view libpurple/privacy.c @ 15796:1dee9065e336

Default the URI Handler checkboxes in the installer appropriately (if pidgin is the current handler or if there is no current handler). Also, don't use the previous Gaim installation directory as the default new directory for Pidgin (perhaps it would be smart to use something like ...\blah\Pidgin if gaim was installed in ...\blah\Gaim, but I'm not sure it is worth the effort).
author Daniel Atallah <daniel.atallah@gmail.com>
date Fri, 16 Mar 2007 03:43:20 +0000
parents 5fe8042783c1
children 32c366eeeb99
line wrap: on
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/**
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "internal.h"

#include "account.h"
#include "privacy.h"
#include "server.h"
#include "util.h"

static GaimPrivacyUiOps *privacy_ops = NULL;

gboolean
gaim_privacy_permit_add(GaimAccount *account, const char *who,
						gboolean local_only)
{
	GSList *l;
	char *name;
	GaimBuddy *buddy;

	g_return_val_if_fail(account != NULL, FALSE);
	g_return_val_if_fail(who     != NULL, FALSE);

	name = g_strdup(gaim_normalize(account, who));

	for (l = account->permit; l != NULL; l = l->next) {
		if (!gaim_utf8_strcasecmp(name, (char *)l->data))
			break;
	}

	if (l != NULL)
	{
		g_free(name);
		return FALSE;
	}

	account->permit = g_slist_append(account->permit, name);

	if (!local_only && gaim_account_is_connected(account))
		serv_add_permit(gaim_account_get_connection(account), who);

	if (privacy_ops != NULL && privacy_ops->permit_added != NULL)
		privacy_ops->permit_added(account, who);

	gaim_blist_schedule_save();

	/* This lets the UI know a buddy has had its privacy setting changed */
	buddy = gaim_find_buddy(account, name);
	if (buddy != NULL) {
		gaim_signal_emit(gaim_blist_get_handle(),
                "buddy-privacy-changed", buddy);
	}
	return TRUE;
}

gboolean
gaim_privacy_permit_remove(GaimAccount *account, const char *who,
						   gboolean local_only)
{
	GSList *l;
	const char *name;
	GaimBuddy *buddy;
	char *del;

	g_return_val_if_fail(account != NULL, FALSE);
	g_return_val_if_fail(who     != NULL, FALSE);

	name = gaim_normalize(account, who);

	for (l = account->permit; l != NULL; l = l->next) {
		if (!gaim_utf8_strcasecmp(name, (char *)l->data))
			break;
	}

	if (l == NULL)
		return FALSE;

	/* We should not free l->data just yet. There can be occasions where
	 * l->data == who. In such cases, freeing l->data here can cause crashes
	 * later when who is used. */
	del = l->data;
	account->permit = g_slist_delete_link(account->permit, l);

	if (!local_only && gaim_account_is_connected(account))
		serv_rem_permit(gaim_account_get_connection(account), who);

	if (privacy_ops != NULL && privacy_ops->permit_removed != NULL)
		privacy_ops->permit_removed(account, who);

	gaim_blist_schedule_save();

	buddy = gaim_find_buddy(account, name);
	if (buddy != NULL) {
		gaim_signal_emit(gaim_blist_get_handle(),
                "buddy-privacy-changed", buddy);
	}
	g_free(del);
	return TRUE;
}

gboolean
gaim_privacy_deny_add(GaimAccount *account, const char *who,
					  gboolean local_only)
{
	GSList *l;
	char *name;
	GaimBuddy *buddy;

	g_return_val_if_fail(account != NULL, FALSE);
	g_return_val_if_fail(who     != NULL, FALSE);

	name = g_strdup(gaim_normalize(account, who));

	for (l = account->deny; l != NULL; l = l->next) {
		if (!gaim_utf8_strcasecmp(name, gaim_normalize(account, (char *)l->data)))
			break;
	}

	if (l != NULL)
	{
		g_free(name);
		return FALSE;
	}

	account->deny = g_slist_append(account->deny, name);

	if (!local_only && gaim_account_is_connected(account))
		serv_add_deny(gaim_account_get_connection(account), who);

	if (privacy_ops != NULL && privacy_ops->deny_added != NULL)
		privacy_ops->deny_added(account, who);

	gaim_blist_schedule_save();

	buddy = gaim_find_buddy(account, name);
	if (buddy != NULL) {
		gaim_signal_emit(gaim_blist_get_handle(),
                "buddy-privacy-changed", buddy);
	}
	return TRUE;
}

gboolean
gaim_privacy_deny_remove(GaimAccount *account, const char *who,
						 gboolean local_only)
{
	GSList *l;
	const char *normalized;
	char *name;
	GaimBuddy *buddy;

	g_return_val_if_fail(account != NULL, FALSE);
	g_return_val_if_fail(who     != NULL, FALSE);

	normalized = gaim_normalize(account, who);

	for (l = account->deny; l != NULL; l = l->next) {
		if (!gaim_utf8_strcasecmp(normalized, (char *)l->data))
			break;
	}

	buddy = gaim_find_buddy(account, normalized);

	if (l == NULL)
		return FALSE;

	name = l->data;
	account->deny = g_slist_delete_link(account->deny, l);

