view src/whiteboard.c @ 13022:228b1f95e5b4

[gaim-migrate @ 15375] Here's my "I'm staying up all night anyway so I might as well take a stab at the connection error buttons" work on the connection error buttons. I left Mark's comment in since I don't think this is finished. I also left a couple warnings in place because I'm too tired to try to follow failure characteristics and recovery mechanisms for the stuff I'm doing. It works for me. I saturated the prpl icons mostly because it made the error overlay stand out better, but once I saw it I think it works well, and also fits well with our use of saturation in other places to indicate offline. I'm currently using the default status image blocked.png, if that's what we end up wanting to keep we should put a copy of it somewhere else as pulling it from status/default is silly. I had originally tried to get the blocked circle to be larger than the prpl icon, with the prpl icon centered, but couldn't come up with a good way to do that given the gdk functions I had at hand. I'll probably give it a shot again at some other point unless we decide we don't want it or someone else does it before me. I'm done rambling now, I'm tired. committer: Tailor Script <tailor@pidgin.im>
author Etan Reisner <pidgin@unreliablesource.net>
date Mon, 23 Jan 2006 15:15:01 +0000
parents 9d562dde0a3a
children ad33debf87b4
line wrap: on
line source

/*
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

#include <string.h>

#include "whiteboard.h"
#include "prpl.h"

/******************************************************************************
 * Globals
 *****************************************************************************/
static GaimWhiteboardUiOps *whiteboard_ui_ops = NULL;
/* static GaimWhiteboardPrplOps *whiteboard_prpl_ops = NULL; */

static GList *wbList = NULL;

/*static gboolean auto_accept = TRUE; */

/******************************************************************************
 * API
 *****************************************************************************/
void gaim_whiteboard_set_ui_ops(GaimWhiteboardUiOps *ops)
{
	whiteboard_ui_ops = ops;
}

void gaim_whiteboard_set_prpl_ops(GaimWhiteboard *wb, GaimWhiteboardPrplOps *ops)
{
	wb->prpl_ops = ops;
}

GaimWhiteboard *gaim_whiteboard_create(GaimAccount *account, const char *who, int state)
{
	GaimPluginProtocolInfo *prpl_info;
	GaimWhiteboard *wb = g_new0(GaimWhiteboard, 1);

	wb->account = account;
	wb->state   = state;
	wb->who     = g_strdup(who);

	prpl_info = GAIM_PLUGIN_PROTOCOL_INFO(account->gc->prpl);
	gaim_whiteboard_set_prpl_ops(wb, prpl_info->whiteboard_prpl_ops);

	/* Start up protocol specifics */
	if(wb->prpl_ops && wb->prpl_ops->start)
		wb->prpl_ops->start(wb);

	wbList = g_list_append(wbList, wb);

	return wb;
}

void gaim_whiteboard_destroy(GaimWhiteboard *wb)
{
	if(wb->ui_data)
	{
		/* Destroy frontend */
		if(whiteboard_ui_ops && whiteboard_ui_ops->destroy)
			whiteboard_ui_ops->destroy(wb);
	}

	/* Do protocol specific session ending procedures */
	if(wb->prpl_ops && wb->prpl_ops->end)
		wb->prpl_ops->end(wb);

	if(wb)
	{
		if(wb->who)
			g_free(wb->who);

		wbList = g_list_remove(wbList, wb);

		g_free(wb);
	}
}

void gaim_whiteboard_start(GaimWhiteboard *wb)
{
	/* Create frontend for whiteboard */
	if(whiteboard_ui_ops && whiteboard_ui_ops->create)
		whiteboard_ui_ops->create(wb);
}

/* Looks through the list of whiteboard sessions for one that is between
 * usernames 'me' and 'who'.  Returns a pointer to a matching whiteboard
 * session; if none match, it returns NULL.
 */
GaimWhiteboard *gaim_whiteboard_get_session(GaimAccount *account, const char *who)
{
	GaimWhiteboard *wb = NULL;

	GList *l = wbList;

	/* Look for a whiteboard session between the local user and the remote user
	 */
	while(l != NULL)
	{
		wb = l->data;

		if(wb->account == account && !strcmp(wb->who, who))
			return wb;

		l = l->next;
	}

	return NULL;
}

void gaim_whiteboard_draw_list_destroy(GList *draw_list)
{
	if (draw_list)
		g_list_free(draw_list);
}

gboolean gaim_whiteboard_get_dimensions(GaimWhiteboard *wb, int *width, int *height)
{
	GaimWhiteboardPrplOps *prpl_ops = wb->prpl_ops;

	if (prpl_ops && prpl_ops->get_dimensions)
	{
		prpl_ops->get_dimensions(wb, width, height);
		return TRUE;
	}

	return FALSE;
}

void gaim_whiteboard_set_dimensions(GaimWhiteboard *wb, int width, int height)
{
	if(whiteboard_ui_ops && whiteboard_ui_ops->set_dimensions)
		whiteboard_ui_ops->set_dimensions(wb, width, height);
}

void gaim_whiteboard_send_draw_list(GaimWhiteboard *wb, GList *list)
{
	GaimWhiteboardPrplOps *prpl_ops = wb->prpl_ops;

	if (prpl_ops && prpl_ops->send_draw_list)
		prpl_ops->send_draw_list(wb, list);
}

void gaim_whiteboard_draw_point(GaimWhiteboard *wb, int x, int y, int color, int size)
{
	if(whiteboard_ui_ops && whiteboard_ui_ops->draw_point)
		whiteboard_ui_ops->draw_point(wb, x, y, color, size);
}

void gaim_whiteboard_draw_line(GaimWhiteboard *wb, int x1, int y1, int x2, int y2, int color, int size)
{
	if(whiteboard_ui_ops && whiteboard_ui_ops->draw_line)
		whiteboard_ui_ops->draw_line(wb, x1, y1, x2, y2, color, size);
}

void gaim_whiteboard_clear(GaimWhiteboard *wb)
{
	if(whiteboard_ui_ops && whiteboard_ui_ops->clear)
		whiteboard_ui_ops->clear(wb);
}

void gaim_whiteboard_send_clear(GaimWhiteboard *wb)
{
	GaimWhiteboardPrplOps *prpl_ops = wb->prpl_ops;

	if (prpl_ops && prpl_ops->clear)
		prpl_ops->clear(wb);
}

void gaim_whiteboard_send_brush(GaimWhiteboard *wb, int size, int color)
{
	GaimWhiteboardPrplOps *prpl_ops = wb->prpl_ops;

	if (prpl_ops && prpl_ops->set_brush)
		prpl_ops->set_brush(wb, size, color);
}

gboolean gaim_whiteboard_get_brush(GaimWhiteboard *wb, int *size, int *color)
{
	GaimWhiteboardPrplOps *prpl_ops = wb->prpl_ops;

	if (prpl_ops && prpl_ops->get_brush)
	{
		prpl_ops->get_brush(wb, size, color);
		return TRUE;
	}
	return FALSE;
}

void gaim_whiteboard_set_brush(GaimWhiteboard *wb, int size, int color)
{
	if (whiteboard_ui_ops && whiteboard_ui_ops->set_brush)
		whiteboard_ui_ops->set_brush(wb, size, color);
}