view src/stun.h @ 13022:228b1f95e5b4

[gaim-migrate @ 15375] Here's my "I'm staying up all night anyway so I might as well take a stab at the connection error buttons" work on the connection error buttons. I left Mark's comment in since I don't think this is finished. I also left a couple warnings in place because I'm too tired to try to follow failure characteristics and recovery mechanisms for the stuff I'm doing. It works for me. I saturated the prpl icons mostly because it made the error overlay stand out better, but once I saw it I think it works well, and also fits well with our use of saturation in other places to indicate offline. I'm currently using the default status image blocked.png, if that's what we end up wanting to keep we should put a copy of it somewhere else as pulling it from status/default is silly. I had originally tried to get the blocked circle to be larger than the prpl icon, with the prpl icon centered, but couldn't come up with a good way to do that given the gdk functions I had at hand. I'll probably give it a shot again at some other point unless we decide we don't want it or someone else does it before me. I'm done rambling now, I'm tired. committer: Tailor Script <tailor@pidgin.im>
author Etan Reisner <pidgin@unreliablesource.net>
date Mon, 23 Jan 2006 15:15:01 +0000
parents 6ef1cdc26b40
children
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/**
 * @file stun.h STUN API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_STUN_H_
#define _GAIM_STUN_H_

/**************************************************************************/
/** @name STUN API                                                        */
/**************************************************************************/
/*@{*/

typedef struct _GaimStunNatDiscovery GaimStunNatDiscovery;

typedef enum {
	GAIM_STUN_STATUS_UNDISCOVERED = -1,
	GAIM_STUN_STATUS_UNKNOWN, /* no STUN server reachable */
	GAIM_STUN_STATUS_DISCOVERING,
	GAIM_STUN_STATUS_DISCOVERED
} GaimStunStatus;

typedef enum {
	GAIM_STUN_NAT_TYPE_PUBLIC_IP,
	GAIM_STUN_NAT_TYPE_UNKNOWN_NAT,
	GAIM_STUN_NAT_TYPE_FULL_CONE,
	GAIM_STUN_NAT_TYPE_RESTRICTED_CONE,
	GAIM_STUN_NAT_TYPE_PORT_RESTRICTED_CONE,
	GAIM_STUN_NAT_TYPE_SYMMETRIC
} GaimStunNatType;

struct _GaimStunNatDiscovery {
	GaimStunStatus status;
	GaimStunNatType type;
	char publicip[16];
	char *servername;
	time_t lookup_time;
};

typedef void (*StunCallback) (GaimStunNatDiscovery *);

/**
 * Starts a NAT discovery. It returns a GaimStunNatDiscovery if the discovery
 * is already done. Otherwise the callback is called when the discovery is over
 * and NULL is returned.
 *
 * @param cb The callback to call when the STUN discovery is finished if the
 *           discovery would block.  If the discovery is done, this is NOT
 *           called.
 *
 * @return a GaimStunNatDiscovery which includes the public IP and the type
 *         of NAT or NULL is discovery would block
 */
GaimStunNatDiscovery *gaim_stun_discover(StunCallback cb);

void gaim_stun_init(void);

/*@}*/

#endif /* _GAIM_STUN_H_ */