8 /*****************************************************************************/ // QQ uses binary code for smiley, while gaim uses strings. // there is a mapping relations between these two. gchar *qq_smiley_to_gaim(gchar * text) { gint index; gchar qq_smiley, *cur_seg, **segments, *ret; GString *converted; converted = g_string_new(""); segments = split_data(text, strlen(text), "\x14", 0); g_string_append(converted, segments[0]); while ((*(++segments)) != NULL) { cur_seg = *segments; qq_smiley = cur_seg[0]; for (index = 0; index < QQ_SMILEY_AMOUNT; index++) if (qq_smiley_map[index] == qq_smiley) break; if (index >= QQ_SMILEY_AMOUNT) g_string_append(converted, QQ_NULL_SMILEY); else { g_string_append(converted, gaim_smiley_map[index]); g_string_append(converted, (cur_seg + 1)); } // if index } // while ret = converted->str; g_string_free(converted, FALSE); return ret; } // qq_smiley_to_gaim /*****************************************************************************/ // convert smiley from gaim style to qq binary code gchar *gaim_smiley_to_qq(gchar * text) { gchar *begin, *cursor, *ret; gint index; GString *converted; converted = g_string_new(text); for (index = 0; index < QQ_SMILEY_AMOUNT; index++) { begin = cursor = converted->str; while ((cursor = g_strstr_len(cursor, -1, gaim_smiley_map[index]))) { g_string_erase(converted, (cursor - begin), strlen(gaim_smiley_map[index])); g_string_insert_c(converted, (cursor - begin), 0x14); g_string_insert_c(converted, (cursor - begin + 1), qq_smiley_map[index]); cursor++; } // while } // for g_string_append_c(converted, 0x20); // important for last smiiley ret = converted->str; g_string_free(converted, FALSE); return ret; } // gaim_smiley_to_qq /*****************************************************************************/ // END OF FILE