Mercurial > pidgin.yaz
view src/protocols/oscar/util.c @ 9613:1b13160bf5a4
[gaim-migrate @ 10456]
"Okay, now it's better. Still should close #997210. Note
the list below is mostly the same as my initial comment and
replaces the former information.
1) Prevent a crash if you sign off and try to dequeue
messages from the away dialog. This was because we tried to
use the destroyed GaimConnection in a couple places to get
the prpl's name for the HTML logger and other conversation
data. We look up the information via the account instead.
2) Prevent a possible crash if gaim_gtkconv_write_conv is
called with who as NULL.
3) Prevent (null) or an empty string from being logged as
the sender's name if the sender no longer has an alias
because the
account is signed off." --Kevin Stange
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Thu, 29 Jul 2004 03:11:00 +0000 |
parents | a4fd6666bb83 |
children | 6fd2bd5446e4 |
line wrap: on
line source
/* * A little bit of this * A little bit of that * It started with a kiss * Now we're up to bat */ #define FAIM_INTERNAL #include <aim.h> #include <ctype.h> #ifdef _WIN32 #include "win32dep.h" #endif faim_internal void faimdprintf(aim_session_t *sess, int dlevel, const char *format, ...) { if (!sess) { fprintf(stderr, "faimdprintf: no session! boo! (%d, %s)\n", dlevel, format); return; } if ((dlevel <= sess->debug) && sess->debugcb) { va_list ap; va_start(ap, format); sess->debugcb(sess, dlevel, format, ap); va_end(ap); } return; } faim_export int aimutil_putstr(char *dest, const char *src, int len) { memcpy(dest, src, len); return len; } /* * Tokenizing functions. Used to portably replace strtok/sep. * -- DMP. * */ faim_export int aimutil_tokslen(char *toSearch, int theindex, char dl) { int curCount = 1; char *next; char *last; int toReturn; last = toSearch; next = strchr(toSearch, dl); while(curCount < theindex && next != NULL) { curCount++; last = next + 1; next = strchr(last, dl); } if ((curCount < theindex) || (next == NULL)) toReturn = strlen(toSearch) - (curCount - 1); else toReturn = next - toSearch - (curCount - 1); return toReturn; } faim_export int aimutil_itemcnt(char *toSearch, char dl) { int curCount; char *next; curCount = 1; next = strchr(toSearch, dl); while(next != NULL) { curCount++; next = strchr(next + 1, dl); } return curCount; } faim_export char *aimutil_itemindex(char *toSearch, int theindex, char dl) { int curCount; char *next; char *last; char *toReturn; curCount = 0; last = toSearch; next = strchr(toSearch, dl); while (curCount < theindex && next != NULL) { curCount++; last = next + 1; next = strchr(last, dl); } if (curCount < theindex) { toReturn = malloc(sizeof(char)); *toReturn = '\0'; } next = strchr(last, dl); if (curCount < theindex) { toReturn = malloc(sizeof(char)); *toReturn = '\0'; } else { if (next == NULL) { toReturn = malloc((strlen(last) + 1) * sizeof(char)); strcpy(toReturn, last); } else { toReturn = malloc((next - last + 1) * sizeof(char)); memcpy(toReturn, last, (next - last)); toReturn[next - last] = '\0'; } } return toReturn; } /** * Calculate the checksum of a given icon. * */ faim_export fu16_t aimutil_iconsum(const fu8_t *buf, int buflen) { fu32_t sum; int i; for (i=0, sum=0; i+1<buflen; i+=2) sum += (buf[i+1] << 8) + buf[i]; if (i < buflen) sum += buf[i]; sum = ((sum & 0xffff0000) >> 16) + (sum & 0x0000ffff); return sum; } /** * Check if the given screen name is a valid AIM screen name. * Example: BobDole * * @return 1 if the screen name is valid, 0 if not. */ static int aim_snvalid_aim(const char *sn) { int i; for (i = 0; sn[i] != '\0'; i++) { if (!isalnum(sn[i]) && (sn[i] != ' ') && (sn[i] != '@') && (sn[i] != '.') && (sn[i] != '_')) return 0; } return 1; } /** * Check if the given screen name is a valid ICQ screen name. * Example: 1234567 * * @return 1 if the screen name is valid, 0 if not. */ static int aim_snvalid_icq(const char *sn) { int i; for (i = 0; sn[i] != '\0'; i++) { if (!isdigit(sn[i])) return 0; } return 1; } /** * Check if the given screen name is a valid SMS screen name. * Example: +19195551234 * * @return 1 if the screen name is valid, 0 if not. */ static int aim_snvalid_sms(const char *sn) { int i; if (sn[0] != '+') return 0; for (i = 1; sn[i] != '\0'; i++) { if (!isdigit(sn[i])) return 0; } return 1; } /** * Check if the given screen name is a valid oscar screen name. * * @return 1 if the screen name is valid, 0 if not. */ faim_export int aim_snvalid(const char *sn) { if ((sn == NULL) || (*sn == '\0')) return 0; if (isalpha(sn[0])) return aim_snvalid_aim(sn); else if (isdigit(sn[0])) return aim_snvalid_icq(sn); else if (sn[0] == '+') return aim_snvalid_sms(sn); return 0; } /* * int snlen(const char *) * * This takes a screen name and returns its length without * spaces. If there are no spaces in the SN, then the * return is equal to that of strlen(). * */ faim_export int aim_snlen(const char *sn) { int i = 0; if (!sn) return 0; while (*sn != '\0') { if (*sn != ' ') i++; sn++; } return i; } /* * int sncmp(const char *, const char *) * * This takes two screen names and compares them using the rules * on screen names for AIM/AOL. Mainly, this means case and space * insensitivity (all case differences and spacing differences are * ignored, with the exception that screen names can not start with * a space). * * Return: 0 if equal * non-0 if different * */ faim_export int aim_sncmp(const char *sn1, const char *sn2) { do { while (*sn2 == ' ') sn2++; while (*sn1 == ' ') sn1++; if (toupper(*sn1) != toupper(*sn2)) return 1; } while ((*sn1 != '\0') && sn1++ && sn2++); return 0; }