view libpurple/notify.c @ 15796:1dee9065e336

Default the URI Handler checkboxes in the installer appropriately (if pidgin is the current handler or if there is no current handler). Also, don't use the previous Gaim installation directory as the default new directory for Pidgin (perhaps it would be smart to use something like ...\blah\Pidgin if gaim was installed in ...\blah\Gaim, but I'm not sure it is worth the effort).
author Daniel Atallah <daniel.atallah@gmail.com>
date Fri, 16 Mar 2007 03:43:20 +0000
parents 5fe8042783c1
children 32c366eeeb99
line wrap: on
line source

/**
 * @file notify.c Notification API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "notify.h"

static GaimNotifyUiOps *notify_ui_ops = NULL;
static GList *handles = NULL;

typedef struct
{
	GaimNotifyType type;
	void *handle;
	void *ui_handle;
	GaimNotifyCloseCallback cb;
	gpointer cb_user_data;
} GaimNotifyInfo;

/**
 * Definition of a user info entry
 */
struct _GaimNotifyUserInfoEntry
{
	char *label;
	char *value;
	GaimNotifyUserInfoEntryType type;
};

struct _GaimNotifyUserInfo
{
	GList *user_info_entries;
};

void *
gaim_notify_message(void *handle, GaimNotifyMsgType type,
					const char *title, const char *primary,
					const char *secondary, GaimNotifyCloseCallback cb, gpointer user_data)
{
	GaimNotifyUiOps *ops;

	g_return_val_if_fail(primary != NULL, NULL);

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_message != NULL) {
		GaimNotifyInfo *info;

		info            = g_new0(GaimNotifyInfo, 1);
		info->type      = GAIM_NOTIFY_MESSAGE;
		info->handle    = handle;
		info->ui_handle = ops->notify_message(type, title, primary,
											  secondary);
		info->cb = cb;
		info->cb_user_data = user_data;

		if (info->ui_handle != NULL) {
			handles = g_list_append(handles, info);

			return info->ui_handle;

		} else {
			if (info->cb != NULL)
				info->cb(info->cb_user_data);

			g_free(info);

			return NULL;
		}

	} else {
		if (cb != NULL)
			cb(user_data);
	}

	return NULL;
}

void *
gaim_notify_email(void *handle, const char *subject, const char *from,
				  const char *to, const char *url, GaimNotifyCloseCallback cb,
				  gpointer user_data)
{
	GaimNotifyUiOps *ops;

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_email != NULL) {
		GaimNotifyInfo *info;

		info            = g_new0(GaimNotifyInfo, 1);
		info->type      = GAIM_NOTIFY_EMAIL;
		info->handle    = handle;
		info->ui_handle = ops->notify_email(handle, subject, from, to, url);
		info->cb = cb;
		info->cb_user_data = user_data;

		if (info->ui_handle != NULL) {
			handles = g_list_append(handles, info);

			return info->ui_handle;

		} else {
			if (info->cb != NULL)
				info->cb(info->cb_user_data);

			g_free(info);

			return NULL;
		}
	} else {
		if (cb != NULL)
			cb(user_data);
	}

	return NULL;
}

void *
gaim_notify_emails(void *handle, size_t count, gboolean detailed,
				   const char **subjects, const char **froms,
				   const char **tos, const char **urls,
				   GaimNotifyCloseCallback cb, gpointer user_data)
{
	GaimNotifyUiOps *ops;

	g_return_val_if_fail(count != 0, NULL);

	if (count == 1) {
		return gaim_notify_email(handle,
								 (subjects == NULL ? NULL : *subjects),
								 (froms    == NULL ? NULL : *froms),
								 (tos      == NULL ? NULL : *tos),
								 (urls     == NULL ? NULL : *urls),
								 cb, user_data);
	}

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_emails != NULL) {
		GaimNotifyInfo *info;

		info            = g_new0(GaimNotifyInfo, 1);
		info->type      = GAIM_NOTIFY_EMAILS;
		info->handle    = handle;
		info->ui_handle = ops->notify_emails(handle, count, detailed, subjects,
											 froms, tos, urls);
		info->cb = cb;
		info->cb_user_data = user_data;

		if (info->ui_handle != NULL) {
			handles = g_list_append(handles, info);

			return info->ui_handle;

