Mercurial > pidgin.yaz
view src/log.h @ 13022:228b1f95e5b4
[gaim-migrate @ 15375]
Here's my "I'm staying up all night anyway so I might as well take a stab at
the connection error buttons" work on the connection error buttons. I left
Mark's comment in since I don't think this is finished. I also left a couple
warnings in place because I'm too tired to try to follow failure
characteristics and recovery mechanisms for the stuff I'm doing. It works for
me.
I saturated the prpl icons mostly because it made the error overlay stand out
better, but once I saw it I think it works well, and also fits well with our
use of saturation in other places to indicate offline. I'm currently using the
default status image blocked.png, if that's what we end up wanting to keep we
should put a copy of it somewhere else as pulling it from status/default is
silly.
I had originally tried to get the blocked circle to be larger than the prpl
icon, with the prpl icon centered, but couldn't come up with a good way to do
that given the gdk functions I had at hand. I'll probably give it a shot again
at some other point unless we decide we don't want it or someone else does it
before me.
I'm done rambling now, I'm tired.
committer: Tailor Script <tailor@pidgin.im>
author | Etan Reisner <pidgin@unreliablesource.net> |
---|---|
date | Mon, 23 Jan 2006 15:15:01 +0000 |
parents | 6a81da55d4d4 |
children | 1b71ad2eccdb |
line wrap: on
line source
/** * @file log.h Logging API * @ingroup core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_LOG_H_ #define _GAIM_LOG_H_ #include <stdio.h> /******************************************************** * DATA STRUCTURES ************************************** ********************************************************/ typedef struct _GaimLog GaimLog; typedef struct _GaimLogLogger GaimLogLogger; typedef struct _GaimLogCommonLoggerData GaimLogCommonLoggerData; typedef struct _GaimLogSet GaimLogSet; typedef enum { GAIM_LOG_IM, GAIM_LOG_CHAT, GAIM_LOG_SYSTEM } GaimLogType; typedef enum { GAIM_LOG_READ_NO_NEWLINE = 1 } GaimLogReadFlags; #include "account.h" #include "conversation.h" typedef void (*GaimLogSetCallback) (GHashTable *sets, GaimLogSet *set); /** * A log logger. * * This struct gets filled out and is included in the GaimLog. It contains everything * needed to write and read from logs. */ struct _GaimLogLogger { char *name; /**< The logger's name */ char *id; /**< an identifier to refer to this logger */ /** This gets called when the log is first created. I don't think this is actually needed. */ void (*create)(GaimLog *log); /** This is used to write to the log file */ void (*write)(GaimLog *log, GaimMessageFlags type, const char *from, time_t time, const char *message); /** Called when the log is destroyed */ void (*finalize)(GaimLog *log); /** This function returns a sorted GList of available GaimLogs */ GList *(*list)(GaimLogType type, const char *name, GaimAccount *account); /** Given one of the logs returned by the logger's list function, * this returns the contents of the log in GtkIMHtml markup */ char *(*read)(GaimLog *log, GaimLogReadFlags *flags); /** Given one of the logs returned by the logger's list function, * this returns the size of the log in bytes */ int (*size)(GaimLog *log); /** Returns the total size of all the logs. If this is undefined a default * implementation is used */ int (*total_size)(GaimLogType type, const char *name, GaimAccount *account); /** This function returns a sorted GList of available system GaimLogs */ GList *(*list_syslog)(GaimAccount *account); /** Adds GaimLogSets to a GHashTable. By passing the data in the GaimLogSets * to list, the caller can get every available GaimLog from the logger. * Loggers using gaim_log_common_writer() (or otherwise storing their * logs in the same directory structure as the stock loggers) do not * need to implement this function. * * Loggers which implement this function must create a GaimLogSet, * then call @a cb with @a sets and the newly created GaimLogSet. */ void (*get_log_sets)(GaimLogSetCallback cb, GHashTable *sets); }; /** * A log. Not the wooden type. */ struct _GaimLog { GaimLogType type; /**< The type of log this is */ char *name; /**< The name of this log */ GaimAccount *account; /**< The account this log is taking place on */ GaimConversation *conv; /**< The conversation being logged */ time_t time; /**< The time this conversation started */ GaimLogLogger *logger; /**< The logging mechanism this log is to use */ void *logger_data; /**< Data used by the log logger */ }; /** * A common logger_data struct containing a file handle and path, as well * as a pointer to something else for additional data. */ struct _GaimLogCommonLoggerData { char *path; FILE *file; void *extra_data; }; /** * Describes available logs. * * By passing the elements of this struct to gaim_log_get_logs(), the caller * can get all available GaimLogs. */ struct _GaimLogSet { GaimLogType type; /**< The type of logs available */ char *name; /**< The name of the logs available */ GaimAccount *account; /**< The account the available logs took place on. This will be @c NULL if the account no longer exists. (Depending on a logger's implementation of list, it may not be possible to load such logs.) */ gboolean buddy; /**< Is this (account, name) a buddy on the buddy list? */ char *normalized_name; /**< The normalized version of @a name. It must be set, and may be set to the same pointer value as @a name. */ }; #ifdef __cplusplus extern "C" { #endif /***************************************/ /** @name Log Functions */ /***************************************/ /*@{*/ /** * Creates a new log * * @param type The type of log this is. * @param name The name of this conversation (screenname, chat name, * etc.) * @param account The account the conversation is occurring on * @param conv The conversation being logged * @param time The time this conversation started * @return The new log */ GaimLog *gaim_log_new(GaimLogType type, const char *name, GaimAccount *account, GaimConversation *conv, time_t time); /** * Frees a log * * @param log The log to destroy */ void gaim_log_free(GaimLog *log); /** * Writes to a log file. Assumes you have checked preferences already. * * @param log The log to write to * @param type The type of message being logged * @param from Whom this message is coming from, or @c NULL for * system messages * @param time A timestamp in UNIX time * @param message The message to log */ void gaim_log_write(GaimLog *log, GaimMessageFlags type, const char *from, time_t time, const char *message); /** * Reads from a log * * @param log The log to read from * @param flags The returned logging flags. * * @return The contents of this log in Gaim Markup. */ char *gaim_log_read(GaimLog *log, GaimLogReadFlags *flags); /** * Returns a list of all available logs * * @param type The type of the log * @param name The name of the log * @param account The account * @return A sorted list of GaimLogs */ GList *gaim_log_get_logs(GaimLogType type, const char *name, GaimAccount *account); /** * Returns a GHashTable of GaimLogSets. * * A "log set" here means the information necessary to gather the * GaimLogs for a given buddy/chat. This information would be passed * to gaim_log_list to get a list of GaimLogs. * * The primary use of this function is to get a list of everyone the * user has ever talked to (assuming he or she uses logging). * * The GHashTable that's returned will free all log sets in it when * destroyed. If a GaimLogSet is removed from the GHashTable, it * must be freed with gaim_log_set_free(). * * @return A GHashTable of all available unique GaimLogSets */ GHashTable *gaim_log_get_log_sets(void); /** * Returns a list of all available system logs * * @param account The account * @return A sorted list of GaimLogs */ GList *gaim_log_get_system_logs(GaimAccount *account); /** * Returns the size of a log * * @param log The log * @return The size of the log, in bytes */ int gaim_log_get_size(GaimLog *log); /** * Returns the size, in bytes, of all available logs in this conversation * * @param type The type of the log * @param name The name of the log * @param account The account * @return The size in bytes */ int gaim_log_get_total_size(GaimLogType type, const char *name, GaimAccount *account); /** * Returns the default logger directory Gaim uses for a given account * and username. This would be where Gaim stores logs created by * the built-in text or HTML loggers. * * @param type The type of the log. * @param name The name of the log. * @param account The account. * @return The default logger directory for Gaim. */ char *gaim_log_get_log_dir(GaimLogType type, const char *name, GaimAccount *account); /** * Implements GCompareFunc for GaimLogs * * @param y A GaimLog * @param z Another GaimLog * @return A value as specified by GCompareFunc */ gint gaim_log_compare(gconstpointer y, gconstpointer z); /** * Implements GCompareFunc for GaimLogSets * * @param y A GaimLogSet * @param z Another GaimLogSet * @return A value as specified by GCompareFunc */ gint gaim_log_set_compare(gconstpointer y, gconstpointer z); /** * Frees a log set * * @param set The log set to destroy */ void gaim_log_set_free(GaimLogSet *set); /*@}*/ /******************************************/ /** @name Common Logger Functions */ /******************************************/ /*@{*/ /** * Opens a new log file in the standard Gaim log location * with the given file extension, named for the current time, * for writing. If a log file is already open, the existing * file handle is retained. The log's logger_data value is * set to a GaimLogCommonLoggerData struct containing the log * file handle and log path. * * @param log The log to write to. * @param ext The file extension to give to this log file. */ void gaim_log_common_writer(GaimLog *log, const char *ext); /** * Returns a sorted GList of GaimLogs of the requested type. * This function should only be used with logs that are written * with gaim_log_common_writer(). * * @param type The type of the logs being listed. * @param name The name of the log. * @param account The account of the log. * @param ext The file extension this log format uses. * @param logger A reference to the logger struct for this log. * * @return A sorted GList of GaimLogs matching the parameters. */ GList *gaim_log_common_lister(GaimLogType type, const char *name, GaimAccount *account, const char *ext, GaimLogLogger *logger); /** * Returns the size of a given GaimLog. * This function should only be used with logs that are written * with gaim_log_common_writer(). * * @param log The GaimLog to size. * * @return An integer indicating the size of the log in bytes. */ int gaim_log_common_sizer(GaimLog *log); /*@}*/ /******************************************/ /** @name Logger Functions */ /******************************************/ /*@{*/ /** * Creates a new logger * * @param id The logger's id. * @param name The logger's name. * @param functions The number of functions being passed. The following * functions are currently available (in order): @c create, * @c write, @c finalize, @c list, @c read, @c size, * @c total_size, @c list_syslog, @c get_log_sets. For * details on these functions, see GaimLogLogger. * Functions may not be skipped. For example, passing * @c create and @c write is acceptable (for a total of * two functions). Passing @c create and @c finalize, * however, is not. To accomplish that, the caller must * pass @c create, @c NULL (a placeholder for @c write), * and @c finalize (for a total of 3 functions). * * @return The new logger */ GaimLogLogger *gaim_log_logger_new(const char *id, const char *name, int functions, ...); /** * Frees a logger * * @param logger The logger to free */ void gaim_log_logger_free(GaimLogLogger *logger); /** * Adds a new logger * * @param logger The new logger to add */ void gaim_log_logger_add (GaimLogLogger *logger); /** * * Removes a logger * * @param logger The logger to remove */ void gaim_log_logger_remove (GaimLogLogger *logger); /** * * Sets the current logger * * @param logger The logger to set */ void gaim_log_logger_set (GaimLogLogger *logger); /** * * Returns the current logger * * @return logger The current logger */ GaimLogLogger *gaim_log_logger_get (void); /** * Returns a GList containing the IDs and names of the registered * loggers. * * @return The list of IDs and names. */ GList *gaim_log_logger_get_options(void); /**************************************************************************/ /** @name Log Subsystem */ /**************************************************************************/ /*@{*/ /** * Initializes the log subsystem. */ void gaim_log_init(void); /** * Returns the log subsystem handle. * * @return The log subsystem handle. */ void *gaim_log_get_handle(void); /** * Uninitializes the log subsystem. */ void gaim_log_uninit(void); /*@}*/ #ifdef __cplusplus } #endif #endif /* _GAIM_LOG_H_ */