view doc/blist-signals.dox @ 9613:1b13160bf5a4

[gaim-migrate @ 10456] "Okay, now it's better. Still should close #997210. Note the list below is mostly the same as my initial comment and replaces the former information. 1) Prevent a crash if you sign off and try to dequeue messages from the away dialog. This was because we tried to use the destroyed GaimConnection in a couple places to get the prpl's name for the HTML logger and other conversation data. We look up the information via the account instead. 2) Prevent a possible crash if gaim_gtkconv_write_conv is called with who as NULL. 3) Prevent (null) or an empty string from being logged as the sender's name if the sender no longer has an alias because the account is signed off." --Kevin Stange committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Thu, 29 Jul 2004 03:11:00 +0000
parents 2583056be3a4
children 201617d49573
line wrap: on
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/** @page blist-signals Buddy List Signals

 @signals
  @signal buddy-away
  @signal buddy-back
  @signal buddy-idle
  @signal buddy-unidle
  @signal buddy-signed-on
  @signal buddy-signed-off
  @signal update-idle
  @signal blist-node-extended-menu
 @endsignals

 <hr>

 @signaldef buddy-away
  @signalproto
void (*buddy_away)(struct buddy *buddy);
  @endsignalproto
  @signaldesc
   Emitted when a buddy on your buddy list goes away.
  @param buddy The buddy that went away.
 @endsignaldef

 @signaldef buddy-back
  @signalproto
void (*buddy_back)(struct buddy *buddy);
  @endsignalproto
  @signaldesc
   Emitted when a buddy on your buddy list comes back from being away.
  @param buddy The buddy that came back from being away.
 @endsignaldef

 @signaldef buddy-idle
  @signalproto
void (*buddy_idle)(struct buddy *buddy);
  @endsignalproto
  @signaldesc
   Emitted when a buddy on your buddy list becomes idle.
  @param buddy The buddy that became idle.
 @endsignaldef

 @signaldef buddy-unidle
  @signalproto
void (*buddy_unidle)(struct buddy *buddy);
  @endsignalproto
  @signaldesc
   Emitted when a buddy on your buddy list returns from being idle.
  @param buddy The buddy that returned from being idle.
 @endsignaldef

 @signaldef buddy-idle-updated
  @signalproto
void (*buddy_idle_updated)(struct buddy *buddy);
  @endsignalproto
  @signaldesc
   Emitted when a buddy's idle time changes. The exceptions are when the
   buddy goes from being idle to being unidle, or from unidle to idle.
  @param buddy The buddy whose idle time changed.
 @endsignaldef

 @signaldef buddy-signed-on
  @signalproto
void (*buddy_signed_on)(struct buddy *buddy);
  @endsignalproto
  @signaldesc
   Emitted when a buddy on your buddy list signs on.
  @param buddy The buddy that signed on.
 @endsignaldef

 @signaldef buddy-signed-off
  @signalproto
void (*buddy_signed_off)(struct buddy *buddy);
  @endsignalproto
  @signaldesc
   Emitted when a buddy on your buddy list signs off.
  @param buddy The buddy that signed off.
 @endsignaldef

 @signaldef update-idle
  @signalproto
void (*update_idle)();
  @endsignalproto
  @signaldesc
   Emitted when the buddy list is refreshed and the idle times are updated.
 @endsignaldef

 @signaldef blist-node-extended-menu
  @signalproto
void (*blist_node_extended_menu)(GaimBlistNode *node, GList **menu)
  @endsignalproto
  @signaldesc
   Emitted when a buddlist menu is being constructed @a menu is a pointer to
   a GList of GaimBlistNodeAction's allowing a plugin to add menu items
 @endsignaldef

 */
// vim: syntax=c tw=75 et