		} else {
			if (info->cb != NULL)
				info->cb(info->cb_user_data);

			g_free(info);

			return NULL;
		}

	} else {
		if (cb != NULL)
			cb(user_data);
	}

	return NULL;
}

void *
gaim_notify_formatted(void *handle, const char *title, const char *primary,
					  const char *secondary, const char *text,
					  GaimNotifyCloseCallback cb, gpointer user_data)
{
	GaimNotifyUiOps *ops;

	g_return_val_if_fail(primary != NULL, NULL);

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_formatted != NULL) {
		GaimNotifyInfo *info;

		info            = g_new0(GaimNotifyInfo, 1);
		info->type      = GAIM_NOTIFY_FORMATTED;
		info->handle    = handle;
		info->ui_handle = ops->notify_formatted(title, primary, secondary, text);
		info->cb = cb;
		info->cb_user_data = user_data;

		if (info->ui_handle != NULL) {
			handles = g_list_append(handles, info);

			return info->ui_handle;

		} else {
			if (info->cb != NULL)
				info->cb(info->cb_user_data);

			g_free(info);

			return NULL;
		}

	} else {
		if (cb != NULL)
			cb(user_data);
	}

	return NULL;
}

void *
gaim_notify_searchresults(GaimConnection *gc, const char *title,
						  const char *primary, const char *secondary,
						  GaimNotifySearchResults *results, GaimNotifyCloseCallback cb,
						  gpointer user_data)
{
	GaimNotifyUiOps *ops;

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_searchresults != NULL) {
		GaimNotifyInfo *info;

		info            = g_new0(GaimNotifyInfo, 1);
		info->type      = GAIM_NOTIFY_SEARCHRESULTS;
		info->handle    = gc;
		info->ui_handle = ops->notify_searchresults(gc, title, primary,
													secondary, results, user_data);
		info->cb = cb;
		info->cb_user_data = user_data;

		if (info->ui_handle != NULL) {
			handles = g_list_append(handles, info);

			return info->ui_handle;

		} else {
			if (info->cb != NULL)
				info->cb(info->cb_user_data);

			g_free(info);

			return NULL;
		}

	} else {
		if (cb != NULL)
			cb(user_data);
	}

	return NULL;
}

void
gaim_notify_searchresults_free(GaimNotifySearchResults *results)
{
	GList *l;

	g_return_if_fail(results != NULL);

	for (l = results->buttons; l; l = g_list_delete_link(l, l)) {
		GaimNotifySearchButton *button = l->data;
		g_free(button->label);
		g_free(button);
	}

	for (l = results->rows; l; l = g_list_delete_link(l, l)) {
		GList *row = l->data;
		g_list_foreach(row, (GFunc)g_free, NULL);
		g_list_free(row);
	}

	for (l = results->columns; l; l = g_list_delete_link(l, l)) {
		GaimNotifySearchColumn *column = l->data;
		g_free(column->title);
		g_free(column);
	}

	g_free(results);
}

void
gaim_notify_searchresults_new_rows(GaimConnection *gc,
		GaimNotifySearchResults *results,
		void *data)
{
	GaimNotifyUiOps *ops;

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_searchresults != NULL) {
		ops->notify_searchresults_new_rows(gc, results, data);
	}
}

void
gaim_notify_searchresults_button_add(GaimNotifySearchResults *results,
									 GaimNotifySearchButtonType type,
									 GaimNotifySearchResultsCallback cb)
{
	GaimNotifySearchButton *button;

	g_return_if_fail(results != NULL);
	g_return_if_fail(cb != NULL);

	button = g_new0(GaimNotifySearchButton, 1);
	button->callback = cb;
	button->type = type;

	results->buttons = g_list_append(results->buttons, button);
}


void
gaim_notify_searchresults_button_add_labeled(GaimNotifySearchResults *results,
                                             const char *label,
                                             GaimNotifySearchResultsCallback cb) {
	GaimNotifySearchButton *button;

	g_return_if_fail(results != NULL);
	g_return_if_fail(cb != NULL);
	g_return_if_fail(label != NULL);
	g_return_if_fail(*label != '\0');

	button = g_new0(GaimNotifySearchButton, 1);
	button->callback = cb;
	button->type = GAIM_NOTIFY_BUTTON_LABELED;
	button->label = g_strdup(label);

	results->buttons = g_list_append(results->buttons, button);
}


GaimNotifySearchResults *
gaim_notify_searchresults_new()
{
	GaimNotifySearchResults *rs = g_new0(GaimNotifySearchResults, 1);

