view pidgin/gtkeventloop.c @ 15796:1dee9065e336

Default the URI Handler checkboxes in the installer appropriately (if pidgin is the current handler or if there is no current handler). Also, don't use the previous Gaim installation directory as the default new directory for Pidgin (perhaps it would be smart to use something like ...\blah\Pidgin if gaim was installed in ...\blah\Gaim, but I'm not sure it is worth the effort).
author Daniel Atallah <daniel.atallah@gmail.com>
date Fri, 16 Mar 2007 03:43:20 +0000
parents 14d85ee22d78
children 32c366eeeb99
line wrap: on
line source

/**
 * @file gtk_eventloop.c Gaim Event Loop API (gtk implementation)
 * @ingroup gtkui
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#include <glib.h>
#include "gtkeventloop.h"
#include "eventloop.h"
#ifdef _WIN32
#include "win32dep.h"
#endif

#define PIDGIN_READ_COND  (G_IO_IN | G_IO_HUP | G_IO_ERR)
#define PIDGIN_WRITE_COND (G_IO_OUT | G_IO_HUP | G_IO_ERR | G_IO_NVAL)

typedef struct _PidginIOClosure {
	GaimInputFunction function;
	guint result;
	gpointer data;

} PidginIOClosure;

static void pidgin_io_destroy(gpointer data)
{
	g_free(data);
}

static gboolean pidgin_io_invoke(GIOChannel *source, GIOCondition condition, gpointer data)
{
	PidginIOClosure *closure = data;
	GaimInputCondition gaim_cond = 0;

	if (condition & PIDGIN_READ_COND)
		gaim_cond |= GAIM_INPUT_READ;
	if (condition & PIDGIN_WRITE_COND)
		gaim_cond |= GAIM_INPUT_WRITE;

#if 0
	gaim_debug(GAIM_DEBUG_MISC, "gtk_eventloop",
			   "CLOSURE: callback for %d, fd is %d\n",
			   closure->result, g_io_channel_unix_get_fd(source));
#endif

#ifdef _WIN32
	if(! gaim_cond) {
#ifdef DEBUG
		gaim_debug(GAIM_DEBUG_MISC, "gtk_eventloop",
			   "CLOSURE received GIOCondition of 0x%x, which does not"
			   " match 0x%x (READ) or 0x%x (WRITE)\n",
			   condition, PIDGIN_READ_COND, PIDGIN_WRITE_COND);
#endif /* DEBUG */

		return TRUE;
	}
#endif /* _WIN32 */

	closure->function(closure->data, g_io_channel_unix_get_fd(source),
			  gaim_cond);

	return TRUE;
}

static guint pidgin_input_add(gint fd, GaimInputCondition condition, GaimInputFunction function,
							   gpointer data)
{
	PidginIOClosure *closure = g_new0(PidginIOClosure, 1);
	GIOChannel *channel;
	GIOCondition cond = 0;

	closure->function = function;
	closure->data = data;

	if (condition & GAIM_INPUT_READ)
		cond |= PIDGIN_READ_COND;
	if (condition & GAIM_INPUT_WRITE)
		cond |= PIDGIN_WRITE_COND;

#ifdef _WIN32
	channel = wgaim_g_io_channel_win32_new_socket(fd);
#else
	channel = g_io_channel_unix_new(fd);
#endif
	closure->result = g_io_add_watch_full(channel, G_PRIORITY_DEFAULT, cond,
					      pidgin_io_invoke, closure, pidgin_io_destroy);

#if 0
	gaim_debug(GAIM_DEBUG_MISC, "gtk_eventloop",
			   "CLOSURE: adding input watcher %d for fd %d\n",
			   closure->result, fd);
#endif

	g_io_channel_unref(channel);
	return closure->result;
}

static GaimEventLoopUiOps eventloop_ops =
{
	g_timeout_add,
	g_source_remove,
	pidgin_input_add,
	g_source_remove,
	NULL /* input_get_error */
};

GaimEventLoopUiOps *
pidgin_eventloop_get_ui_ops(void)
{
	return &eventloop_ops;
}