view src/Makefile.mingw @ 7786:203a18e56dc6

[gaim-migrate @ 8431] * Documentation is good. Not that I have any idea if any of my documentation works, because I haven't checked... I totally made up @note, but it sure seems reasonable to me. * A couple of stringref utility functions which seem useful in any case, like len and cmp. * I'm going ahead and pushing a stringref creation function which creates a zero-refcount stringref into CVS... Nothing uses it yet, but I think that it is useful even in the absence of major stringref conversion ... because it's garbage collected! If no one refs it before the next iteration of the mainloop, it will be freed ... if it is ref'd, of course, it will have to be freed normally by an unref at some later point. committer: Tailor Script <tailor@pidgin.im>
author Ethan Blanton <elb@pidgin.im>
date Sun, 07 Dec 2003 16:28:34 +0000
parents 9b3c8ef31105
children 2bc75d98af8b
line wrap: on
line source

#
# Makefile.mingw
#
# Description: Makefile for win32 (mingw) version of Gaim
#

#
# PATHS
#

INCLUDE_DIR :=		.
GTK_TOP :=		../../win32-dev/gtk_2_0
GAIM_TOP :=		..
GAIM_SRC :=		.
ASPELL_TOP :=		../../win32-dev/aspell-dev-0-50-3-3
GTKSPELL_TOP :=		../../win32-dev/gtkspell-2.0.4
IDLETRACK_TOP :=	$(GAIM_TOP)/src/win32/IdleTracker
GAIM_INSTALL_DIR :=	$(GAIM_TOP)/win32-install-dir
MINGW_PLUS_DIR :=	$(GAIM_SRC)/win32/mingw_plus
NSS_DIR :=		../../win32-dev/nss-3.8
NSPR_DIR :=		../../win32-dev/nspr-4.3

##
## VARIABLE DEFINITIONS
##

TARGET = gaim

# Compiler and Linker Options

CFLAGS =

DEFINES =

LDFLAGS = -mwindows

#-mconsole
#-mwindows

##
## INCLUDE  MAKEFILES
##

include $(GAIM_TOP)/src/win32/global.mak

##
## INCLUDE PATHS
##

INCLUDE_PATHS =		-I$(INCLUDE_DIR) \
			-I$(INCLUDE_DIR)/win32 \
			-I$(MINGW_PLUS_DIR) \
			-I$(IDLETRACK_TOP) \
			-I$(GAIM_TOP) \
			-I$(GTK_TOP)/include \
			-I$(GTK_TOP)/include/gtk-2.0 \
			-I$(GTK_TOP)/include/glib-2.0 \
			-I$(GTK_TOP)/include/pango-1.0 \
			-I$(GTK_TOP)/include/atk-1.0 \
			-I$(GTK_TOP)/lib/glib-2.0/include \
			-I$(GTK_TOP)/lib/gtk-2.0/include \
			-I$(ASPELL_TOP)/include \
			-I$(GTKSPELL_TOP) \
			-I$(NSS_DIR)/include \
			-I$(NSPR_DIR)/include


LIB_PATHS =		-L$(GTK_TOP)/lib \
			-L$(GAIM_SRC) \
			-L$(IDLETRACK_TOP) \
			-L$(ASPELL_TOP)/lib \
			-L$(NSS_DIR)/lib \
			-L$(NSPR_DIR)/lib

##
##  SOURCES, OBJECTS
##

DLL_C_SRC =		about.c \
			account.c \
			accountopt.c \
			away.c \
			blist.c \
			buddy_chat.c \
			buddyicon.c \
			connection.c \
			conversation.c \
			core.c \
			debug.c \
			dialogs.c \
			dnd-hints.c \
			ft.c \
			gaim-disclosure.c \
			gaimrc.c \
			gtkaccount.c \
			gtkblist.c \
			gtkconn.c \
			gtkconv.c \
			gtkcellrendererprogress.c \
			gtkdebug.c \
			gtkft.c \
			gtkimhtml.c \
			gtklog.c \
			gtknotify.c \
			gtkplugin.c \
			gtkpounce.c \
			gtkprefs.c \
			gtkprivacy.c \
			gtkrequest.c \
			gtksound.c \
			gtksourceiter.c \
			gtkutils.c \
			idle.c \
			imgstore.c \
			log.c \
			main.c \
			md5.c \
			notify.c \
			plugin.c \
			pounce.c \
			prefs.c \
			privacy.c \
			proxy.c \
			prpl.c \
			request.c \
			server.c \
			sha.c \
			signals.c \
			sound.c \
			sslconn.c \
			status.c \
			stock.c \
			stringref.c \
			themes.c \
			util.c \
			value.c \
			xmlnode.c \
			win32/win32dep.c \
			win32/MinimizeToTray.c \
			win32/libc_interface.c \
			win32/wspell.c \
			win32/untar.c

RC_SRC =		win32/gaimrc.rc

EXE_C_SRC = 		win_gaim.c

DLL_OBJECTS = $(DLL_C_SRC:%.c=%.o) 

EXE_OBJECTS = $(EXE_C_SRC:%.c=%.o) $(RC_SRC:%.rc=%.o) 

##
## LIBRARIES
##

DLL_LIBS =		-lgtk-win32-2.0 \
			-lpango-1.0 \
			-lglib-2.0 \
			-lgdk-win32-2.0 \
			-lgobject-2.0 \
			-lintl \
			-lgmodule-2.0 \
			-lgdk_pixbuf-2.0 \
			-lws2_32 \
			-liberty \
			-lwinmm \
			-llibz \
			-lidletrack \
			-lnss3 \
			-lnspr4 \
			-lssl3
			

EXE_LIBS =

##
## RULES
##

# How to make a C file
%.o: %.c
	$(CC) $(CFLAGS) $(INCLUDE_PATHS) $(DEFINES) -c $< -o $@

# How to make an RC file
%.o: %.rc
	windres -i $< -o $@

##
## TARGET DEFINITIONS
##

.PHONY: all clean

all: $(TARGET).exe $(TARGET).dll

install:
	cp $(GAIM_SRC)/gaim.exe $(GAIM_SRC)/gaim.dll $(GAIM_INSTALL_DIR)

$(IDLETRACK_TOP)/idletrack.dll:
	$(MAKE) -C $(IDLETRACK_TOP) -f Makefile.mingw

#
# BUILD DLL
#

$(TARGET).lib $(TARGET).dll: $(DLL_OBJECTS) $(IDLETRACK_TOP)/idletrack.dll
	$(CC) -shared $(DLL_OBJECTS) $(LIB_PATHS) $(DLL_LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(TARGET).lib -o $(TARGET).dll

#
# BUILD EXE
#

$(TARGET).exe: $(TARGET).dll $(EXE_OBJECTS)
	$(CC) $(LDFLAGS) $(EXE_OBJECTS) $(LIB_PATHS) $(EXE_LIBS) -o $(TARGET).exe

##
## CLEAN RULES
##

clean:
	$(MAKE) -C $(IDLETRACK_TOP) -f Makefile.mingw clean
	rm -rf *.o ./win32/*.o
	rm -rf $(TARGET).dll
	rm -rf $(TARGET).lib
	rm -rf $(TARGET).exe