	return rs;
}

void
gaim_notify_searchresults_column_add(GaimNotifySearchResults *results,
									 GaimNotifySearchColumn *column)
{
	g_return_if_fail(results != NULL);
	g_return_if_fail(column  != NULL);

	results->columns = g_list_append(results->columns, column);
}

void gaim_notify_searchresults_row_add(GaimNotifySearchResults *results,
									   GList *row)
{
	g_return_if_fail(results != NULL);
	g_return_if_fail(row     != NULL);

	results->rows = g_list_append(results->rows, row);
}

GaimNotifySearchColumn *
gaim_notify_searchresults_column_new(const char *title)
{
	GaimNotifySearchColumn *sc;

	g_return_val_if_fail(title != NULL, NULL);

	sc = g_new0(GaimNotifySearchColumn, 1);
	sc->title = g_strdup(title);

	return sc;
}

guint
gaim_notify_searchresults_get_columns_count(GaimNotifySearchResults *results)
{
	g_return_val_if_fail(results != NULL, 0);

	return g_list_length(results->columns);
}

guint
gaim_notify_searchresults_get_rows_count(GaimNotifySearchResults *results)
{
	g_return_val_if_fail(results != NULL, 0);

	return g_list_length(results->rows);
}

char *
gaim_notify_searchresults_column_get_title(GaimNotifySearchResults *results,
										   unsigned int column_id)
{
	g_return_val_if_fail(results != NULL, NULL);

	return ((GaimNotifySearchColumn *)g_list_nth_data(results->columns, column_id))->title;
}

GList *
gaim_notify_searchresults_row_get(GaimNotifySearchResults *results,
								  unsigned int row_id)
{
	g_return_val_if_fail(results != NULL, NULL);

	return g_list_nth_data(results->rows, row_id);
}

void *
gaim_notify_userinfo(GaimConnection *gc, const char *who,
						   GaimNotifyUserInfo *user_info, GaimNotifyCloseCallback cb, gpointer user_data)
{
	GaimNotifyUiOps *ops;

	g_return_val_if_fail(who != NULL, NULL);

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_userinfo != NULL) {
		GaimNotifyInfo *info;

		info            = g_new0(GaimNotifyInfo, 1);
		info->type      = GAIM_NOTIFY_USERINFO;
		info->handle    = gc;

		gaim_signal_emit(gaim_notify_get_handle(), "displaying-userinfo",
						 gaim_connection_get_account(gc), who, user_info);

		info->ui_handle = ops->notify_userinfo(gc, who, user_info);
		info->cb = cb;
		info->cb_user_data = user_data;

		if (info->ui_handle != NULL) {
			handles = g_list_append(handles, info);

			return info->ui_handle;

		} else {
			if (info->cb != NULL)
				info->cb(info->cb_user_data);

			g_free(info);

			return NULL;
		}

	} else {
		if (cb != NULL)
			cb(user_data);
	}

	return NULL;
}

GaimNotifyUserInfoEntry *
gaim_notify_user_info_entry_new(const char *label, const char *value)
{
	GaimNotifyUserInfoEntry *user_info_entry;
	
	user_info_entry = g_new0(GaimNotifyUserInfoEntry, 1);
	user_info_entry->label = g_strdup(label);
	user_info_entry->value = g_strdup(value);
	user_info_entry->type = GAIM_NOTIFY_USER_INFO_ENTRY_PAIR;

	return user_info_entry;
}

static void
gaim_notify_user_info_entry_destroy(GaimNotifyUserInfoEntry *user_info_entry)
{
	g_return_if_fail(user_info_entry != NULL);
	
	g_free(user_info_entry->label);
	g_free(user_info_entry->value);	
	g_free(user_info_entry);
}

