view gaim2blt.pl @ 4658:22215f5129b2

[gaim-migrate @ 4969] Bill Tompkins, a gaim-e developer pointed out that my changes to the perl code were causing short-circuited events from C scripts to not be short-circuited. This caused gaim-e to show messages it shouldn't have. This patch should fix that. Bill, or any other gaim-e or even any other perl script or c plugin user, let me know if this fixes or doesn't fix the problem. Thanks! committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Fri, 07 Mar 2003 05:20:39 +0000
parents 66bf7ecefedd
children
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#!/usr/bin/perl -w
# Original by Andy Harrison,
# Rewrite by Decklin Foster,
# Available under the GPL.

package Gaim2Blt;
use strict;
use Getopt::Std;
use vars qw(%opts $in_group);

getopts('s:', \%opts);
die "usage: $0 -s 'screen name' gaim.buddy\n" unless $opts{s};

print <<"EOF";
Config {
  version 1
}
User {
  screenname "$opts{s}"
}
Buddy {
  list {
EOF

while (<>) {
    chomp;
    my ($type, $args) = split ' ', $_, 2;
    next unless $type;

    if ($type eq 'g') {
        print "    }\n" if ($in_group);
        print qq(    "$args" {\n);
        $in_group = 1;
    } elsif ($type eq 'b') {
        my ($buddy, $alias) = split /:/, $args;
        print qq(      "$buddy"\n);
    }
}

print <<"EOF";
    }
  }
}
EOF