view src/dnd-hints.h @ 9613:1b13160bf5a4

[gaim-migrate @ 10456] "Okay, now it's better. Still should close #997210. Note the list below is mostly the same as my initial comment and replaces the former information. 1) Prevent a crash if you sign off and try to dequeue messages from the away dialog. This was because we tried to use the destroyed GaimConnection in a couple places to get the prpl's name for the HTML logger and other conversation data. We look up the information via the account instead. 2) Prevent a possible crash if gaim_gtkconv_write_conv is called with who as NULL. 3) Prevent (null) or an empty string from being logged as the sender's name if the sender no longer has an alias because the account is signed off." --Kevin Stange committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Thu, 29 Jul 2004 03:11:00 +0000
parents fa6395637e2c
children
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/**
 * @file dnd-hints.h Drag-and-Drop arrow hints
 * @ingroup gtkui
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 */
#ifndef _GAIM_DND_HINTS_H_
#define _GAIM_DND_HINTS_H_

#include <glib.h>
#include <gtk/gtkwidget.h>

/**
 * Conversation drag-and-drop arrow types.
 */
typedef enum
{
	HINT_ARROW_UP,    /**< Up arrow.    */
	HINT_ARROW_DOWN,  /**< Down arrow.  */
	HINT_ARROW_LEFT,  /**< Left arrow.  */
	HINT_ARROW_RIGHT  /**< Right arrow. */

} DndHintWindowId;

/**
 * Conversation drag-and-drop arrow positions.
 */
typedef enum {

	HINT_POSITION_RIGHT,  /**< Position to the right of a tab.  */
	HINT_POSITION_LEFT,   /**< Position to the left of a tab.   */
	HINT_POSITION_TOP,    /**< Position above a tab.            */
	HINT_POSITION_BOTTOM, /**< Position below a tab.            */
	HINT_POSITION_CENTER  /**< Position in the center of a tab. */

} DndHintPosition;

/**
 * Shows a drag-and-drop hint at the specified location.
 *
 * @param id The ID of the hint to show.
 * @param x  The X location to show it at.
 * @param y  The Y location to show it at.
 */
void dnd_hints_show(DndHintWindowId id, gint x, gint y);

/**
 * Hides the specified drag-and-drop hint.
 *
 * @param id The ID of the hint to hide.
 */
void dnd_hints_hide(DndHintWindowId id);

/**
 * Hides all drag-and-drop hints.
 */
void dnd_hints_hide_all(void);

/**
 * Shows a drag-and-drop hint relative to a widget.
 *
 * @param id     The ID of the hint.
 * @param widget The widget that the hint is relative to.
 * @param horiz  The horizontal relative position.
 * @param vert   The vertical relative position.
 */
void dnd_hints_show_relative(DndHintWindowId id, GtkWidget *widget,
							 DndHintPosition horiz, DndHintPosition vert);

#endif /* _GAIM_DND_HINTS_H_ */