view Makefile.mingw @ 14612:1f46715c08d9

[gaim-migrate @ 17340] Put gaim-text and the gnt stuff into a gaim-text RPM so that our main RPM doesn't depend on ncurses. rpmbuild -ta gaim-2.0.0dev.tar.bz2 doesn't work for me anymore. Did it used to? Does it work for other people? For me it prints error: Name field must be present in package: (main package) error: Version field must be present in package: (main package) error: Release field must be present in package: (main package) error: Summary field must be present in package: (main package) error: Group field must be present in package: (main package) error: License field must be present in package: (main package) And it creates a file called "tar: Pattern matching characters used in file n ames. Please," in my ~/rpmbuild/SPECS directory. It does not put gaim.spec in my ~/rpmbuild/SPECS directory, and it does not put anything in ~/rpmbuild/BUILD or ~/rpmbuild/SOURCES, either committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 23 Sep 2006 19:04:03 +0000
parents 5d03b309b482
children cd1ddfa8868c
line wrap: on
line source

# Makefile.mingw
#
# Author: hermanator12002@yahoo.com
# Date 9/11/02
# Description: Top Makefile for win32 (mingw) port of Gaim
#

GAIM_TOP := .
include $(GAIM_TOP)/libgaim/win32/global.mak

# Generate a X.X.X.X version for the installer file versioning header
# The last digit will be 99 for a final release, 0 for dev or unknown, or the beta number
GAIM_PRODUCT_VERSION = $(shell \
awk 'BEGIN {FS="."} { \
    if (int($$3) == $$3) { \
        $$4 = "99"; \
    } else { \
        $$5 = $$3; \
        sub(int($$3), "", $$5); \
        if ($$5 == "dev") { \
            $$4 = "0"; \
        } else { \
            if (sub("beta", "", $$5) > 0) { \
                $$4 = $$5; \
            } else { \
                $$4 = "0"; \
            } \
        } \
    } \
    printf("%s.%s.%s.%s", $$1, $$2, int($$3), $$4); \
    exit; \
}' VERSION)

.PHONY: all install installer installer_nogtk installer_debug installers clean

all: $(GAIM_CONFIG_H)
	$(MAKE) -C $(GAIM_LIB_TOP) -f $(GAIM_WIN32_MAKEFILE)
	$(MAKE) -C $(GAIM_GTK_TOP) -f $(GAIM_WIN32_MAKEFILE)
	$(MAKE) -C $(GAIM_PO_TOP) -f $(GAIM_WIN32_MAKEFILE)

install: all $(GAIM_INSTALL_DIR)
	$(MAKE) -C $(GAIM_LIB_TOP) -f $(GAIM_WIN32_MAKEFILE) install
	$(MAKE) -C $(GAIM_GTK_TOP) -f $(GAIM_WIN32_MAKEFILE) install
	$(MAKE) -C $(GAIM_PO_TOP) -f $(GAIM_WIN32_MAKEFILE) install

installer: install
	$(MAKENSIS) /V3 /DGAIM_VERSION="$(GAIM_VERSION)" /DGAIM_PRODUCT_VERSION="$(GAIM_PRODUCT_VERSION)" /DWITH_GTK gaim-installer.nsi

installer_nogtk: install
	$(MAKENSIS) /V3 /DGAIM_VERSION="$(GAIM_VERSION)" /DGAIM_PRODUCT_VERSION="$(GAIM_PRODUCT_VERSION)" gaim-installer.nsi

installer_debug: install
	$(MAKENSIS) /V3 /DGAIM_VERSION="$(GAIM_VERSION)" /DGAIM_PRODUCT_VERSION="$(GAIM_PRODUCT_VERSION)" /DDEBUG gaim-installer.nsi

installers: installer installer_nogtk

clean:
	$(MAKE) -C $(GAIM_PO_TOP) -f $(GAIM_WIN32_MAKEFILE) clean
	$(MAKE) -C $(GAIM_GTK_TOP) -f $(GAIM_WIN32_MAKEFILE) clean
	$(MAKE) -C $(GAIM_LIB_TOP) -f $(GAIM_WIN32_MAKEFILE) clean
	rm -f $(GAIM_CONFIG_H) gaim*.exe
	rm -rf $(GAIM_INSTALL_PERLMOD_DIR) $(GAIM_INSTALL_PLUGINS_DIR) $(GAIM_INSTALL_PO_DIR) $(GAIM_INSTALL_DIR)

include $(GAIM_COMMON_TARGETS)