view Makefile.mingw @ 9843:19fd43d52d18

[gaim-migrate @ 10721] " I didn't notice this bug had been closed until I went looking for it again. :) I have been able to crash Gaim 0.82cvs using the method described in the bug. It looks like there was a patch to the gestures plugin to catch a case where it catches the release of a non-gestures button and the gesture is active. It seems as though there is a way to confuse GDK (or the gestures plugin) into missing the button release event for the gestures button by sending it a bunch of events at the same time (chord-clicking all 3 buttons of the mouse at once). This patch traps when other buttons are clicked after a gesture is active and cancels the gesture. I don't know if it's the Right Fix(tm), but it does keep it from crashing on my system. I also trapped a place or two where it would actually segfault in Gaim; the button trap is more of a fix to keep the gesture from "sticking". If the gesture sticks and we trap the null data pointers, Gaim still crashes with a badDrawable X error. The error was 'BadDrawable (invalid Pixmap or Window parameter)'. (Details: serial 5520 error_code 9 request_code 66 minor_code 0) " --Dave (kat) West committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Mon, 23 Aug 2004 23:56:23 +0000
parents 24f84b7ffe8e
children 776c701cea2e
line wrap: on
line source

# Makefile.mingw
#
# Author: hermanator12002@yahoo.com
# Date 9/11/02
# Description: Top Makefile for win32 (mingw) port of Gaim
#

GAIM_SRC = ./src
GAIM_PROTOS = $(GAIM_SRC)/protocols
GAIM_PLUGINS = ./plugins
GAIM_PIXMAPS = ./pixmaps
GAIM_SOUNDS = ./sounds
GAIM_INSTALL_DIR = ./win32-install-dir
GTKSPELL_TOP = ../win32-dev/gtkspell-2.0.6/gtkspell
IDLETRACK_TOP = $(GAIM_SRC)/win32/IdleTracker
GTKRC_TOP = ../win32-dev/gtkrc
OSCAR = $(GAIM_PROTOS)/oscar
YAHOO = $(GAIM_PROTOS)/yahoo
MSN = $(GAIM_PROTOS)/msn
TOC = $(GAIM_PROTOS)/toc
IRC = $(GAIM_PROTOS)/irc
JABBER = $(GAIM_PROTOS)/jabber
NAPSTER = $(GAIM_PROTOS)/napster
TREPIA = $(GAIM_PROTOS)/trepia
GG = $(GAIM_PROTOS)/gg
NOVELL = $(GAIM_PROTOS)/novell
PO = ./po

VERSION := $(shell cat ./VERSION)

NEEDED_DLLS =		$(GTKSPELL_TOP)/libgtkspell.dll \
			$(IDLETRACK_TOP)/idletrack.dll

SOUNDS =		$(GAIM_SOUNDS)/leave.wav \
			$(GAIM_SOUNDS)/redalert.wav \
			$(GAIM_SOUNDS)/receive.wav \
			$(GAIM_SOUNDS)/send.wav \
			$(GAIM_SOUNDS)/arrive.wav


##
## Don't forget to change STATIC_PROTO_INIT, in config.h.mingw if you
## change the status of a protocol (static/plugin)
##

OSCAR_TYPE = PLUGIN
YAHOO_TYPE = PLUGIN
MSN_TYPE = PLUGIN
TOC_TYPE = PLUGIN
IRC_TYPE = PLUGIN
JABBER_TYPE = PLUGIN
NAPSTER_TYPE = PLUGIN
GG_TYPE = PLUGIN
NOVELL_TYPE = PLUGIN
TREPIA_TYPE = PLUGIN

