view plugins/statenotify.c @ 6033:22923270493f

[gaim-migrate @ 6483] I put a colon in the wrong place in my sound pref ui cleanup earlier. That's fixed. Removed the pref to enable/disable ctrl+w for closing convo windows. It hasn't worked since at least 0.63, and it's dumb. Removed the use of the "f2 toggles timestamps?" preference. You actually couldn't change this one via prefs anymore. It is also dumb. Made f2 toggle timestamps globally again. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 05 Jul 2003 18:55:07 +0000
parents 7d385de2f9cd
children 5239a3b4ab33
line wrap: on
line source

#include "internal.h"

#include "blist.h"
#include "conversation.h"
#include "debug.h"

static void
write_status(GaimConnection *gc, char *who, const char *message)
{
	GaimConversation *conv;
	struct buddy *b;
	char buf[256];

	conv = gaim_find_conversation_with_account(who, gc->account);

	if (conv == NULL)
		return;

	if ((b = gaim_find_buddy(gc->account, who)) != NULL)
		who = gaim_get_buddy_alias(b);

	g_snprintf(buf, sizeof(buf), "%s %s", who, message);

	gaim_conversation_write(conv, NULL, buf, -1, WFLAG_SYSTEM, time(NULL));
}

static void
buddy_away_cb(GaimConnection *gc, char *who, void *data)
{
	write_status(gc, who, "has gone away.");
}

static void
buddy_unaway_cb(GaimConnection *gc, char *who, void *data)
{
	write_status(gc, who, "is no longer away.");
}

static void
buddy_idle_cb(GaimConnection *gc, char *who, void *data)
{
	write_status(gc, who, "has become idle.");
}

static void
buddy_unidle_cb(GaimConnection *gc, char *who, void *data)
{
	write_status(gc, who, "is no longer idle.");
}

static gboolean
plugin_load(GaimPlugin *plugin)
{
	gaim_signal_connect(plugin, event_buddy_away,   buddy_away_cb,   NULL);
	gaim_signal_connect(plugin, event_buddy_back,   buddy_unaway_cb, NULL);
	gaim_signal_connect(plugin, event_buddy_idle,   buddy_idle_cb,   NULL);
	gaim_signal_connect(plugin, event_buddy_unidle, buddy_unidle_cb, NULL);

	return TRUE;
}

static GaimPluginInfo info =
{
	2,                                                /**< api_version    */
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	NULL,                                             /**< id             */
	N_("Buddy State Notification"),                   /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("Notifies in a conversation window when a buddy goes or returns from "
	   "away or idle."),
	                                                  /**  description    */
	N_("Notifies in a conversation window when a buddy goes or returns from "
	   "away or idle."),
	"Christian Hammond <chipx86@gnupdate.org>",       /**< author         */
	WEBSITE,                                          /**< homepage       */

	plugin_load,                                      /**< load           */
	NULL,                                             /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL                                              /**< extra_info     */
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(statenotify, init_plugin, info);