view src/privacy.c @ 11454:201617d49573

[gaim-migrate @ 13693] This commit includes a number of changes: 1. Aliases are now used consistently in chats. If the prpl uses unique screen names for chats (e.g. Jabber), then aliases are not used at all. 2. The chat list is now colorized to match the colors used in the chat itself. 3. Buddies are bolded in the chat user list. 4. Buddies are sorted above non-buddies in the chat user list. 5. The chat user list is ellipsized when possible (i.e. on GTK+ 2.6.0 or above). 6. I've accepted patch #1178248, by Matt Amato to add "buddy-added" and "buddy-removed" signals. These were used in my implementation of #3 and #4, to update the GUI when users are added or removed from the buddy list. 7. I've added a "blist-node-aliased" signal that is emitted when a buddy, contact, or chat is aliased. 8. Since it was hard to separate and I need it at some point, I'm letting it slip in... I've changed GaimConversation.log to be a GList named logs. This way, we can have multiple logs for a single conversation. This will be necessary to implement unnamed chat logging in some reasonable fasion (see my notes in the TODO file). committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Tue, 06 Sep 2005 03:04:07 +0000
parents f03dce7ea408
children 109ee3bfeac5
line wrap: on
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/**
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "internal.h"

#include "account.h"
#include "privacy.h"
#include "server.h"
#include "util.h"

static GaimPrivacyUiOps *privacy_ops = NULL;

gboolean
gaim_privacy_permit_add(GaimAccount *account, const char *who,
						gboolean local_only)
{
	GSList *l;
	char *name;

	g_return_val_if_fail(account != NULL, FALSE);
	g_return_val_if_fail(who     != NULL, FALSE);

	name = g_strdup(gaim_normalize(account, who));

	for (l = account->permit; l != NULL; l = l->next) {
		if (!gaim_utf8_strcasecmp(name, gaim_normalize(account, (char *)l->data)))
			break;
	}

	g_free(name);

	if (l != NULL)
		return FALSE;

	account->permit = g_slist_append(account->permit, g_strdup(who));

	if (!local_only && gaim_account_is_connected(account))
		serv_add_permit(gaim_account_get_connection(account), who);

	if (privacy_ops != NULL && privacy_ops->permit_added != NULL)
		privacy_ops->permit_added(account, who);

	gaim_blist_schedule_save();

	return TRUE;
}

gboolean
gaim_privacy_permit_remove(GaimAccount *account, const char *who,
						   gboolean local_only)
{
	GSList *l;
	char *name;

	g_return_val_if_fail(account != NULL, FALSE);
	g_return_val_if_fail(who     != NULL, FALSE);

	name = g_strdup(gaim_normalize(account, who));

	for (l = account->permit; l != NULL; l = l->next) {
		if (!gaim_utf8_strcasecmp(name, gaim_normalize(account, (char *)l->data)))
			break;
	}

	g_free(name);

	if (l == NULL)
		return FALSE;

	account->permit = g_slist_remove(account->permit, l->data);
	g_free(l->data);

	if (!local_only && gaim_account_is_connected(account))
		serv_rem_permit(gaim_account_get_connection(account), who);

	if (privacy_ops != NULL && privacy_ops->permit_removed != NULL)
		privacy_ops->permit_removed(account, who);

	gaim_blist_schedule_save();

	return TRUE;
}

gboolean
gaim_privacy_deny_add(GaimAccount *account, const char *who,
					  gboolean local_only)
{
	GSList *l;
	char *name;

	g_return_val_if_fail(account != NULL, FALSE);
	g_return_val_if_fail(who     != NULL, FALSE);

	name = g_strdup(gaim_normalize(account, who));

	for (l = account->deny; l != NULL; l = l->next) {
		if (!gaim_utf8_strcasecmp(name, gaim_normalize(account, (char *)l->data)))
			break;
	}

	g_free(name);

	if (l != NULL)
		return FALSE;

	account->deny = g_slist_append(account->deny, g_strdup(who));

	if (!local_only && gaim_account_is_connected(account))
		serv_add_deny(gaim_account_get_connection(account), who);

	if (privacy_ops != NULL && privacy_ops->deny_added != NULL)
		privacy_ops->deny_added(account, who);

	gaim_blist_schedule_save();

	return TRUE;
}

gboolean
gaim_privacy_deny_remove(GaimAccount *account, const char *who,
						 gboolean local_only)
{
	GSList *l;
	char *name;

	g_return_val_if_fail(account != NULL, FALSE);
	g_return_val_if_fail(who     != NULL, FALSE);

	name = g_strdup(gaim_normalize(account, who));

	for (l = account->deny; l != NULL; l = l->next) {
		if (!gaim_utf8_strcasecmp(name, gaim_normalize(account, (char *)l->data)))
			break;
	}

	g_free(name);

	if (l == NULL)
		return FALSE;

	account->deny = g_slist_remove(account->deny, l->data);
	g_free(l->data);

	if (!local_only && gaim_account_is_connected(account))
		serv_rem_deny(gaim_account_get_connection(account), who);

	if (privacy_ops != NULL && privacy_ops->deny_removed != NULL)
		privacy_ops->deny_removed(account, who);

	gaim_blist_schedule_save();

	return TRUE;
}

gboolean
gaim_privacy_check(GaimAccount *account, const char *who)
{
	GSList *list;

	switch (account->perm_deny) {
		case GAIM_PRIVACY_ALLOW_ALL:
			return TRUE;

		case GAIM_PRIVACY_DENY_ALL:
			return FALSE;

		case GAIM_PRIVACY_ALLOW_USERS:
			for (list=account->permit; list!=NULL; list=list->next) {
				if (!gaim_utf8_strcasecmp(who, gaim_normalize(account, (char *)list->data)))
					return TRUE;
			}
			return FALSE;

		case GAIM_PRIVACY_DENY_USERS:
			for (list=account->deny; list!=NULL; list=list->next) {
				if (!gaim_utf8_strcasecmp(who, gaim_normalize( account, (char *)list->data )))
					return FALSE;
			}
			return TRUE;

		case GAIM_PRIVACY_ALLOW_BUDDYLIST:
			return (gaim_find_buddy(account, who) != NULL);

		default:
			g_return_val_if_reached(TRUE);
	}
}

void
gaim_privacy_set_ui_ops(GaimPrivacyUiOps *ops)
{
	privacy_ops = ops;
}

GaimPrivacyUiOps *
gaim_privacy_get_ui_ops(void)
{
	return privacy_ops;
}

void
gaim_privacy_init(void)
{
}