Mercurial > pidgin.yaz
view gtk/Makefile.mingw @ 14791:2727e465602f
[gaim-migrate @ 17556]
This will fix the constant network change notification in Wingaim when "Peer Name Resolution Protocol" service is enabled.
We now only look at the Network Location Awareness namespace.
Add some better error handling.
committer: Tailor Script <tailor@pidgin.im>
author | Daniel Atallah <daniel.atallah@gmail.com> |
---|---|
date | Sat, 21 Oct 2006 19:12:54 +0000 |
parents | 85b84a253a83 |
children | ca46f41aa433 |
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# # Makefile.mingw # # Description: Makefile for win32 (mingw) version of Gaim # GAIM_TOP := .. include $(GAIM_TOP)/libgaim/win32/global.mak NEEDED_DLLS = $(GTKSPELL_TOP)/gtkspell/libgtkspell.dll ## ## VARIABLE DEFINITIONS ## EXE_TARGET := gaim GTKGAIM_TARGET := gtkgaim EXE_NAME := $(EXE_TARGET).exe WINAPP := -mwindows LDFLAGS := $(WINAPP) ## ## INCLUDE PATHS ## LIBGAIM_INCLUDE_PATHS = \ -I$(GAIM_LIB_TOP) \ -I$(GAIM_LIB_TOP)/win32 \ -I$(GAIM_TOP) \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/lib/glib-2.0/include INCLUDE_PATHS = \ $(LIBGAIM_INCLUDE_PATHS) \ -I$(GAIM_GTK_IDLETRACK_TOP) \ -I$(GAIM_GTK_TOP) \ -I$(GAIM_GTK_TOP)/win32 \ -I$(GTK_TOP)/include/gtk-2.0 \ -I$(GTK_TOP)/include/pango-1.0 \ -I$(GTK_TOP)/include/atk-1.0 \ -I$(GTK_TOP)/lib/gtk-2.0/include \ -I$(GTKSPELL_TOP) \ -I$(ASPELL_TOP)/include LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_LIB_TOP) \ -L$(GAIM_GTK_TOP) \ -L$(GAIM_GTK_IDLETRACK_TOP) \ -L$(ASPELL_TOP)/lib ## ## SOURCES, OBJECTS ## GTKGAIM_C_SRC = \ gaimstock.c \ gtkaccount.c \ gtkblist.c \ gtkconn.c \ gtkconv.c \ gtkcellrendererexpander.c \ gtkcellrendererprogress.c \ gtkdebug.c \ gtkdialogs.c \ gtkdnd-hints.c \ gtkdocklet.c \ gtkeventloop.c \ gtkexpander.c \ gtkft.c \ gtkidle.c \ gtkimhtml.c \ gtkimhtmltoolbar.c \ gtklog.c \ gtkmain.c \ gtkmenutray.c \ gtknotify.c \ gtkplugin.c \ gtkpluginpref.c \ gtkpounce.c \ gtkprefs.c \ gtkprivacy.c \ gtkrequest.c \ gtkroomlist.c \ gtksavedstatuses.c \ gtksound.c \ gtksourceiter.c \ gtkstatusbox.c \ gtkthemes.c \ gtkutils.c \ gtkwhiteboard.c \ win32/MinimizeToTray.c \ win32/gtkdocklet-win32.c \ win32/gtkwin32dep.c \ win32/untar.c \ win32/wspell.c GTKGAIM_RC_SRC = win32/gtkgaimrc.rc GTKGAIM_OBJECTS = $(GTKGAIM_C_SRC:%.c=%.o) $(GTKGAIM_RC_SRC:%.rc=%.o) EXE_RC_SRC = win32/gaimrc.rc EXE_C_SRC = win32/win_gaim.c EXE_OBJECTS = $(EXE_C_SRC:%.c=%.o) $(EXE_RC_SRC:%.rc=%.o) ## ## LIBRARIES ## LIBGAIM_LIBS = \ -lgaim \ -lglib-2.0 \ -lgthread-2.0 \ -lgobject-2.0 \ -lgmodule-2.0 \ -lintl \ -lws2_32 \ -lwinmm \ -lz GTKGAIM_LIBS = \ $(LIBGAIM_LIBS) \ -lidletrack \ -lgtk-win32-2.0 \ -latk-1.0 \ -lpango-1.0 \ -lgdk-win32-2.0 \ -lgdk_pixbuf-2.0 include $(GAIM_COMMON_RULES) ## ## TARGET DEFINITIONS ## .PHONY: all install install_shallow clean clean_exe all: $(EXE_TARGET).exe $(GTKGAIM_TARGET).dll $(MAKE) -C $(GAIM_GTK_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) ./win32/gaimrc.rc: ./win32/gaimrc.rc.in $(GAIM_TOP)/VERSION sed -e 's/@GAIM_VERSION@/$(GAIM_VERSION)/g' \ -e 's/@ORIGINAL_FILENAME@/$(EXE_NAME)/' \ $@.in > $@ install_shallow: $(GAIM_INSTALL_DIR) $(EXE_TARGET).exe $(GTKGAIM_TARGET).dll cp $(EXE_TARGET).exe $(GTKGAIM_TARGET).dll $(GAIM_INSTALL_DIR) cp $(NEEDED_DLLS) $(GAIM_INSTALL_DIR) install: install_shallow all $(MAKE) -C $(GAIM_GTK_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) install $(MAKE) -C $(GAIM_GTK_PIXMAPS_TOP) -f $(GAIM_WIN32_MAKEFILE) install $(MAKE) -C $(GAIM_GTK_SOUNDS_TOP) -f $(GAIM_WIN32_MAKEFILE) install $(MAKE) -C $(GAIM_GTK_IDLETRACK_TOP) -f $(GAIM_WIN32_MAKEFILE) install ./win32/gtkgaimrc.rc: ./win32/gtkgaimrc.rc.in $(GAIM_TOP)/VERSION sed -e 's/@GAIM_VERSION@/$(GAIM_VERSION)/g' \ $@.in > $@ $(EXE_OBJECTS) $(GTKGAIM_OBJECTS): $(GAIM_CONFIG_H) $(GTKGAIM_TARGET).dll $(GTKGAIM_TARGET).dll.a: $(GAIM_LIBGAIM_DLL).a $(GAIM_IDLETRACK_DLL).a $(GTKGAIM_OBJECTS) $(CC) -shared $(GTKGAIM_OBJECTS) $(LIB_PATHS) $(GTKGAIM_LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(GTKGAIM_TARGET).dll.a -o $(GTKGAIM_TARGET).dll $(EXE_TARGET).exe: $(GAIM_CONFIG_H) $(GAIM_GTKGAIM_DLL).a $(GAIM_IDLETRACK_DLL).a $(EXE_OBJECTS) $(CC) $(LDFLAGS) $(EXE_OBJECTS) -o $(EXE_TARGET).exe $(EXE_TARGET)-portable.exe: DEFINES += -DPORTABLE $(EXE_TARGET)-portable.exe: EXE_NAME := $(EXE_TARGET)-portable.exe $(EXE_TARGET)-portable.exe: clean_exe $(GAIM_CONFIG_H) $(GAIM_GTKGAIM_DLL).a $(GAIM_IDLETRACK_DLL).a $(EXE_OBJECTS) $(CC) $(LDFLAGS) $(EXE_OBJECTS) -o $(EXE_TARGET)-portable.exe $(MAKE) -f $(GAIM_WIN32_MAKEFILE) clean_exe ## ## CLEAN RULES ## clean: $(MAKE) -C $(GAIM_GTK_IDLETRACK_TOP) -f $(GAIM_WIN32_MAKEFILE) clean $(MAKE) -C $(GAIM_GTK_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) clean rm -f $(GTKGAIM_OBJECTS) $(GTKGAIM_RC_SRC) $(EXE_OBJECTS) $(EXE_RC_SRC) rm -f $(GTKGAIM_TARGET).dll $(GTKGAIM_TARGET).dll.a rm -f $(EXE_TARGET).exe $(EXE_TARGET)-portable.exe clean_exe: rm -f $(EXE_OBJECTS) $(EXE_RC_SRC) include $(GAIM_COMMON_TARGETS)