Mercurial > pidgin.yaz
view src/gaim-send @ 12618:204bd8fac61f
[gaim-migrate @ 14954]
SF Patch #1355796 from Sadrul
This fixes the custom smiley bug where your text gets smilies from the other party in the conversation.
This is a bit of a hack, but it fix things until such time as the smiley tree stuff can be reworked.
" From the kwiki:
If someone uses an MSN smiley, it shows up when I type
the textual representation of it. For example, someone
set a smiley (a rainbow flashy question mark) for ? and
it showed up (on my side, I have no idea about theirs)
for every ? I typed. /luke as I understand this report,
the problem is that the custom smiley should be
restricted to exactly one conversation but is in fact
spanning the account/
* (sadrul) It appears what happens is, the custom
smiley is added to the smiley-tree for that
conversation-imhtml. So whenever any new message is
going to be added to the imhtml, it looks up the
smiley-tree first, and since the "?" (or anything else)
matches the smiley, it converts it to the smiley. At
first glance, it seems the fix would be non-trivial. It
will probably be necessary to distinguish between
custom-smileys (and also messages added to the imhtml)
of the sender and the receiver.
==== end ====
What this patch does is, it temporarily replaces the
smiley-tree for the conversation-imhtml with the
smiley-tree of the conversation-entrybox. I think this
will work because the smiley-trees of both these
imhtml-s are initially the same. When a custom smiley
is received, it is added the smiley-tree of the
conversation-imhtml. So temporarily restoring the
smiley-tree with the original smiley-tree (that in
conv-entrybox) should fix the problem."
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Thu, 22 Dec 2005 04:07:21 +0000 |
parents | 64fadbf3810f |
children | ac5bc9a7b603 |
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#!/bin/bash METHOD_NAME=$1 if test -z "$METHOD_NAME" then cat <<EOF This program calls gaim API functions using DBus and prints the return value. If you are not interested in the return value, use gaim-send-async. Usage: $0 method-name type1:parameter1 type2:parameter2 ... This shell script just invokes dbus-send, see man dbus-send for how to specify the parameters. Examples: $0 GaimAccountsFindConnected string: string:prpl-jabber $0 GaimAccountsGetAll $0 GaimCoreQuit Use dbus-viewer to get the list of supported functions and their parameters. EOF exit 1 fi shift dbus-send --dest=org.gaim.GaimService --print-reply --type=method_call /org/gaim/GaimObject org.gaim.GaimInterface.$METHOD_NAME "$@" echo