GaimNotifyUserInfo *
gaim_notify_user_info_new()
{
	GaimNotifyUserInfo *user_info;
	
	user_info = g_new0(GaimNotifyUserInfo, 1);
	user_info->user_info_entries = NULL;
	
	return user_info;
}

void
gaim_notify_user_info_destroy(GaimNotifyUserInfo *user_info)
{
	GList *l;

	for (l = user_info->user_info_entries; l != NULL; l = l->next) {
		GaimNotifyUserInfoEntry *user_info_entry = l->data;
		
		gaim_notify_user_info_entry_destroy(user_info_entry);
	}
	
	g_list_free(user_info->user_info_entries);
}

GList *
gaim_notify_user_info_get_entries(GaimNotifyUserInfo *user_info)
{
	g_return_val_if_fail(user_info != NULL, NULL);

	return user_info->user_info_entries;
}

char *
gaim_notify_user_info_get_text_with_newline(GaimNotifyUserInfo *user_info, const char *newline)
{
	GList *l;
	GString *text;
	
	text = g_string_new("");

	for (l = user_info->user_info_entries; l != NULL; l = l->next) {
		GaimNotifyUserInfoEntry *user_info_entry = l->data;
		/* Add a newline before a section header */
		if (user_info_entry->type == GAIM_NOTIFY_USER_INFO_ENTRY_SECTION_HEADER)
			g_string_append(text, newline);

		/* Handle the label/value pair itself */
		/* XXX Todo: Use a larger size for a section header? */
		if (user_info_entry->label)
			g_string_append_printf(text, "<b>%s</b>", user_info_entry->label);
		if (user_info_entry->label && user_info_entry->value)
			g_string_append(text, ": ");
		if (user_info_entry->value)
			g_string_append(text, user_info_entry->value);			

		/* Display a section break as a horizontal line */
		if (user_info_entry->type == GAIM_NOTIFY_USER_INFO_ENTRY_SECTION_BREAK)
			g_string_append(text, "<HR>");

		/* Don't insert a new line before or after a section break; <HR> does that for us */
		if ((user_info_entry->type != GAIM_NOTIFY_USER_INFO_ENTRY_SECTION_BREAK) &&
			(l->next && ((((GaimNotifyUserInfoEntry *)(l->next->data))->type != GAIM_NOTIFY_USER_INFO_ENTRY_SECTION_BREAK))))
			g_string_append(text, newline);
		
		/* Add an extra newline after a section header */
		if (user_info_entry->type == GAIM_NOTIFY_USER_INFO_ENTRY_SECTION_HEADER)
			g_string_append(text, newline);
	}

	return g_string_free(text, FALSE);
}


gchar *
gaim_notify_user_info_entry_get_label(GaimNotifyUserInfoEntry *user_info_entry)
{
	g_return_val_if_fail(user_info_entry != NULL, NULL);

	return user_info_entry->label;
}

void
gaim_notify_user_info_entry_set_label(GaimNotifyUserInfoEntry *user_info_entry, const char *label)
{
	g_return_if_fail(user_info_entry != NULL);

	g_free(user_info_entry->label);
	user_info_entry->label = g_strdup(label);
}

gchar *
gaim_notify_user_info_entry_get_value(GaimNotifyUserInfoEntry *user_info_entry)
{
	g_return_val_if_fail(user_info_entry != NULL, NULL);
	
	return user_info_entry->value;
}

void
gaim_notify_user_info_entry_set_value(GaimNotifyUserInfoEntry *user_info_entry, const char *value)
{
	g_return_if_fail(user_info_entry != NULL);

	g_free(user_info_entry->value);
	user_info_entry->value = g_strdup(value);
}

GaimNotifyUserInfoEntryType
gaim_notify_user_info_entry_get_type(GaimNotifyUserInfoEntry *user_info_entry)
{
	g_return_val_if_fail(user_info_entry != NULL, GAIM_NOTIFY_USER_INFO_ENTRY_PAIR);

	return user_info_entry->type;
}

void
gaim_notify_user_info_entry_set_type(GaimNotifyUserInfoEntry *user_info_entry, GaimNotifyUserInfoEntryType type)
{
	g_return_if_fail(user_info_entry != NULL);

	user_info_entry->type = type;
}

void
gaim_notify_user_info_add_pair(GaimNotifyUserInfo *user_info, const char *label, const char *value)
{
	GaimNotifyUserInfoEntry *entry;
	
	entry = gaim_notify_user_info_entry_new(label, value);
	user_info->user_info_entries = g_list_append(user_info->user_info_entries, entry);
}

void
gaim_notify_user_info_prepend_pair(GaimNotifyUserInfo *user_info, const char *label, const char *value)
{
	GaimNotifyUserInfoEntry *entry;

	entry = gaim_notify_user_info_entry_new(label, value);
	user_info->user_info_entries = g_list_prepend(user_info->user_info_entries, entry);
}

void
gaim_notify_user_info_remove_entry(GaimNotifyUserInfo *user_info, GaimNotifyUserInfoEntry *entry)
{
	g_return_if_fail(user_info != NULL);
	g_return_if_fail(entry != NULL);