all:
	cp config.h.mingw config.h
	$(MAKE) TYPE='$(OSCAR_TYPE)' -C $(OSCAR) -f Makefile.mingw
	$(MAKE) TYPE='$(YAHOO_TYPE)' -C $(YAHOO) -f Makefile.mingw
	$(MAKE) TYPE='$(MSN_TYPE)' -C $(MSN) -f Makefile.mingw
	$(MAKE) TYPE='$(IRC_TYPE)' -C $(IRC) -f Makefile.mingw
	$(MAKE) TYPE='$(JABBER_TYPE)' -C $(JABBER) -f Makefile.mingw
	$(MAKE) TYPE='$(NAPSTER_TYPE)' -C $(NAPSTER) -f Makefile.mingw
	$(MAKE) TYPE='$(GG_TYPE)' -C $(GG) -f Makefile.mingw
	$(MAKE) TYPE='$(NOVELL_TYPE)' -C $(NOVELL) -f Makefile.mingw
	$(MAKE) -C $(GAIM_SRC) -f Makefile.mingw
	$(MAKE) -C $(GAIM_PLUGINS) -f Makefile.mingw


install: all
	mkdir -p $(GAIM_INSTALL_DIR)/plugins
	mkdir -p $(GAIM_INSTALL_DIR)/sounds/gaim
	$(MAKE) -C $(GAIM_PIXMAPS) -f Makefile.mingw install
	$(MAKE) -C $(PO) -f Makefile.mingw install
	$(MAKE) -C $(GAIM_SRC) -f Makefile.mingw install
	$(MAKE) -C $(GAIM_PLUGINS) -f Makefile.mingw install
	$(MAKE) TYPE='$(OSCAR_TYPE)' -C $(OSCAR) -f Makefile.mingw install
	$(MAKE) TYPE='$(YAHOO_TYPE)' -C $(YAHOO) -f Makefile.mingw install
	$(MAKE) TYPE='$(MSN_TYPE)' -C $(MSN) -f Makefile.mingw install
	$(MAKE) TYPE='$(IRC_TYPE)' -C $(IRC) -f Makefile.mingw install
	$(MAKE) TYPE='$(JABBER_TYPE)' -C $(JABBER) -f Makefile.mingw install
	$(MAKE) TYPE='$(NAPSTER_TYPE)' -C $(NAPSTER) -f Makefile.mingw install
	$(MAKE) TYPE='$(GG_TYPE)' -C $(GG) -f Makefile.mingw install
	$(MAKE) TYPE='$(NOVELL_TYPE)' -C $(NOVELL) -f Makefile.mingw install
	cp $(NEEDED_DLLS) $(GAIM_INSTALL_DIR)
	cp $(SOUNDS) $(GAIM_INSTALL_DIR)/sounds/gaim

installer:
	makensis.exe /DGAIM_VERSION="$(VERSION)" /DWITH_GTK gaim-installer.nsi

installer_nogtk:
	makensis.exe /DGAIM_VERSION="$(VERSION)" gaim-installer.nsi

installer_debug:
	makensis.exe /DGAIM_VERSION="$(VERSION)" /DDEBUG gaim-installer.nsi

installers: installer installer_nogtk


clean:
	$(MAKE) -C $(PO) -f Makefile.mingw clean
	$(MAKE) -C $(OSCAR) -f Makefile.mingw clean
	$(MAKE) -C $(YAHOO) -f Makefile.mingw clean
	$(MAKE) -C $(MSN) -f Makefile.mingw clean
	$(MAKE) -C $(IRC) -f Makefile.mingw clean
	$(MAKE) -C $(JABBER) -f Makefile.mingw clean
	$(MAKE) -C $(NAPSTER) -f Makefile.mingw clean
	$(MAKE) -C $(GG) -f Makefile.mingw clean
	$(MAKE) -C $(NOVELL) -f Makefile.mingw clean
	$(MAKE) -C $(GAIM_SRC) -f Makefile.mingw clean
	$(MAKE) -C $(GAIM_PLUGINS) -f Makefile.mingw clean
	rm -rf config.h $(GAIM_INSTALL_DIR)
	rm -rf gaim*.exe