	if (!local_only && gaim_account_is_connected(account))
		serv_rem_deny(gaim_account_get_connection(account), name);

	if (privacy_ops != NULL && privacy_ops->deny_removed != NULL)
		privacy_ops->deny_removed(account, who);

	if (buddy != NULL) {
		gaim_signal_emit(gaim_blist_get_handle(),
                "buddy-privacy-changed", buddy);
	}

	g_free(name);
	gaim_blist_schedule_save();

	return TRUE;
}

/* This makes sure that only all the buddies are in the permit list. */
static void
add_buddies_in_permit(GaimAccount *account, gboolean local)
{
	GSList *list, *iter;
	/* Remove anyone in the permit list who is not in the buddylist */
	for (list = account->permit; list != NULL; ) {
		char *person = list->data;
		list = list->next;
		if (!gaim_find_buddy(account, person))
			gaim_privacy_permit_remove(account, person, local);
	}
	/* Now make sure everyone in the buddylist is in the permit list */
	for (iter = list = gaim_find_buddies(account, NULL); iter; iter = iter->next) {
		GaimBuddy *buddy = iter->data;
		if (!g_slist_find_custom(account->permit, buddy->name, (GCompareFunc)g_utf8_collate))
			gaim_privacy_permit_add(account, buddy->name, local);
	}
	g_slist_free(list);
}

void
gaim_privacy_allow(GaimAccount *account, const char *who, gboolean local,
						gboolean restore)
{
	GSList *list;

	switch (account->perm_deny) {
		case GAIM_PRIVACY_ALLOW_ALL:
			return;
		case GAIM_PRIVACY_ALLOW_USERS:
			gaim_privacy_permit_add(account, who, local);
			break;
		case GAIM_PRIVACY_DENY_USERS:
			gaim_privacy_deny_remove(account, who, local);
			break;
		case GAIM_PRIVACY_DENY_ALL:
			if (!restore) {
				/* Empty the allow-list. */
				for (list = account->permit; list != NULL;) {
					char *who = list->data;
					list = list->next;
					gaim_privacy_permit_remove(account, who, local);
				}
			}
			gaim_privacy_permit_add(account, who, local);
			account->perm_deny = GAIM_PRIVACY_ALLOW_USERS;
			break;
		case GAIM_PRIVACY_ALLOW_BUDDYLIST:
			if (!gaim_find_buddy(account, who)) {
				add_buddies_in_permit(account, local);
				gaim_privacy_permit_add(account, who, local);
				account->perm_deny = GAIM_PRIVACY_ALLOW_USERS;
			}
			break;
		default:
			g_return_if_reached();
	}
}

void
gaim_privacy_deny(GaimAccount *account, const char *who, gboolean local,
					gboolean restore)
{
	GSList *list;

	switch (account->perm_deny) {
		case GAIM_PRIVACY_ALLOW_ALL:
			if (!restore) {
				/* Empty the deny-list. */
				for (list = account->deny; list != NULL; ) {
					char *person = list->data;
					list = list->next;
					gaim_privacy_deny_remove(account, person, local);
				}
			}
			gaim_privacy_deny_add(account, who, local);
			account->perm_deny = GAIM_PRIVACY_DENY_USERS;
			break;
		case GAIM_PRIVACY_ALLOW_USERS:
			gaim_privacy_permit_remove(account, who, local);
			break;
		case GAIM_PRIVACY_DENY_USERS:
			gaim_privacy_deny_add(account, who, local);
			break;
		case GAIM_PRIVACY_DENY_ALL:
			break;
		case GAIM_PRIVACY_ALLOW_BUDDYLIST:
			if (gaim_find_buddy(account, who)) {
				add_buddies_in_permit(account, local);
				gaim_privacy_permit_remove(account, who, local);
				account->perm_deny = GAIM_PRIVACY_ALLOW_USERS;
			}
			break;
		default:
			g_return_if_reached();
	}
}

gboolean
gaim_privacy_check(GaimAccount *account, const char *who)
{
	GSList *list;

	switch (account->perm_deny) {
		case GAIM_PRIVACY_ALLOW_ALL:
			return TRUE;

		case GAIM_PRIVACY_DENY_ALL:
			return FALSE;

		case GAIM_PRIVACY_ALLOW_USERS:
			who = gaim_normalize(account, who);
			for (list=account->permit; list!=NULL; list=list->next) {
				if (!gaim_utf8_strcasecmp(who, (char *)list->data))
					return TRUE;
			}
			return FALSE;

		case GAIM_PRIVACY_DENY_USERS:
			who = gaim_normalize(account, who);
			for (list=account->deny; list!=NULL; list=list->next) {
				if (!gaim_utf8_strcasecmp(who, (char *)list->data ))
					return FALSE;
			}
			return TRUE;

		case GAIM_PRIVACY_ALLOW_BUDDYLIST:
			return (gaim_find_buddy(account, who) != NULL);

		default:
			g_return_val_if_reached(TRUE);
	}
}

void
gaim_privacy_set_ui_ops(GaimPrivacyUiOps *ops)
{
	privacy_ops = ops;
}

GaimPrivacyUiOps *
gaim_privacy_get_ui_ops(void)
{
	return privacy_ops;
}

void
gaim_privacy_init(void)
{
}