	user_info->user_info_entries = g_list_remove(user_info->user_info_entries, entry);
}

void
gaim_notify_user_info_add_section_header(GaimNotifyUserInfo *user_info, const char *label)
{
	GaimNotifyUserInfoEntry *entry;
	
	entry = gaim_notify_user_info_entry_new(label, NULL);
	entry->type = GAIM_NOTIFY_USER_INFO_ENTRY_SECTION_HEADER;

	user_info->user_info_entries = g_list_append(user_info->user_info_entries, entry);
}

void
gaim_notify_user_info_add_section_break(GaimNotifyUserInfo *user_info)
{
	GaimNotifyUserInfoEntry *entry;
	
	entry = gaim_notify_user_info_entry_new(NULL, NULL);
	entry->type = GAIM_NOTIFY_USER_INFO_ENTRY_SECTION_BREAK;

	user_info->user_info_entries = g_list_append(user_info->user_info_entries, entry);
}

void
gaim_notify_user_info_remove_last_item(GaimNotifyUserInfo *user_info)
{
	user_info->user_info_entries = g_list_remove(user_info->user_info_entries,
												 g_list_last(user_info->user_info_entries)->data);
}

void *
gaim_notify_uri(void *handle, const char *uri)
{
	GaimNotifyUiOps *ops;

	g_return_val_if_fail(uri != NULL, NULL);

	ops = gaim_notify_get_ui_ops();

	if (ops != NULL && ops->notify_uri != NULL) {
		GaimNotifyInfo *info;

		info            = g_new0(GaimNotifyInfo, 1);
		info->type      = GAIM_NOTIFY_URI;
		info->handle    = handle;
		info->ui_handle = ops->notify_uri(uri);

		if (info->ui_handle != NULL) {
			handles = g_list_append(handles, info);

			return info->ui_handle;

		} else {
			g_free(info);

			return NULL;
		}
	}

	return NULL;
}

void
gaim_notify_close(GaimNotifyType type, void *ui_handle)
{
	GList *l;
	GaimNotifyUiOps *ops;

	g_return_if_fail(ui_handle != NULL);

	ops = gaim_notify_get_ui_ops();

	for (l = handles; l != NULL; l = l->next) {
		GaimNotifyInfo *info = l->data;

		if (info->ui_handle == ui_handle) {
			handles = g_list_remove(handles, info);

			if (ops != NULL && ops->close_notify != NULL)
				ops->close_notify(info->type, ui_handle);

			if (info->cb != NULL)
				info->cb(info->cb_user_data);

			g_free(info);

			break;
		}
	}
}

void
gaim_notify_close_with_handle(void *handle)
{
	GList *l, *l_next;
	GaimNotifyUiOps *ops;

	g_return_if_fail(handle != NULL);

	ops = gaim_notify_get_ui_ops();

	for (l = handles; l != NULL; l = l_next) {
		GaimNotifyInfo *info = l->data;

		l_next = l->next;

		if (info->handle == handle) {
			handles = g_list_remove(handles, info);

			if (ops != NULL && ops->close_notify != NULL)
				ops->close_notify(info->type, info->ui_handle);

			if (info->cb != NULL)
				info->cb(info->cb_user_data);

			g_free(info);
		}
	}
}

void
gaim_notify_set_ui_ops(GaimNotifyUiOps *ops)
{
	notify_ui_ops = ops;
}

GaimNotifyUiOps *
gaim_notify_get_ui_ops(void)
{
	return notify_ui_ops;
}

void *
gaim_notify_get_handle(void)
{
	static int handle;

	return &handle;
}

void
gaim_notify_init(void)
{
	gpointer handle = gaim_notify_get_handle();

	gaim_signal_register(handle, "displaying-userinfo",
						 gaim_marshal_VOID__POINTER_POINTER_POINTER, NULL, 3,
						 gaim_value_new(GAIM_TYPE_SUBTYPE,
										GAIM_SUBTYPE_ACCOUNT),
						 gaim_value_new(GAIM_TYPE_STRING),
						 gaim_value_new(GAIM_TYPE_SUBTYPE,
										GAIM_SUBTYPE_USERINFO));
}

void
gaim_notify_uninit(void)
{
	gaim_signals_unregister_by_instance(gaim_notify_get_handle());
}